Halide 22.0.0 Halide compiler and libraries

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Classes | Macros | Typedefs | Enumerations | Functions | Variables
mini_d3d12.h File Reference

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## Classes
struct | _SECURITY_ATTRIBUTES
union | _LARGE_INTEGER
struct | tagRECT
struct | _GUID
struct | _RPC_VERSION
struct | _RPC_SYNTAX_IDENTIFIER
struct | _RPC_MESSAGE
struct | IUnknownVtbl
struct | DXGI_SAMPLE_DESC
struct | _D3D_SHADER_MACRO
struct | ID3D10BlobVtbl
struct | ID3D12ObjectVtbl
struct | ID3D12DeviceChildVtbl
struct | ID3D12RootSignatureVtbl
struct | ID3D12PageableVtbl
struct | D3D12_RANGE
struct | D3D12_BOX
struct | D3D12_COMMAND_QUEUE_DESC
struct | D3D12_SHADER_BYTECODE
struct | D3D12_SO_DECLARATION_ENTRY
struct | D3D12_STREAM_OUTPUT_DESC
struct | D3D12_RENDER_TARGET_BLEND_DESC
struct | D3D12_BLEND_DESC
struct | D3D12_RASTERIZER_DESC
struct | D3D12_DEPTH_STENCILOP_DESC
struct | D3D12_DEPTH_STENCIL_DESC
struct | D3D12_INPUT_ELEMENT_DESC
struct | D3D12_INPUT_LAYOUT_DESC
struct | D3D12_CACHED_PIPELINE_STATE
struct | D3D12_GRAPHICS_PIPELINE_STATE_DESC
struct | D3D12_COMPUTE_PIPELINE_STATE_DESC
struct | D3D12_RESOURCE_ALLOCATION_INFO
struct | D3D12_RESOURCE_DESC
struct | D3D12_HEAP_PROPERTIES
struct | D3D12_DEPTH_STENCIL_VALUE
struct | D3D12_CLEAR_VALUE
struct | D3D12_BUFFER_SRV
struct | D3D12_TEX1D_SRV
struct | D3D12_TEX1D_ARRAY_SRV
struct | D3D12_TEX2D_SRV
struct | D3D12_TEX2D_ARRAY_SRV
struct | D3D12_TEX3D_SRV
struct | D3D12_TEXCUBE_SRV
struct | D3D12_TEXCUBE_ARRAY_SRV
struct | D3D12_TEX2DMS_SRV
struct | D3D12_TEX2DMS_ARRAY_SRV
struct | D3D12_SHADER_RESOURCE_VIEW_DESC
struct | D3D12_CONSTANT_BUFFER_VIEW_DESC
struct | D3D12_CPU_DESCRIPTOR_HANDLE
struct | D3D12_GPU_DESCRIPTOR_HANDLE
struct | D3D12_BUFFER_UAV
struct | D3D12_TEX1D_UAV
struct | D3D12_TEX1D_ARRAY_UAV
struct | D3D12_TEX2D_UAV
struct | D3D12_TEX2D_ARRAY_UAV
struct | D3D12_TEX3D_UAV
struct | D3D12_UNORDERED_ACCESS_VIEW_DESC
struct | D3D12_BUFFER_RTV
struct | D3D12_TEX1D_RTV
struct | D3D12_TEX1D_ARRAY_RTV
struct | D3D12_TEX2D_RTV
struct | D3D12_TEX2DMS_RTV
struct | D3D12_TEX2D_ARRAY_RTV
struct | D3D12_TEX2DMS_ARRAY_RTV
struct | D3D12_TEX3D_RTV
struct | D3D12_RENDER_TARGET_VIEW_DESC
struct | D3D12_TEX1D_DSV
struct | D3D12_TEX1D_ARRAY_DSV
struct | D3D12_TEX2D_DSV
struct | D3D12_TEX2D_ARRAY_DSV
struct | D3D12_TEX2DMS_DSV
struct | D3D12_TEX2DMS_ARRAY_DSV
struct | D3D12_DEPTH_STENCIL_VIEW_DESC
struct | D3D12_SAMPLER_DESC
struct | D3D12_DESCRIPTOR_HEAP_DESC
struct | D3D12_HEAP_DESC
struct | D3D12_SUBRESOURCE_FOOTPRINT
struct | D3D12_PLACED_SUBRESOURCE_FOOTPRINT
struct | D3D12_QUERY_HEAP_DESC
struct | D3D12_INDIRECT_ARGUMENT_DESC
struct | D3D12_COMMAND_SIGNATURE_DESC
struct | D3D12_PACKED_MIP_INFO
struct | D3D12_TILE_SHAPE
struct | D3D12_SUBRESOURCE_TILING
struct | D3D12_TILED_RESOURCE_COORDINATE
struct | D3D12_TILE_REGION_SIZE
struct | D3D12_TEXTURE_COPY_LOCATION
struct | D3D12_INDEX_BUFFER_VIEW
struct | D3D12_VIEWPORT
struct | D3D12_RESOURCE_TRANSITION_BARRIER
struct | D3D12_RESOURCE_ALIASING_BARRIER
struct | D3D12_RESOURCE_UAV_BARRIER
struct | D3D12_RESOURCE_BARRIER
struct | D3D12_VERTEX_BUFFER_VIEW
struct | D3D12_STREAM_OUTPUT_BUFFER_VIEW
struct | D3D12_DISCARD_REGION
struct | D3D12_DESCRIPTOR_RANGE
struct | D3D12_ROOT_DESCRIPTOR_TABLE
struct | D3D12_ROOT_CONSTANTS
struct | D3D12_ROOT_DESCRIPTOR
struct | D3D12_ROOT_PARAMETER
struct | D3D12_STATIC_SAMPLER_DESC
struct | D3D12_ROOT_SIGNATURE_DESC
struct | D3D12_DESCRIPTOR_RANGE1
struct | D3D12_ROOT_DESCRIPTOR_TABLE1
struct | D3D12_ROOT_DESCRIPTOR1
struct | D3D12_ROOT_PARAMETER1
struct | D3D12_ROOT_SIGNATURE_DESC1
struct | D3D12_VERSIONED_ROOT_SIGNATURE_DESC
struct | ID3D12ResourceVtbl
struct | ID3D12CommandAllocatorVtbl
struct | ID3D12CommandListVtbl
struct | ID3D12GraphicsCommandListVtbl
struct | ID3D12CommandQueueVtbl
struct | __LUID
struct | ID3D12DeviceVtbl
struct | ID3D12FenceVtbl
struct | ID3D12PipelineStateVtbl
struct | ID3D12DescriptorHeapVtbl
struct | ID3D12QueryHeapVtbl
struct | ID3D12DebugVtbl
struct | DXGI_ADAPTER_DESC
struct | DXGI_ADAPTER_DESC1
struct | IDXGIObjectVtbl
struct | IDXGIFactoryVtbl
struct | IDXGIAdapterVtbl
struct | IDXGIFactory1Vtbl
struct | IDXGIAdapter1Vtbl

## Macros
#define | __midl
#define | _In_
#define | _In_z_
#define | _In_opt_
#define | _Out_
#define | _Out_opt_
#define | _Inout_
#define | _Inout_opt_
#define | _COM_Outptr_
#define | _COM_Outptr_opt_
#define | _Check_return_
#define | _Null_terminated_
#define | _Return_type_success_(expr)
#define | _Post_equal_to_(e)
#define | _Post_satisfies_(expr)
#define | _In_range_(lb, ub)
#define | _In_reads_(size)
#define | _In_reads_opt_(size)
#define | _In_reads_bytes_(size)
#define | _In_reads_bytes_opt_(size)
#define | _Out_writes_(size)
#define | _Out_writes_opt_(size)
#define | _Out_writes_bytes_(size)
#define | _Out_writes_bytes_opt_(size)
#define | _Inout_updates_bytes_(size)
#define | _Field_size_full_(size)
#define | _Field_size_bytes_full_(size)
#define | _Outptr_opt_result_bytebuffer_(size)
#define | _Must_inspect_result_
#define | __specstrings
#define | _Always_(annos)
#define | __RPC_string
#define | __RPC__deref_out
#define | WINAPI __stdcall
#define | VOID void
#define | CONST const
#define | far
#define | near
#define | FAR far
#define | NEAR near
#define | FALSE 0
#define | TRUE 1
#define | _W64
#define | __int3264 INT32
#define | STRICT 1
#define | STDMETHODCALLTYPE __export __stdcall
#define | STDMETHODVCALLTYPE __export __cdecl
#define | STDAPICALLTYPE __export __stdcall
#define | STDAPIVCALLTYPE __export __cdecl
#define | DUMMYSTRUCTNAME
#define | EXTERN_C extern
#define | EXTERN_C_START
#define | EXTERN_C_END
#define | DECLSPEC_IMPORT
#define | DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE)
#define | DECLSPEC_NOTHROW
#define | DECLARE_HANDLE(name)
#define | _HRESULT_TYPEDEF_(_sc) ((HRESULT)(_sc))
#define | S_OK _HRESULT_TYPEDEF_(0x0L)
#define | E_UNEXPECTED _HRESULT_TYPEDEF_(0x8000FFFFL)
#define | DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)
#define | SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
#define | FAILED(hr) (((HRESULT)(hr)) < 0)
#define | __MIDL_CONST const
#define | REFIID const IID *__MIDL_CONST
#define | REFGUID const GUID *__MIDL_CONST
#define | DECLSPEC_SELECTANY
#define | DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) EXTERN_C const GUID FAR name
#define | __RPC_API
#define | __RPC_USER
#define | __RPC_STUB
#define | RPC_ENTRY
#define | __RPC_FAR
#define | UUID_DEFINED
#define | uuid_t UUID
#define | rpc_binding_handle_t RPC_BINDING_HANDLE
#define | RPC_MGR_EPV void
#define | DECLSPEC_NOVTABLE
#define | DECLSPEC_UUID(x)
#define | MIDL_INTERFACE(x) struct DECLSPEC_UUID(x) DECLSPEC_NOVTABLE
#define | BEGIN_INTERFACE
#define | END_INTERFACE
#define | WINOLEAPI EXTERN_C DECLSPEC_IMPORT HRESULT STDAPICALLTYPE
#define | WINOLEAPI_(type) EXTERN_C DECLSPEC_IMPORT type STDAPICALLTYPE
#define | COM_DECLSPEC_NOTHROW DECLSPEC_NOTHROW
#define | interface struct
#define | STDMETHOD(method) HRESULT(STDMETHODCALLTYPE *method)
#define | STDMETHOD_(type, method) type(STDMETHODCALLTYPE *method)
#define | STDMETHODV(method) HRESULT(STDMETHODVCALLTYPE *method)
#define | STDMETHODV_(type, method) type(STDMETHODVCALLTYPE *method)
#define | IFACEMETHOD(method) __override STDMETHOD(method)
#define | IFACEMETHOD_(type, method) __override STDMETHOD_(type, method)
#define | IFACEMETHODV(method) __override STDMETHODV(method)
#define | IFACEMETHODV_(type, method) __override STDMETHODV_(type, method)
#define | PURE
#define | THIS_ INTERFACE FAR *This,
#define | THIS INTERFACE FAR *This
#define | CONST_VTBL
#define | DECLARE_INTERFACE(iface)
#define | DECLARE_INTERFACE_(iface, baseiface) DECLARE_INTERFACE(iface)
#define | DECLARE_INTERFACE_IID(iface, iid) DECLARE_INTERFACE(iface)
#define | DECLARE_INTERFACE_IID_(iface, baseiface, iid) DECLARE_INTERFACE_(iface, baseiface)
#define | __IUnknown_FWD_DEFINED__
#define | __IUnknown_INTERFACE_DEFINED__
#define | OLESTR(str) str
#define | INTERFACE ID3DInclude
#define | __ID3D10Blob_FWD_DEFINED__
#define | IID_ID3DBlob IID_ID3D10Blob
#define | __ID3D12Object_FWD_DEFINED__
#define | __ID3D12DeviceChild_FWD_DEFINED__
#define | __ID3D12RootSignature_FWD_DEFINED__
#define | __ID3D12RootSignatureDeserializer_FWD_DEFINED__
#define | __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__
#define | __ID3D12Pageable_FWD_DEFINED__
#define | __ID3D12Heap_FWD_DEFINED__
#define | __ID3D12Resource_FWD_DEFINED__
#define | __ID3D12CommandAllocator_FWD_DEFINED__
#define | __ID3D12Fence_FWD_DEFINED__
#define | __ID3D12PipelineState_FWD_DEFINED__
#define | __ID3D12DescriptorHeap_FWD_DEFINED__
#define | __ID3D12QueryHeap_FWD_DEFINED__
#define | __ID3D12CommandSignature_FWD_DEFINED__
#define | __ID3D12CommandList_FWD_DEFINED__
#define | __ID3D12GraphicsCommandList_FWD_DEFINED__
#define | __ID3D12GraphicsCommandList1_FWD_DEFINED__
#define | __ID3D12CommandQueue_FWD_DEFINED__
#define | __ID3D12Device_FWD_DEFINED__
#define | __ID3D12PipelineLibrary_FWD_DEFINED__
#define | __ID3D12PipelineLibrary1_FWD_DEFINED__
#define | __ID3D12Device1_FWD_DEFINED__
#define | __ID3D12Device2_FWD_DEFINED__
#define | __ID3D12Tools_FWD_DEFINED__
#define | D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7
#define | D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3
#define | D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4))
#define | D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(Src0, Src1, Src2, Src3)
#define | D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(ComponentToExtract, Mapping) ((D3D12_SHADER_COMPONENT_MAPPING)((Mapping) >> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * (ComponentToExtract)) & D3D12_SHADER_COMPONENT_MAPPING_MASK))
#define | D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3)
#define | D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
#define | D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND (0xffffffff)
#define | __ID3D12Resource_INTERFACE_DEFINED__
#define | __ID3D12CommandAllocator_INTERFACE_DEFINED__
#define | __ID3D12CommandList_INTERFACE_DEFINED__
#define | __ID3D12GraphicsCommandList_INTERFACE_DEFINED__
#define | __ID3D12CommandQueue_INTERFACE_DEFINED__
#define | LUID_DEFINED 1
#define | D3D12_REQ_SUBRESOURCES (30720)
#define | __ID3D12Device_INTERFACE_DEFINED__
#define | __ID3D12Fence_INTERFACE_DEFINED__
#define | __ID3D12PipelineState_INTERFACE_DEFINED__
#define | __ID3D12DescriptorHeap_INTERFACE_DEFINED__
#define | __ID3D12QueryHeap_INTERFACE_DEFINED__
#define | __ID3D12Debug_FWD_DEFINED__
#define | __ID3D12Debug_INTERFACE_DEFINED__
#define | __IDXGIObject_FWD_DEFINED__
#define | __IDXGIAdapter_FWD_DEFINED__
#define | __IDXGIOutput_FWD_DEFINED__
#define | __IDXGISwapChain_FWD_DEFINED__
#define | __IDXGIFactory_FWD_DEFINED__
#define | __IDXGIFactory1_FWD_DEFINED__
#define | __IDXGIAdapter1_FWD_DEFINED__
#define | __IDXGIObject_INTERFACE_DEFINED__
#define | __IDXGIFactory_INTERFACE_DEFINED__
#define | __IDXGIAdapter_INTERFACE_DEFINED__
#define | __IDXGIFactory1_INTERFACE_DEFINED__
#define | __IDXGIAdapter1_INTERFACE_DEFINED__
#define | D3DCOMPILE_DEBUG (1 << 0)
#define | D3DCOMPILE_SKIP_VALIDATION (1 << 1)
#define | D3DCOMPILE_SKIP_OPTIMIZATION (1 << 2)
#define | D3DCOMPILE_PACK_MATRIX_ROW_MAJOR (1 << 3)
#define | D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR (1 << 4)
#define | D3DCOMPILE_PARTIAL_PRECISION (1 << 5)
#define | D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT (1 << 6)
#define | D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT (1 << 7)
#define | D3DCOMPILE_NO_PRESHADER (1 << 8)
#define | D3DCOMPILE_AVOID_FLOW_CONTROL (1 << 9)
#define | D3DCOMPILE_PREFER_FLOW_CONTROL (1 << 10)
#define | D3DCOMPILE_ENABLE_STRICTNESS (1 << 11)
#define | D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY (1 << 12)
#define | D3DCOMPILE_IEEE_STRICTNESS (1 << 13)
#define | D3DCOMPILE_OPTIMIZATION_LEVEL0 (1 << 14)
#define | D3DCOMPILE_OPTIMIZATION_LEVEL1 0
#define | D3DCOMPILE_OPTIMIZATION_LEVEL2 ((1 << 14) | (1 << 15))
#define | D3DCOMPILE_OPTIMIZATION_LEVEL3 (1 << 15)
#define | D3DCOMPILE_RESERVED16 (1 << 16)
#define | D3DCOMPILE_RESERVED17 (1 << 17)
#define | D3DCOMPILE_WARNINGS_ARE_ERRORS (1 << 18)
#define | D3DCOMPILE_RESOURCES_MAY_ALIAS (1 << 19)
#define | D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES (1 << 20)
#define | D3DCOMPILE_ALL_RESOURCES_BOUND (1 << 21)
#define | WINBASEAPI DECLSPEC_IMPORT
#define | _Ret_maybenull_
#define | _Post_ptr_invalid_
#define | STATUS_WAIT_0 ((DWORD)0x00000000L)
#define | WAIT_OBJECT_0 ((STATUS_WAIT_0) + 0)
#define | CreateEvent CreateEventA

## Typedefs
typedef char | CHAR
typedef short | SHORT
typedef unsigned char | BYTE
typedef unsigned short | WORD
typedef long | LONG
typedef int | INT
typedef unsigned long | ULONG
typedef unsigned int | UINT
typedef unsigned long | DWORD
typedef float | FLOAT
typedef CONST void far * | LPCVOID
typedef void far * | LPVOID
typedef INT | BOOL
typedef wchar_t | WCHAR
typedef _Null_terminated_ CHAR * | NPSTR
typedef _Null_terminated_ CHAR * | LPSTR
typedef _Null_terminated_ CHAR * | PSTR
typedef _Null_terminated_ CONST CHAR * | LPCSTR
typedef _Null_terminated_ CONST CHAR * | PCSTR
typedef _Null_terminated_ CONST WCHAR * | LPCWSTR
typedef _Null_terminated_ CONST WCHAR * | PCWSTR
typedef CHAR | INT8
typedef CHAR * | PINT8
typedef SHORT | INT16
typedef SHORT * | PINT16
typedef INT | INT32
typedef INT * | PINT32
typedef BYTE | UINT8
typedef BYTE * | PUINT8
typedef WORD | UINT16
typedef WORD * | PUINT16
typedef UINT | UINT32
typedef UINT * | PUINT32
typedef __int64 | INT64
typedef __int64 * | PINT64
typedef unsigned __int64 | UINT64
typedef unsigned __int64 * | PUINT64
typedef _W64 INT32 | INT_PTR
typedef _W64 INT32 * | PINT_PTR
typedef _W64 UINT32 | UINT_PTR
typedef _W64 UINT32 * | PUINT_PTR
typedef _W64 INT32 | LONG_PTR
typedef _W64 INT32 * | PLONG_PTR
typedef _W64 UINT32 | ULONG_PTR
typedef _W64 UINT32 * | PULONG_PTR
typedef ULONG_PTR | SIZE_T
typedef ULONG_PTR * | PSIZE_T
typedef LONG_PTR | SSIZE_T
typedef LONG_PTR * | PSSIZE_T
typedef struct _SECURITY_ATTRIBUTES | SECURITY_ATTRIBUTES
typedef struct _SECURITY_ATTRIBUTES * | PSECURITY_ATTRIBUTES
typedef struct _SECURITY_ATTRIBUTES * | LPSECURITY_ATTRIBUTES
typedef __int64 | LONGLONG
typedef union _LARGE_INTEGER | LARGE_INTEGER
typedef void * | HANDLE
typedef HANDLE * | PHANDLE
typedef struct tagRECT | RECT
typedef struct tagRECT * | PRECT
typedef struct tagRECT * | NPRECT
typedef struct tagRECT * | LPRECT
typedef HINSTANCE | HMODULE
typedef struct _GUID | GUID
typedef GUID | IID
typedef IID * | LPIID
typedef void * | I_RPC_HANDLE
typedef GUID | UUID
typedef I_RPC_HANDLE | RPC_BINDING_HANDLE
typedef RPC_BINDING_HANDLE | handle_t
typedef struct _RPC_VERSION | RPC_VERSION
typedef struct _RPC_SYNTAX_IDENTIFIER | RPC_SYNTAX_IDENTIFIER
typedef struct _RPC_SYNTAX_IDENTIFIER * | PRPC_SYNTAX_IDENTIFIER
typedef struct _RPC_MESSAGE | RPC_MESSAGE
typedef struct _RPC_MESSAGE * | PRPC_MESSAGE
typedef interface IRpcStubBuffer | IRpcStubBuffer
typedef interface IRpcChannelBuffer | IRpcChannelBuffer
typedef interface IUnknown | IUnknown
typedef IUnknown * | LPUNKNOWN
typedef struct IUnknownVtbl | IUnknownVtbl
typedef char | OLECHAR
typedef LPSTR | LPOLESTR
typedef LPCSTR | LPCOLESTR
typedef enum D3D_FEATURE_LEVEL | D3D_FEATURE_LEVEL
typedef enum D3D_PRIMITIVE_TOPOLOGY | D3D_PRIMITIVE_TOPOLOGY
typedef enum DXGI_FORMAT | DXGI_FORMAT
typedef struct DXGI_SAMPLE_DESC | DXGI_SAMPLE_DESC
typedef enum _D3D_INCLUDE_TYPE | D3D_INCLUDE_TYPE
typedef interface ID3DInclude | ID3DInclude
typedef struct _D3D_SHADER_MACRO | D3D_SHADER_MACRO
typedef struct _D3D_SHADER_MACRO * | LPD3D_SHADER_MACRO
typedef interface ID3D10Blob | ID3D10Blob
typedef struct ID3D10BlobVtbl | ID3D10BlobVtbl
typedef interface ID3D10Blob * | LPD3D10BLOB
typedef ID3D10Blob | ID3DBlob
typedef ID3DBlob * | LPD3DBLOB
typedef interface ID3D12Object | ID3D12Object
typedef interface ID3D12DeviceChild | ID3D12DeviceChild
typedef interface ID3D12RootSignature | ID3D12RootSignature
typedef interface ID3D12RootSignatureDeserializer | ID3D12RootSignatureDeserializer
typedef interface ID3D12VersionedRootSignatureDeserializer | ID3D12VersionedRootSignatureDeserializer
typedef interface ID3D12Pageable | ID3D12Pageable
typedef interface ID3D12Heap | ID3D12Heap
typedef interface ID3D12Resource | ID3D12Resource
typedef interface ID3D12CommandAllocator | ID3D12CommandAllocator
typedef interface ID3D12Fence | ID3D12Fence
typedef interface ID3D12PipelineState | ID3D12PipelineState
typedef interface ID3D12DescriptorHeap | ID3D12DescriptorHeap
typedef interface ID3D12QueryHeap | ID3D12QueryHeap
typedef interface ID3D12CommandSignature | ID3D12CommandSignature
typedef interface ID3D12CommandList | ID3D12CommandList
typedef interface ID3D12GraphicsCommandList | ID3D12GraphicsCommandList
typedef interface ID3D12GraphicsCommandList1 | ID3D12GraphicsCommandList1
typedef interface ID3D12CommandQueue | ID3D12CommandQueue
typedef interface ID3D12Device | ID3D12Device
typedef interface ID3D12PipelineLibrary | ID3D12PipelineLibrary
typedef interface ID3D12PipelineLibrary1 | ID3D12PipelineLibrary1
typedef interface ID3D12Device1 | ID3D12Device1
typedef interface ID3D12Device2 | ID3D12Device2
typedef interface ID3D12Tools | ID3D12Tools
typedef struct ID3D12ObjectVtbl | ID3D12ObjectVtbl
typedef struct ID3D12DeviceChildVtbl | ID3D12DeviceChildVtbl
typedef struct ID3D12RootSignatureVtbl | ID3D12RootSignatureVtbl
typedef struct ID3D12PageableVtbl | ID3D12PageableVtbl
typedef struct D3D12_RANGE | D3D12_RANGE
typedef struct D3D12_BOX | D3D12_BOX
typedef enum D3D12_COMMAND_LIST_TYPE | D3D12_COMMAND_LIST_TYPE
typedef enum D3D12_COMMAND_QUEUE_FLAGS | D3D12_COMMAND_QUEUE_FLAGS
typedef enum D3D12_COMMAND_QUEUE_PRIORITY | D3D12_COMMAND_QUEUE_PRIORITY
typedef struct D3D12_COMMAND_QUEUE_DESC | D3D12_COMMAND_QUEUE_DESC
typedef struct D3D12_SHADER_BYTECODE | D3D12_SHADER_BYTECODE
typedef struct D3D12_SO_DECLARATION_ENTRY | D3D12_SO_DECLARATION_ENTRY
typedef struct D3D12_STREAM_OUTPUT_DESC | D3D12_STREAM_OUTPUT_DESC
typedef enum D3D12_BLEND | D3D12_BLEND
typedef enum D3D12_BLEND_OP | D3D12_BLEND_OP
typedef enum D3D12_LOGIC_OP | D3D12_LOGIC_OP
typedef struct D3D12_RENDER_TARGET_BLEND_DESC | D3D12_RENDER_TARGET_BLEND_DESC
typedef struct D3D12_BLEND_DESC | D3D12_BLEND_DESC
typedef enum D3D12_FILL_MODE | D3D12_FILL_MODE
typedef enum D3D12_CULL_MODE | D3D12_CULL_MODE
typedef enum D3D12_CONSERVATIVE_RASTERIZATION_MODE | D3D12_CONSERVATIVE_RASTERIZATION_MODE
typedef struct D3D12_RASTERIZER_DESC | D3D12_RASTERIZER_DESC
typedef enum D3D12_DEPTH_WRITE_MASK | D3D12_DEPTH_WRITE_MASK
typedef enum D3D12_COMPARISON_FUNC | D3D12_COMPARISON_FUNC
typedef enum D3D12_STENCIL_OP | D3D12_STENCIL_OP
typedef struct D3D12_DEPTH_STENCILOP_DESC | D3D12_DEPTH_STENCILOP_DESC
typedef struct D3D12_DEPTH_STENCIL_DESC | D3D12_DEPTH_STENCIL_DESC
typedef enum D3D12_INPUT_CLASSIFICATION | D3D12_INPUT_CLASSIFICATION
typedef struct D3D12_INPUT_ELEMENT_DESC | D3D12_INPUT_ELEMENT_DESC
typedef struct D3D12_INPUT_LAYOUT_DESC | D3D12_INPUT_LAYOUT_DESC
typedef enum D3D12_PIPELINE_STATE_FLAGS | D3D12_PIPELINE_STATE_FLAGS
typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE
typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE | D3D12_PRIMITIVE_TOPOLOGY_TYPE
typedef struct D3D12_CACHED_PIPELINE_STATE | D3D12_CACHED_PIPELINE_STATE
typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC | D3D12_GRAPHICS_PIPELINE_STATE_DESC
typedef struct D3D12_COMPUTE_PIPELINE_STATE_DESC | D3D12_COMPUTE_PIPELINE_STATE_DESC
typedef struct D3D12_RESOURCE_ALLOCATION_INFO | D3D12_RESOURCE_ALLOCATION_INFO
typedef enum D3D12_RESOURCE_DIMENSION | D3D12_RESOURCE_DIMENSION
typedef enum D3D12_TEXTURE_LAYOUT | D3D12_TEXTURE_LAYOUT
typedef enum D3D12_RESOURCE_FLAGS | D3D12_RESOURCE_FLAGS
typedef struct D3D12_RESOURCE_DESC | D3D12_RESOURCE_DESC
typedef enum D3D12_CPU_PAGE_PROPERTY | D3D12_CPU_PAGE_PROPERTY
typedef enum D3D12_MEMORY_POOL | D3D12_MEMORY_POOL
typedef enum D3D12_HEAP_TYPE | D3D12_HEAP_TYPE
typedef struct D3D12_HEAP_PROPERTIES | D3D12_HEAP_PROPERTIES
typedef enum D3D12_HEAP_FLAGS | D3D12_HEAP_FLAGS
typedef enum D3D12_TILE_MAPPING_FLAGS | D3D12_TILE_MAPPING_FLAGS
typedef enum D3D12_TILE_COPY_FLAGS | D3D12_TILE_COPY_FLAGS
typedef enum D3D12_RESOURCE_STATES | D3D12_RESOURCE_STATES
typedef struct D3D12_DEPTH_STENCIL_VALUE | D3D12_DEPTH_STENCIL_VALUE
typedef struct D3D12_CLEAR_VALUE | D3D12_CLEAR_VALUE
typedef enum D3D12_FEATURE | D3D12_FEATURE
typedef enum D3D12_CLEAR_FLAGS | D3D12_CLEAR_FLAGS
typedef enum D3D12_FENCE_FLAGS | D3D12_FENCE_FLAGS
typedef enum D3D12_DESCRIPTOR_HEAP_TYPE | D3D12_DESCRIPTOR_HEAP_TYPE
typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS | D3D12_DESCRIPTOR_HEAP_FLAGS
typedef enum D3D12_SHADER_COMPONENT_MAPPING | D3D12_SHADER_COMPONENT_MAPPING
typedef enum D3D12_BUFFER_SRV_FLAGS | D3D12_BUFFER_SRV_FLAGS
typedef struct D3D12_BUFFER_SRV | D3D12_BUFFER_SRV
typedef struct D3D12_TEX1D_SRV | D3D12_TEX1D_SRV
typedef struct D3D12_TEX1D_ARRAY_SRV | D3D12_TEX1D_ARRAY_SRV
typedef struct D3D12_TEX2D_SRV | D3D12_TEX2D_SRV
typedef struct D3D12_TEX2D_ARRAY_SRV | D3D12_TEX2D_ARRAY_SRV
typedef struct D3D12_TEX3D_SRV | D3D12_TEX3D_SRV
typedef struct D3D12_TEXCUBE_SRV | D3D12_TEXCUBE_SRV
typedef struct D3D12_TEXCUBE_ARRAY_SRV | D3D12_TEXCUBE_ARRAY_SRV
typedef struct D3D12_TEX2DMS_SRV | D3D12_TEX2DMS_SRV
typedef struct D3D12_TEX2DMS_ARRAY_SRV | D3D12_TEX2DMS_ARRAY_SRV
typedef enum D3D12_SRV_DIMENSION | D3D12_SRV_DIMENSION
typedef struct D3D12_SHADER_RESOURCE_VIEW_DESC | D3D12_SHADER_RESOURCE_VIEW_DESC
typedef UINT64 | D3D12_GPU_VIRTUAL_ADDRESS
typedef struct D3D12_CONSTANT_BUFFER_VIEW_DESC | D3D12_CONSTANT_BUFFER_VIEW_DESC
typedef struct D3D12_CPU_DESCRIPTOR_HANDLE | D3D12_CPU_DESCRIPTOR_HANDLE
typedef struct D3D12_GPU_DESCRIPTOR_HANDLE | D3D12_GPU_DESCRIPTOR_HANDLE
typedef enum D3D12_BUFFER_UAV_FLAGS | D3D12_BUFFER_UAV_FLAGS
typedef struct D3D12_BUFFER_UAV | D3D12_BUFFER_UAV
typedef struct D3D12_TEX1D_UAV | D3D12_TEX1D_UAV
typedef struct D3D12_TEX1D_ARRAY_UAV | D3D12_TEX1D_ARRAY_UAV
typedef struct D3D12_TEX2D_UAV | D3D12_TEX2D_UAV
typedef struct D3D12_TEX2D_ARRAY_UAV | D3D12_TEX2D_ARRAY_UAV
typedef struct D3D12_TEX3D_UAV | D3D12_TEX3D_UAV
typedef enum D3D12_UAV_DIMENSION | D3D12_UAV_DIMENSION
typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC | D3D12_UNORDERED_ACCESS_VIEW_DESC
typedef struct D3D12_BUFFER_RTV | D3D12_BUFFER_RTV
typedef struct D3D12_TEX1D_RTV | D3D12_TEX1D_RTV
typedef struct D3D12_TEX1D_ARRAY_RTV | D3D12_TEX1D_ARRAY_RTV
typedef struct D3D12_TEX2D_RTV | D3D12_TEX2D_RTV
typedef struct D3D12_TEX2DMS_RTV | D3D12_TEX2DMS_RTV
typedef struct D3D12_TEX2D_ARRAY_RTV | D3D12_TEX2D_ARRAY_RTV
typedef struct D3D12_TEX2DMS_ARRAY_RTV | D3D12_TEX2DMS_ARRAY_RTV
typedef struct D3D12_TEX3D_RTV | D3D12_TEX3D_RTV
typedef enum D3D12_RTV_DIMENSION | D3D12_RTV_DIMENSION
typedef struct D3D12_RENDER_TARGET_VIEW_DESC | D3D12_RENDER_TARGET_VIEW_DESC
typedef struct D3D12_TEX1D_DSV | D3D12_TEX1D_DSV
typedef struct D3D12_TEX1D_ARRAY_DSV | D3D12_TEX1D_ARRAY_DSV
typedef struct D3D12_TEX2D_DSV | D3D12_TEX2D_DSV
typedef struct D3D12_TEX2D_ARRAY_DSV | D3D12_TEX2D_ARRAY_DSV
typedef struct D3D12_TEX2DMS_DSV | D3D12_TEX2DMS_DSV
typedef struct D3D12_TEX2DMS_ARRAY_DSV | D3D12_TEX2DMS_ARRAY_DSV
typedef enum D3D12_DSV_FLAGS | D3D12_DSV_FLAGS
typedef enum D3D12_DSV_DIMENSION | D3D12_DSV_DIMENSION
typedef struct D3D12_DEPTH_STENCIL_VIEW_DESC | D3D12_DEPTH_STENCIL_VIEW_DESC
typedef enum D3D12_FILTER | D3D12_FILTER
typedef enum D3D12_TEXTURE_ADDRESS_MODE | D3D12_TEXTURE_ADDRESS_MODE
typedef struct D3D12_SAMPLER_DESC | D3D12_SAMPLER_DESC
typedef struct D3D12_DESCRIPTOR_HEAP_DESC | D3D12_DESCRIPTOR_HEAP_DESC
typedef struct D3D12_HEAP_DESC | D3D12_HEAP_DESC
typedef struct D3D12_SUBRESOURCE_FOOTPRINT | D3D12_SUBRESOURCE_FOOTPRINT
typedef struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT | D3D12_PLACED_SUBRESOURCE_FOOTPRINT
typedef enum D3D12_QUERY_HEAP_TYPE | D3D12_QUERY_HEAP_TYPE
typedef struct D3D12_QUERY_HEAP_DESC | D3D12_QUERY_HEAP_DESC
typedef enum D3D12_INDIRECT_ARGUMENT_TYPE | D3D12_INDIRECT_ARGUMENT_TYPE
typedef struct D3D12_INDIRECT_ARGUMENT_DESC | D3D12_INDIRECT_ARGUMENT_DESC
typedef struct D3D12_COMMAND_SIGNATURE_DESC | D3D12_COMMAND_SIGNATURE_DESC
typedef struct D3D12_PACKED_MIP_INFO | D3D12_PACKED_MIP_INFO
typedef struct D3D12_TILE_SHAPE | D3D12_TILE_SHAPE
typedef struct D3D12_SUBRESOURCE_TILING | D3D12_SUBRESOURCE_TILING
typedef struct D3D12_TILED_RESOURCE_COORDINATE | D3D12_TILED_RESOURCE_COORDINATE
typedef struct D3D12_TILE_REGION_SIZE | D3D12_TILE_REGION_SIZE
typedef enum D3D12_TILE_RANGE_FLAGS | D3D12_TILE_RANGE_FLAGS
typedef enum D3D12_TEXTURE_COPY_TYPE | D3D12_TEXTURE_COPY_TYPE
typedef struct D3D12_TEXTURE_COPY_LOCATION | D3D12_TEXTURE_COPY_LOCATION
typedef D3D_PRIMITIVE_TOPOLOGY | D3D12_PRIMITIVE_TOPOLOGY
typedef struct D3D12_INDEX_BUFFER_VIEW | D3D12_INDEX_BUFFER_VIEW
typedef struct D3D12_VIEWPORT | D3D12_VIEWPORT
typedef RECT | D3D12_RECT
typedef struct D3D12_RESOURCE_TRANSITION_BARRIER | D3D12_RESOURCE_TRANSITION_BARRIER
typedef struct D3D12_RESOURCE_ALIASING_BARRIER | D3D12_RESOURCE_ALIASING_BARRIER
typedef struct D3D12_RESOURCE_UAV_BARRIER | D3D12_RESOURCE_UAV_BARRIER
typedef enum D3D12_RESOURCE_BARRIER_FLAGS | D3D12_RESOURCE_BARRIER_FLAGS
typedef enum D3D12_RESOURCE_BARRIER_TYPE | D3D12_RESOURCE_BARRIER_TYPE
typedef struct D3D12_RESOURCE_BARRIER | D3D12_RESOURCE_BARRIER
typedef struct D3D12_VERTEX_BUFFER_VIEW | D3D12_VERTEX_BUFFER_VIEW
typedef struct D3D12_STREAM_OUTPUT_BUFFER_VIEW | D3D12_STREAM_OUTPUT_BUFFER_VIEW
typedef struct D3D12_DISCARD_REGION | D3D12_DISCARD_REGION
typedef enum D3D12_QUERY_TYPE | D3D12_QUERY_TYPE
typedef enum D3D12_PREDICATION_OP | D3D12_PREDICATION_OP
typedef enum D3D12_ROOT_SIGNATURE_FLAGS | D3D12_ROOT_SIGNATURE_FLAGS
typedef enum D3D12_ROOT_PARAMETER_TYPE | D3D12_ROOT_PARAMETER_TYPE
typedef enum D3D12_DESCRIPTOR_RANGE_TYPE | D3D12_DESCRIPTOR_RANGE_TYPE
typedef struct D3D12_DESCRIPTOR_RANGE | D3D12_DESCRIPTOR_RANGE
typedef struct D3D12_ROOT_DESCRIPTOR_TABLE | D3D12_ROOT_DESCRIPTOR_TABLE
typedef struct D3D12_ROOT_CONSTANTS | D3D12_ROOT_CONSTANTS
typedef struct D3D12_ROOT_DESCRIPTOR | D3D12_ROOT_DESCRIPTOR
typedef enum D3D12_SHADER_VISIBILITY | D3D12_SHADER_VISIBILITY
typedef struct D3D12_ROOT_PARAMETER | D3D12_ROOT_PARAMETER
typedef enum D3D12_STATIC_BORDER_COLOR | D3D12_STATIC_BORDER_COLOR
typedef struct D3D12_STATIC_SAMPLER_DESC | D3D12_STATIC_SAMPLER_DESC
typedef struct D3D12_ROOT_SIGNATURE_DESC | D3D12_ROOT_SIGNATURE_DESC
typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS | D3D12_DESCRIPTOR_RANGE_FLAGS
typedef struct D3D12_DESCRIPTOR_RANGE1 | D3D12_DESCRIPTOR_RANGE1
typedef struct D3D12_ROOT_DESCRIPTOR_TABLE1 | D3D12_ROOT_DESCRIPTOR_TABLE1
typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS | D3D12_ROOT_DESCRIPTOR_FLAGS
typedef struct D3D12_ROOT_DESCRIPTOR1 | D3D12_ROOT_DESCRIPTOR1
typedef struct D3D12_ROOT_PARAMETER1 | D3D12_ROOT_PARAMETER1
typedef struct D3D12_ROOT_SIGNATURE_DESC1 | D3D12_ROOT_SIGNATURE_DESC1
typedef enum D3D_ROOT_SIGNATURE_VERSION | D3D_ROOT_SIGNATURE_VERSION
typedef struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC | D3D12_VERSIONED_ROOT_SIGNATURE_DESC
typedef struct ID3D12ResourceVtbl | ID3D12ResourceVtbl
typedef struct ID3D12CommandAllocatorVtbl | ID3D12CommandAllocatorVtbl
typedef struct ID3D12CommandListVtbl | ID3D12CommandListVtbl
typedef struct ID3D12GraphicsCommandListVtbl | ID3D12GraphicsCommandListVtbl
typedef struct ID3D12CommandQueueVtbl | ID3D12CommandQueueVtbl
typedef struct __LUID | LUID
typedef struct __LUID * | PLUID
typedef struct ID3D12DeviceVtbl | ID3D12DeviceVtbl
typedef struct ID3D12FenceVtbl | ID3D12FenceVtbl
typedef struct ID3D12PipelineStateVtbl | ID3D12PipelineStateVtbl
typedef struct ID3D12DescriptorHeapVtbl | ID3D12DescriptorHeapVtbl
typedef struct ID3D12QueryHeapVtbl | ID3D12QueryHeapVtbl
typedef HRESULT(WINAPI * | PFN_D3D12_CREATE_DEVICE) (_In_opt_ IUnknown *, D3D_FEATURE_LEVEL, _In_ REFIID, _COM_Outptr_opt_ void **)
typedef HRESULT(WINAPI * | PFN_D3D12_SERIALIZE_ROOT_SIGNATURE) (_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature, _In_ D3D_ROOT_SIGNATURE_VERSION Version, _Out_ ID3DBlob **ppBlob, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorBlob)
typedef HRESULT(WINAPI * | PFN_D3D12_GET_DEBUG_INTERFACE) (_In_ REFIID, _COM_Outptr_opt_ void **)
typedef interface ID3D12Debug | ID3D12Debug
typedef struct ID3D12DebugVtbl | ID3D12DebugVtbl
typedef interface IDXGIObject | IDXGIObject
typedef interface IDXGIAdapter | IDXGIAdapter
typedef interface IDXGIOutput | IDXGIOutput
typedef interface IDXGISwapChain | IDXGISwapChain
typedef interface IDXGIFactory | IDXGIFactory
typedef interface IDXGIFactory1 | IDXGIFactory1
typedef interface IDXGIAdapter1 | IDXGIAdapter1
typedef struct DXGI_ADAPTER_DESC | DXGI_ADAPTER_DESC
typedef enum DXGI_ADAPTER_FLAG | DXGI_ADAPTER_FLAG
typedef struct DXGI_ADAPTER_DESC1 | DXGI_ADAPTER_DESC1
typedef struct DXGI_SWAP_CHAIN_DESC | DXGI_SWAP_CHAIN_DESC
typedef struct IDXGIObjectVtbl | IDXGIObjectVtbl
typedef struct IDXGIFactoryVtbl | IDXGIFactoryVtbl
typedef struct IDXGIAdapterVtbl | IDXGIAdapterVtbl
typedef struct IDXGIFactory1Vtbl | IDXGIFactory1Vtbl
typedef struct IDXGIAdapter1Vtbl | IDXGIAdapter1Vtbl
typedef HRESULT(WINAPI * | PFN_CREATEDXGIFACORY1) (REFIID riid, _COM_Outptr_ void **ppFactory)
typedef HRESULT(WINAPI * | PFN_D3DCOMPILE) (_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData, _In_ SIZE_T SrcDataSize, _In_opt_ LPCSTR pSourceName, _In_reads_opt_(_Inexpressible_(pDefines->Name !=nullptr)) CONST D3D_SHADER_MACRO *pDefines, _In_opt_ ID3DInclude *pInclude, _In_opt_ LPCSTR pEntrypoint, _In_ LPCSTR pTarget, _In_ UINT Flags1, _In_ UINT Flags2, _Out_ ID3DBlob **ppCode, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorMsgs)

## Enumerations
enum | D3D_FEATURE_LEVEL { D3D_FEATURE_LEVEL_9_1 = 0x9100 , D3D_FEATURE_LEVEL_9_2 = 0x9200 , D3D_FEATURE_LEVEL_9_3 = 0x9300 , D3D_FEATURE_LEVEL_10_0 = 0xa000 , D3D_FEATURE_LEVEL_10_1 = 0xa100 , D3D_FEATURE_LEVEL_11_0 = 0xb000 , D3D_FEATURE_LEVEL_11_1 = 0xb100 , D3D_FEATURE_LEVEL_12_0 = 0xc000 , D3D_FEATURE_LEVEL_12_1 = 0xc100 }
enum | D3D_PRIMITIVE_TOPOLOGY { D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0 , D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1 , D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2 , D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3 , D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4 , D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5 , D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10 , D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11 , D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12 , D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13 , D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33 , D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34 , D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35 , D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36 , D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37 , D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38 , D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39 , D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40 , D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41 , D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42 , D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43 , D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44 , D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45 , D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46 , D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47 , D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48 , D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49 , D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50 , D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51 , D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52 , D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53 , D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54 , D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55 , D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56 , D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57 , D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58 , D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59 , D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60 , D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61 , D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62 , D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63 , D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 , D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = D3D_PRIMITIVE_TOPOLOGY_UNDEFINED , D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = D3D_PRIMITIVE_TOPOLOGY_POINTLIST , D3D10_PRIMITIVE_TOPOLOGY_LINELIST = D3D_PRIMITIVE_TOPOLOGY_LINELIST , D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP , D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST , D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP , D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ , D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ , D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ , D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ , D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = D3D_PRIMITIVE_TOPOLOGY_UNDEFINED , D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = D3D_PRIMITIVE_TOPOLOGY_POINTLIST , D3D11_PRIMITIVE_TOPOLOGY_LINELIST = D3D_PRIMITIVE_TOPOLOGY_LINELIST , D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP , D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST , D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP , D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ , D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ , D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ , D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ , D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST , D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST }
enum | DXGI_FORMAT { DXGI_FORMAT_UNKNOWN = 0 , DXGI_FORMAT_R32G32B32A32_TYPELESS = 1 , DXGI_FORMAT_R32G32B32A32_FLOAT = 2 , DXGI_FORMAT_R32G32B32A32_UINT = 3 , DXGI_FORMAT_R32G32B32A32_SINT = 4 , DXGI_FORMAT_R32G32B32_TYPELESS = 5 , DXGI_FORMAT_R32G32B32_FLOAT = 6 , DXGI_FORMAT_R32G32B32_UINT = 7 , DXGI_FORMAT_R32G32B32_SINT = 8 , DXGI_FORMAT_R16G16B16A16_TYPELESS = 9 , DXGI_FORMAT_R16G16B16A16_FLOAT = 10 , DXGI_FORMAT_R16G16B16A16_UNORM = 11 , DXGI_FORMAT_R16G16B16A16_UINT = 12 , DXGI_FORMAT_R16G16B16A16_SNORM = 13 , DXGI_FORMAT_R16G16B16A16_SINT = 14 , DXGI_FORMAT_R32G32_TYPELESS = 15 , DXGI_FORMAT_R32G32_FLOAT = 16 , DXGI_FORMAT_R32G32_UINT = 17 , DXGI_FORMAT_R32G32_SINT = 18 , DXGI_FORMAT_R32G8X24_TYPELESS = 19 , DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20 , DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21 , DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22 , DXGI_FORMAT_R10G10B10A2_TYPELESS = 23 , DXGI_FORMAT_R10G10B10A2_UNORM = 24 , DXGI_FORMAT_R10G10B10A2_UINT = 25 , DXGI_FORMAT_R11G11B10_FLOAT = 26 , DXGI_FORMAT_R8G8B8A8_TYPELESS = 27 , DXGI_FORMAT_R8G8B8A8_UNORM = 28 , DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29 , DXGI_FORMAT_R8G8B8A8_UINT = 30 , DXGI_FORMAT_R8G8B8A8_SNORM = 31 , DXGI_FORMAT_R8G8B8A8_SINT = 32 , DXGI_FORMAT_R16G16_TYPELESS = 33 , DXGI_FORMAT_R16G16_FLOAT = 34 , DXGI_FORMAT_R16G16_UNORM = 35 , DXGI_FORMAT_R16G16_UINT = 36 , DXGI_FORMAT_R16G16_SNORM = 37 , DXGI_FORMAT_R16G16_SINT = 38 , DXGI_FORMAT_R32_TYPELESS = 39 , DXGI_FORMAT_D32_FLOAT = 40 , DXGI_FORMAT_R32_FLOAT = 41 , DXGI_FORMAT_R32_UINT = 42 , DXGI_FORMAT_R32_SINT = 43 , DXGI_FORMAT_R24G8_TYPELESS = 44 , DXGI_FORMAT_D24_UNORM_S8_UINT = 45 , DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46 , DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47 , DXGI_FORMAT_R8G8_TYPELESS = 48 , DXGI_FORMAT_R8G8_UNORM = 49 , DXGI_FORMAT_R8G8_UINT = 50 , DXGI_FORMAT_R8G8_SNORM = 51 , DXGI_FORMAT_R8G8_SINT = 52 , DXGI_FORMAT_R16_TYPELESS = 53 , DXGI_FORMAT_R16_FLOAT = 54 , DXGI_FORMAT_D16_UNORM = 55 , DXGI_FORMAT_R16_UNORM = 56 , DXGI_FORMAT_R16_UINT = 57 , DXGI_FORMAT_R16_SNORM = 58 , DXGI_FORMAT_R16_SINT = 59 , DXGI_FORMAT_R8_TYPELESS = 60 , DXGI_FORMAT_R8_UNORM = 61 , DXGI_FORMAT_R8_UINT = 62 , DXGI_FORMAT_R8_SNORM = 63 , DXGI_FORMAT_R8_SINT = 64 , DXGI_FORMAT_A8_UNORM = 65 , DXGI_FORMAT_R1_UNORM = 66 , DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67 , DXGI_FORMAT_R8G8_B8G8_UNORM = 68 , DXGI_FORMAT_G8R8_G8B8_UNORM = 69 , DXGI_FORMAT_BC1_TYPELESS = 70 , DXGI_FORMAT_BC1_UNORM = 71 , DXGI_FORMAT_BC1_UNORM_SRGB = 72 , DXGI_FORMAT_BC2_TYPELESS = 73 , DXGI_FORMAT_BC2_UNORM = 74 , DXGI_FORMAT_BC2_UNORM_SRGB = 75 , DXGI_FORMAT_BC3_TYPELESS = 76 , DXGI_FORMAT_BC3_UNORM = 77 , DXGI_FORMAT_BC3_UNORM_SRGB = 78 , DXGI_FORMAT_BC4_TYPELESS = 79 , DXGI_FORMAT_BC4_UNORM = 80 , DXGI_FORMAT_BC4_SNORM = 81 , DXGI_FORMAT_BC5_TYPELESS = 82 , DXGI_FORMAT_BC5_UNORM = 83 , DXGI_FORMAT_BC5_SNORM = 84 , DXGI_FORMAT_B5G6R5_UNORM = 85 , DXGI_FORMAT_B5G5R5A1_UNORM = 86 , DXGI_FORMAT_B8G8R8A8_UNORM = 87 , DXGI_FORMAT_B8G8R8X8_UNORM = 88 , DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89 , DXGI_FORMAT_B8G8R8A8_TYPELESS = 90 , DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91 , DXGI_FORMAT_B8G8R8X8_TYPELESS = 92 , DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93 , DXGI_FORMAT_BC6H_TYPELESS = 94 , DXGI_FORMAT_BC6H_UF16 = 95 , DXGI_FORMAT_BC6H_SF16 = 96 , DXGI_FORMAT_BC7_TYPELESS = 97 , DXGI_FORMAT_BC7_UNORM = 98 , DXGI_FORMAT_BC7_UNORM_SRGB = 99 , DXGI_FORMAT_AYUV = 100 , DXGI_FORMAT_Y410 = 101 , DXGI_FORMAT_Y416 = 102 , DXGI_FORMAT_NV12 = 103 , DXGI_FORMAT_P010 = 104 , DXGI_FORMAT_P016 = 105 , DXGI_FORMAT_420_OPAQUE = 106 , DXGI_FORMAT_YUY2 = 107 , DXGI_FORMAT_Y210 = 108 , DXGI_FORMAT_Y216 = 109 , DXGI_FORMAT_NV11 = 110 , DXGI_FORMAT_AI44 = 111 , DXGI_FORMAT_IA44 = 112 , DXGI_FORMAT_P8 = 113 , DXGI_FORMAT_A8P8 = 114 , DXGI_FORMAT_B4G4R4A4_UNORM = 115 , DXGI_FORMAT_FORCE_UINT = 0xffffffff }
enum | _D3D_INCLUDE_TYPE { D3D_INCLUDE_LOCAL = 0 , D3D_INCLUDE_SYSTEM = (D3D_INCLUDE_LOCAL + 1) , D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL , D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM , D3D_INCLUDE_FORCE_DWORD = 0x7fffffff }
enum | D3D12_COMMAND_LIST_TYPE { D3D12_COMMAND_LIST_TYPE_DIRECT = 0 , D3D12_COMMAND_LIST_TYPE_BUNDLE = 1 , D3D12_COMMAND_LIST_TYPE_COMPUTE = 2 , D3D12_COMMAND_LIST_TYPE_COPY = 3 }
enum | D3D12_COMMAND_QUEUE_FLAGS { D3D12_COMMAND_QUEUE_FLAG_NONE = 0 , D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1 }
enum | D3D12_COMMAND_QUEUE_PRIORITY { D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0 , D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100 , D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000 }
enum | D3D12_BLEND { D3D12_BLEND_ZERO = 1 , D3D12_BLEND_ONE = 2 , D3D12_BLEND_SRC_COLOR = 3 , D3D12_BLEND_INV_SRC_COLOR = 4 , D3D12_BLEND_SRC_ALPHA = 5 , D3D12_BLEND_INV_SRC_ALPHA = 6 , D3D12_BLEND_DEST_ALPHA = 7 , D3D12_BLEND_INV_DEST_ALPHA = 8 , D3D12_BLEND_DEST_COLOR = 9 , D3D12_BLEND_INV_DEST_COLOR = 10 , D3D12_BLEND_SRC_ALPHA_SAT = 11 , D3D12_BLEND_BLEND_FACTOR = 14 , D3D12_BLEND_INV_BLEND_FACTOR = 15 , D3D12_BLEND_SRC1_COLOR = 16 , D3D12_BLEND_INV_SRC1_COLOR = 17 , D3D12_BLEND_SRC1_ALPHA = 18 , D3D12_BLEND_INV_SRC1_ALPHA = 19 }
enum | D3D12_BLEND_OP { D3D12_BLEND_OP_ADD = 1 , D3D12_BLEND_OP_SUBTRACT = 2 , D3D12_BLEND_OP_REV_SUBTRACT = 3 , D3D12_BLEND_OP_MIN = 4 , D3D12_BLEND_OP_MAX = 5 }
enum | D3D12_LOGIC_OP { D3D12_LOGIC_OP_CLEAR = 0 , D3D12_LOGIC_OP_SET = (D3D12_LOGIC_OP_CLEAR + 1) , D3D12_LOGIC_OP_COPY = (D3D12_LOGIC_OP_SET + 1) , D3D12_LOGIC_OP_COPY_INVERTED = (D3D12_LOGIC_OP_COPY + 1) , D3D12_LOGIC_OP_NOOP = (D3D12_LOGIC_OP_COPY_INVERTED + 1) , D3D12_LOGIC_OP_INVERT = (D3D12_LOGIC_OP_NOOP + 1) , D3D12_LOGIC_OP_AND = (D3D12_LOGIC_OP_INVERT + 1) , D3D12_LOGIC_OP_NAND = (D3D12_LOGIC_OP_AND + 1) , D3D12_LOGIC_OP_OR = (D3D12_LOGIC_OP_NAND + 1) , D3D12_LOGIC_OP_NOR = (D3D12_LOGIC_OP_OR + 1) , D3D12_LOGIC_OP_XOR = (D3D12_LOGIC_OP_NOR + 1) , D3D12_LOGIC_OP_EQUIV = (D3D12_LOGIC_OP_XOR + 1) , D3D12_LOGIC_OP_AND_REVERSE = (D3D12_LOGIC_OP_EQUIV + 1) , D3D12_LOGIC_OP_AND_INVERTED = (D3D12_LOGIC_OP_AND_REVERSE + 1) , D3D12_LOGIC_OP_OR_REVERSE = (D3D12_LOGIC_OP_AND_INVERTED + 1) , D3D12_LOGIC_OP_OR_INVERTED = (D3D12_LOGIC_OP_OR_REVERSE + 1) }
enum | D3D12_FILL_MODE { D3D12_FILL_MODE_WIREFRAME = 2 , D3D12_FILL_MODE_SOLID = 3 }
enum | D3D12_CULL_MODE { D3D12_CULL_MODE_NONE = 1 , D3D12_CULL_MODE_FRONT = 2 , D3D12_CULL_MODE_BACK = 3 }
enum | D3D12_CONSERVATIVE_RASTERIZATION_MODE { D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0 , D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON = 1 }
enum | D3D12_DEPTH_WRITE_MASK { D3D12_DEPTH_WRITE_MASK_ZERO = 0 , D3D12_DEPTH_WRITE_MASK_ALL = 1 }
enum | D3D12_COMPARISON_FUNC { D3D12_COMPARISON_FUNC_NEVER = 1 , D3D12_COMPARISON_FUNC_LESS = 2 , D3D12_COMPARISON_FUNC_EQUAL = 3 , D3D12_COMPARISON_FUNC_LESS_EQUAL = 4 , D3D12_COMPARISON_FUNC_GREATER = 5 , D3D12_COMPARISON_FUNC_NOT_EQUAL = 6 , D3D12_COMPARISON_FUNC_GREATER_EQUAL = 7 , D3D12_COMPARISON_FUNC_ALWAYS = 8 }
enum | D3D12_STENCIL_OP { D3D12_STENCIL_OP_KEEP = 1 , D3D12_STENCIL_OP_ZERO = 2 , D3D12_STENCIL_OP_REPLACE = 3 , D3D12_STENCIL_OP_INCR_SAT = 4 , D3D12_STENCIL_OP_DECR_SAT = 5 , D3D12_STENCIL_OP_INVERT = 6 , D3D12_STENCIL_OP_INCR = 7 , D3D12_STENCIL_OP_DECR = 8 }
enum | D3D12_INPUT_CLASSIFICATION { D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA = 0 , D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA = 1 }
enum | D3D12_PIPELINE_STATE_FLAGS { D3D12_PIPELINE_STATE_FLAG_NONE = 0 , D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG = 0x1 }
enum | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE { D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED = 0 , D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF = 1 , D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF = 2 }
enum | D3D12_PRIMITIVE_TOPOLOGY_TYPE { D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0 , D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT = 1 , D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE = 2 , D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE = 3 , D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH = 4 }
enum | D3D12_RESOURCE_DIMENSION { D3D12_RESOURCE_DIMENSION_UNKNOWN = 0 , D3D12_RESOURCE_DIMENSION_BUFFER = 1 , D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2 , D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3 , D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4 }
enum | D3D12_TEXTURE_LAYOUT { D3D12_TEXTURE_LAYOUT_UNKNOWN = 0 , D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1 , D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2 , D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3 }
enum | D3D12_RESOURCE_FLAGS { D3D12_RESOURCE_FLAG_NONE = 0 , D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET = 0x1 , D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = 0x2 , D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = 0x4 , D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8 , D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10 , D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20 }
enum | D3D12_CPU_PAGE_PROPERTY { D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0 , D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1 , D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2 , D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3 }
enum | D3D12_MEMORY_POOL { D3D12_MEMORY_POOL_UNKNOWN = 0 , D3D12_MEMORY_POOL_L0 = 1 , D3D12_MEMORY_POOL_L1 = 2 }
enum | D3D12_HEAP_TYPE { D3D12_HEAP_TYPE_DEFAULT = 1 , D3D12_HEAP_TYPE_UPLOAD = 2 , D3D12_HEAP_TYPE_READBACK = 3 , D3D12_HEAP_TYPE_CUSTOM = 4 }
enum | D3D12_HEAP_FLAGS { D3D12_HEAP_FLAG_NONE = 0 , D3D12_HEAP_FLAG_SHARED = 0x1 , D3D12_HEAP_FLAG_DENY_BUFFERS = 0x4 , D3D12_HEAP_FLAG_ALLOW_DISPLAY = 0x8 , D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20 , D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40 , D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80 , D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100 , D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200 , D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0 , D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0 , D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44 , D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84 }
enum | D3D12_TILE_MAPPING_FLAGS { D3D12_TILE_MAPPING_FLAG_NONE = 0 , D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1 }
enum | D3D12_TILE_COPY_FLAGS { D3D12_TILE_COPY_FLAG_NONE = 0 , D3D12_TILE_COPY_FLAG_NO_HAZARD = 0x1 , D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2 , D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4 }
enum | D3D12_RESOURCE_STATES { D3D12_RESOURCE_STATE_COMMON = 0 , D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = 0x1 , D3D12_RESOURCE_STATE_INDEX_BUFFER = 0x2 , D3D12_RESOURCE_STATE_RENDER_TARGET = 0x4 , D3D12_RESOURCE_STATE_UNORDERED_ACCESS = 0x8 , D3D12_RESOURCE_STATE_DEPTH_WRITE = 0x10 , D3D12_RESOURCE_STATE_DEPTH_READ = 0x20 , D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = 0x40 , D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE = 0x80 , D3D12_RESOURCE_STATE_STREAM_OUT = 0x100 , D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT = 0x200 , D3D12_RESOURCE_STATE_COPY_DEST = 0x400 , D3D12_RESOURCE_STATE_COPY_SOURCE = 0x800 , D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x1000 , D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x2000 , D3D12_RESOURCE_STATE_GENERIC_READ = (((((0x1 | 0x2) | 0x40) | 0x80) | 0x200) | 0x800) , D3D12_RESOURCE_STATE_PRESENT = 0 , D3D12_RESOURCE_STATE_PREDICATION = 0x200 }
enum | D3D12_FEATURE { D3D12_FEATURE_D3D12_OPTIONS = 0 , D3D12_FEATURE_ARCHITECTURE = 1 , D3D12_FEATURE_FEATURE_LEVELS = 2 , D3D12_FEATURE_FORMAT_SUPPORT = 3 , D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4 , D3D12_FEATURE_FORMAT_INFO = 5 , D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6 , D3D12_FEATURE_SHADER_MODEL = 7 , D3D12_FEATURE_D3D12_OPTIONS1 = 8 , D3D12_FEATURE_ROOT_SIGNATURE = 12 , D3D12_FEATURE_ARCHITECTURE1 = 16 , D3D12_FEATURE_D3D12_OPTIONS2 = 18 , D3D12_FEATURE_SHADER_CACHE = 19 , D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20 }
enum | D3D12_CLEAR_FLAGS { D3D12_CLEAR_FLAG_DEPTH = 0x1 , D3D12_CLEAR_FLAG_STENCIL = 0x2 }
enum | D3D12_FENCE_FLAGS { D3D12_FENCE_FLAG_NONE = 0 , D3D12_FENCE_FLAG_SHARED = 0x1 , D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2 }
enum | D3D12_DESCRIPTOR_HEAP_TYPE { D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV = 0 , D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER = (D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV + 1) , D3D12_DESCRIPTOR_HEAP_TYPE_RTV = (D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER + 1) , D3D12_DESCRIPTOR_HEAP_TYPE_DSV = (D3D12_DESCRIPTOR_HEAP_TYPE_RTV + 1) , D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES = (D3D12_DESCRIPTOR_HEAP_TYPE_DSV + 1) }
enum | D3D12_DESCRIPTOR_HEAP_FLAGS { D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0 , D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1 }
enum | D3D12_SHADER_COMPONENT_MAPPING { D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = 0 , D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = 1 , D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = 2 , D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = 3 , D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = 4 , D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = 5 }
enum | D3D12_BUFFER_SRV_FLAGS { D3D12_BUFFER_SRV_FLAG_NONE = 0 , D3D12_BUFFER_SRV_FLAG_RAW = 0x1 }
enum | D3D12_SRV_DIMENSION { D3D12_SRV_DIMENSION_UNKNOWN = 0 , D3D12_SRV_DIMENSION_BUFFER = 1 , D3D12_SRV_DIMENSION_TEXTURE1D = 2 , D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3 , D3D12_SRV_DIMENSION_TEXTURE2D = 4 , D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5 , D3D12_SRV_DIMENSION_TEXTURE2DMS = 6 , D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7 , D3D12_SRV_DIMENSION_TEXTURE3D = 8 , D3D12_SRV_DIMENSION_TEXTURECUBE = 9 , D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10 }
enum | D3D12_BUFFER_UAV_FLAGS { D3D12_BUFFER_UAV_FLAG_NONE = 0 , D3D12_BUFFER_UAV_FLAG_RAW = 0x1 }
enum | D3D12_UAV_DIMENSION { D3D12_UAV_DIMENSION_UNKNOWN = 0 , D3D12_UAV_DIMENSION_BUFFER = 1 , D3D12_UAV_DIMENSION_TEXTURE1D = 2 , D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3 , D3D12_UAV_DIMENSION_TEXTURE2D = 4 , D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5 , D3D12_UAV_DIMENSION_TEXTURE3D = 8 }
enum | D3D12_RTV_DIMENSION { D3D12_RTV_DIMENSION_UNKNOWN = 0 , D3D12_RTV_DIMENSION_BUFFER = 1 , D3D12_RTV_DIMENSION_TEXTURE1D = 2 , D3D12_RTV_DIMENSION_TEXTURE1DARRAY = 3 , D3D12_RTV_DIMENSION_TEXTURE2D = 4 , D3D12_RTV_DIMENSION_TEXTURE2DARRAY = 5 , D3D12_RTV_DIMENSION_TEXTURE2DMS = 6 , D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY = 7 , D3D12_RTV_DIMENSION_TEXTURE3D = 8 }
enum | D3D12_DSV_FLAGS { D3D12_DSV_FLAG_NONE = 0 , D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1 , D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2 }
enum | D3D12_DSV_DIMENSION { D3D12_DSV_DIMENSION_UNKNOWN = 0 , D3D12_DSV_DIMENSION_TEXTURE1D = 1 , D3D12_DSV_DIMENSION_TEXTURE1DARRAY = 2 , D3D12_DSV_DIMENSION_TEXTURE2D = 3 , D3D12_DSV_DIMENSION_TEXTURE2DARRAY = 4 , D3D12_DSV_DIMENSION_TEXTURE2DMS = 5 , D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 }
enum | D3D12_FILTER { D3D12_FILTER_MIN_MAG_MIP_POINT = 0 , D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1 , D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4 , D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5 , D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10 , D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11 , D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14 , D3D12_FILTER_MIN_MAG_MIP_LINEAR = 0x15 , D3D12_FILTER_ANISOTROPIC = 0x55 , D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80 , D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81 , D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84 , D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85 , D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90 , D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91 , D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94 , D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95 , D3D12_FILTER_COMPARISON_ANISOTROPIC = 0xd5 , D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100 , D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101 , D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104 , D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105 , D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110 , D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111 , D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114 , D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115 , D3D12_FILTER_MINIMUM_ANISOTROPIC = 0x155 , D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180 , D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181 , D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184 , D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185 , D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190 , D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191 , D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194 , D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195 , D3D12_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 }
enum | D3D12_TEXTURE_ADDRESS_MODE { D3D12_TEXTURE_ADDRESS_MODE_WRAP = 1 , D3D12_TEXTURE_ADDRESS_MODE_MIRROR = 2 , D3D12_TEXTURE_ADDRESS_MODE_CLAMP = 3 , D3D12_TEXTURE_ADDRESS_MODE_BORDER = 4 , D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5 }
enum | D3D12_QUERY_HEAP_TYPE { D3D12_QUERY_HEAP_TYPE_OCCLUSION = 0 , D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1 , D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2 , D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3 }
enum | D3D12_INDIRECT_ARGUMENT_TYPE { D3D12_INDIRECT_ARGUMENT_TYPE_DRAW = 0 , D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED = (D3D12_INDIRECT_ARGUMENT_TYPE_DRAW + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH = (D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT = (D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW + 1) , D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW = (D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW + 1) }
enum | D3D12_TILE_RANGE_FLAGS { D3D12_TILE_RANGE_FLAG_NONE = 0 , D3D12_TILE_RANGE_FLAG_NULL = 1 , D3D12_TILE_RANGE_FLAG_SKIP = 2 , D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE = 4 }
enum | D3D12_TEXTURE_COPY_TYPE { D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0 , D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = 1 }
enum | D3D12_RESOURCE_BARRIER_FLAGS { D3D12_RESOURCE_BARRIER_FLAG_NONE = 0 , D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1 , D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2 }
enum | D3D12_RESOURCE_BARRIER_TYPE { D3D12_RESOURCE_BARRIER_TYPE_TRANSITION = 0 , D3D12_RESOURCE_BARRIER_TYPE_ALIASING = (D3D12_RESOURCE_BARRIER_TYPE_TRANSITION + 1) , D3D12_RESOURCE_BARRIER_TYPE_UAV = (D3D12_RESOURCE_BARRIER_TYPE_ALIASING + 1) }
enum | D3D12_QUERY_TYPE { D3D12_QUERY_TYPE_OCCLUSION = 0 , D3D12_QUERY_TYPE_BINARY_OCCLUSION = 1 , D3D12_QUERY_TYPE_TIMESTAMP = 2 , D3D12_QUERY_TYPE_PIPELINE_STATISTICS = 3 , D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 = 4 , D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5 , D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6 , D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7 }
enum | D3D12_PREDICATION_OP { D3D12_PREDICATION_OP_EQUAL_ZERO = 0 , D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1 }
enum | D3D12_ROOT_SIGNATURE_FLAGS { D3D12_ROOT_SIGNATURE_FLAG_NONE = 0 , D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = 0x1 , D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS = 0x2 , D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS = 0x4 , D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS = 0x8 , D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS = 0x10 , D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20 , D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40 }
enum | D3D12_ROOT_PARAMETER_TYPE { D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0 , D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = (D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE + 1) , D3D12_ROOT_PARAMETER_TYPE_CBV = (D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS + 1) , D3D12_ROOT_PARAMETER_TYPE_SRV = (D3D12_ROOT_PARAMETER_TYPE_CBV + 1) , D3D12_ROOT_PARAMETER_TYPE_UAV = (D3D12_ROOT_PARAMETER_TYPE_SRV + 1) }
enum | D3D12_DESCRIPTOR_RANGE_TYPE { D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0 , D3D12_DESCRIPTOR_RANGE_TYPE_UAV = (D3D12_DESCRIPTOR_RANGE_TYPE_SRV + 1) , D3D12_DESCRIPTOR_RANGE_TYPE_CBV = (D3D12_DESCRIPTOR_RANGE_TYPE_UAV + 1) , D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = (D3D12_DESCRIPTOR_RANGE_TYPE_CBV + 1) }
enum | D3D12_SHADER_VISIBILITY { D3D12_SHADER_VISIBILITY_ALL = 0 , D3D12_SHADER_VISIBILITY_VERTEX = 1 , D3D12_SHADER_VISIBILITY_HULL = 2 , D3D12_SHADER_VISIBILITY_DOMAIN = 3 , D3D12_SHADER_VISIBILITY_GEOMETRY = 4 , D3D12_SHADER_VISIBILITY_PIXEL = 5 }
enum | D3D12_STATIC_BORDER_COLOR { D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = 0 , D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK = (D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK + 1) , D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = (D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK + 1) }
enum | D3D12_DESCRIPTOR_RANGE_FLAGS { D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0 , D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1 , D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2 , D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4 , D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8 }
enum | D3D12_ROOT_DESCRIPTOR_FLAGS { D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0 , D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2 , D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4 , D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8 }
enum | D3D_ROOT_SIGNATURE_VERSION { D3D_ROOT_SIGNATURE_VERSION_1 = 0x1 , D3D_ROOT_SIGNATURE_VERSION_1_0 = 0x1 , D3D_ROOT_SIGNATURE_VERSION_1_1 = 0x2 }
enum | DXGI_ADAPTER_FLAG { DXGI_ADAPTER_FLAG_NONE = 0 , DXGI_ADAPTER_FLAG_REMOTE = 1 , DXGI_ADAPTER_FLAG_SOFTWARE = 2 , DXGI_ADAPTER_FLAG_FORCE_DWORD = 0xffffffff }

## Functions
typedef | _Return_type_success_ (return >=0) LONG HRESULT
| DECLARE_HANDLE (HWND)
| DECLARE_HANDLE (HINSTANCE)
typedef | _Return_type_success_ (return==0) LONG RPC_STATUS
| DECLARE_INTERFACE (ID3DInclude)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_COMMAND_QUEUE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_PIPELINE_STATE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_TILE_MAPPING_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_TILE_COPY_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_CLEAR_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_FENCE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_BUFFER_SRV_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_BUFFER_UAV_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DSV_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DESCRIPTOR_HEAP_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_HEAP_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_STATES)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_RESOURCE_BARRIER_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_ROOT_SIGNATURE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_DESCRIPTOR_RANGE_FLAGS)
| DEFINE_ENUM_FLAG_OPERATORS (D3D12_ROOT_DESCRIPTOR_FLAGS)
| DEFINE_GUID (IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f, 0x94, 0xf4, 0x31, 0xcb, 0x56, 0xc3, 0xb8)
| DEFINE_GUID (IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d, 0xf5, 0x2b, 0x64, 0xca, 0x9e, 0xa3, 0x57)
| DEFINE_GUID (IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b, 0xe5, 0xa9, 0x46, 0xa1, 0x42, 0x92, 0x14)
| DEFINE_GUID (IID_ID3D12RootSignatureDeserializer, 0x34AB647B, 0x3CC8, 0x46AC, 0x84, 0x1B, 0xC0, 0x96, 0x56, 0x45, 0xC0, 0x46)
| DEFINE_GUID (IID_ID3D12VersionedRootSignatureDeserializer, 0x7F91CE67, 0x090C, 0x4BB7, 0xB7, 0x8E, 0xED, 0x8F, 0xF2, 0xE3, 0x1D, 0xA0)
| DEFINE_GUID (IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86, 0xda, 0xf0, 0x08, 0xce, 0x62, 0xf0, 0xd6)
| DEFINE_GUID (IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90, 0xee, 0x98, 0x84, 0x26, 0x5e, 0x8d, 0xf3)
| DEFINE_GUID (IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc, 0x79, 0x5b, 0x5c, 0x98, 0x04, 0x0f, 0xad)
| DEFINE_GUID (IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9, 0x99, 0xb4, 0x4d, 0x73, 0xf0, 0x9b, 0x24)
| DEFINE_GUID (IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad, 0xf6, 0xbe, 0x5a, 0x60, 0xd9, 0x5a, 0x76)
| DEFINE_GUID (IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8, 0x28, 0xac, 0xe9, 0x48, 0x62, 0x24, 0x45)
| DEFINE_GUID (IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90, 0xf7, 0x12, 0x7b, 0xb7, 0x63, 0xfa, 0x51)
| DEFINE_GUID (IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6, 0x1d, 0x97, 0x0e, 0xc5, 0x83, 0xca, 0xb4)
| DEFINE_GUID (IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89, 0x85, 0xa7, 0xb2, 0x47, 0x50, 0x82, 0xd1)
| DEFINE_GUID (IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8, 0xc6, 0xec, 0x81, 0x68, 0xf4, 0x37, 0xe5)
| DEFINE_GUID (IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b, 0xa8, 0xb3, 0xae, 0x42, 0xa5, 0xa4, 0x55)
| DEFINE_GUID (IID_ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb, 0x38, 0x94, 0x6d, 0x7d, 0x0e, 0x7c, 0xa7)
| DEFINE_GUID (IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c, 0xfc, 0x5b, 0xaa, 0xe0, 0x76, 0x16, 0xed)
| DEFINE_GUID (IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe, 0x54, 0x18, 0x21, 0x33, 0x9b, 0x85, 0xf7)
| DEFINE_GUID (IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4, 0xcc, 0x53, 0xfb, 0x9f, 0xf7, 0x41, 0x4f)
| DEFINE_GUID (IID_ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd, 0x82, 0xc3, 0x7f, 0x86, 0x96, 0x1d, 0xc3)
| DEFINE_GUID (IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88, 0x95, 0xc1, 0xf2, 0x33, 0x86, 0x86, 0x3e)
| DEFINE_GUID (IID_ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0, 0xbb, 0x1a, 0xf5, 0xc5, 0xb6, 0x43, 0x28)
| DEFINE_GUID (IID_ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97, 0x4f, 0x12, 0xfa, 0x49, 0xde, 0x65, 0xc5)
| DEFINE_GUID (IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9, 0x89, 0xf0, 0x27, 0x44, 0x82, 0x45, 0xe0)
| DEFINE_GUID (IID_IDXGIObject, 0xaec22fb8, 0x76f3, 0x4639, 0x9b, 0xe0, 0x28, 0xeb, 0x43, 0xa6, 0x7a, 0x2e)
| DEFINE_GUID (IID_IDXGIDeviceSubObject, 0x3d3e0379, 0xf9de, 0x4d58, 0xbb, 0x6c, 0x18, 0xd6, 0x29, 0x92, 0xf1, 0xa6)
| DEFINE_GUID (IID_IDXGIResource, 0x035f3ab4, 0x482e, 0x4e50, 0xb4, 0x1f, 0x8a, 0x7f, 0x8b, 0xd8, 0x96, 0x0b)
| DEFINE_GUID (IID_IDXGIKeyedMutex, 0x9d8e1289, 0xd7b3, 0x465f, 0x81, 0x26, 0x25, 0x0e, 0x34, 0x9a, 0xf8, 0x5d)
| DEFINE_GUID (IID_IDXGISurface, 0xcafcb56c, 0x6ac3, 0x4889, 0xbf, 0x47, 0x9e, 0x23, 0xbb, 0xd2, 0x60, 0xec)
| DEFINE_GUID (IID_IDXGISurface1, 0x4AE63092, 0x6327, 0x4c1b, 0x80, 0xAE, 0xBF, 0xE1, 0x2E, 0xA3, 0x2B, 0x86)
| DEFINE_GUID (IID_IDXGIAdapter, 0x2411e7e1, 0x12ac, 0x4ccf, 0xbd, 0x14, 0x97, 0x98, 0xe8, 0x53, 0x4d, 0xc0)
| DEFINE_GUID (IID_IDXGIOutput, 0xae02eedb, 0xc735, 0x4690, 0x8d, 0x52, 0x5a, 0x8d, 0xc2, 0x02, 0x13, 0xaa)
| DEFINE_GUID (IID_IDXGISwapChain, 0x310d36a0, 0xd2e7, 0x4c0a, 0xaa, 0x04, 0x6a, 0x9d, 0x23, 0xb8, 0x88, 0x6a)
| DEFINE_GUID (IID_IDXGIFactory, 0x7b7166ec, 0x21c7, 0x44ae, 0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69)
| DEFINE_GUID (IID_IDXGIDevice, 0x54ec77fa, 0x1377, 0x44e6, 0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c)
| DEFINE_GUID (IID_IDXGIFactory1, 0x770aae78, 0xf26f, 0x4dba, 0xa8, 0x29, 0x25, 0x3c, 0x83, 0xd1, 0xb3, 0x87)
| DEFINE_GUID (IID_IDXGIAdapter1, 0x29038f61, 0x3839, 0x4626, 0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05)
| DEFINE_GUID (IID_IDXGIDevice1, 0x77db970f, 0x6276, 0x48ba, 0xba, 0x28, 0x07, 0x01, 0x43, 0xb4, 0x39, 0x2c)
WINBASEAPI BOOL WINAPI | CloseHandle (_In_ _Post_ptr_invalid_ HANDLE hObject)
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI | CreateEventA (_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCSTR lpName)
WINBASEAPI _Ret_maybenull_ HANDLE WINAPI | CreateEventW (_In_opt_ LPSECURITY_ATTRIBUTES lpEventAttributes, _In_ BOOL bManualReset, _In_ BOOL bInitialState, _In_opt_ LPCWSTR lpName)
WINBASEAPI DWORD WINAPI | WaitForSingleObject (_In_ HANDLE hHandle, _In_ DWORD dwMilliseconds)

## Variables
EXTERN_C const IID | IID_IUnknown
EXTERN_C const IID | IID_ID3D12Resource
EXTERN_C const IID | IID_ID3D12CommandAllocator
EXTERN_C const IID | IID_ID3D12CommandList
EXTERN_C const IID | IID_ID3D12GraphicsCommandList
EXTERN_C const IID | IID_ID3D12CommandQueue
EXTERN_C const IID | IID_ID3D12Device
EXTERN_C const IID | IID_ID3D12Fence
EXTERN_C const IID | IID_ID3D12PipelineState
EXTERN_C const IID | IID_ID3D12DescriptorHeap
EXTERN_C const IID | IID_ID3D12QueryHeap
EXTERN_C const IID | IID_ID3D12Debug
EXTERN_C const IID | IID_IDXGIObject
EXTERN_C const IID | IID_IDXGIFactory
EXTERN_C const IID | IID_IDXGIAdapter
EXTERN_C const IID | IID_IDXGIFactory1
EXTERN_C const IID | IID_IDXGIAdapter1

## Macro Definition Documentation

## ◆ __midl

#define __midl

Definition at line 23 of file mini_d3d12.h.

## ◆ _In_

#define _In_

Definition at line 29 of file mini_d3d12.h.

## ◆ _In_z_

#define _In_z_

Definition at line 33 of file mini_d3d12.h.

## ◆ _In_opt_

#define _In_opt_

Definition at line 37 of file mini_d3d12.h.

## ◆ _Out_

#define _Out_

Definition at line 41 of file mini_d3d12.h.

## ◆ _Out_opt_

#define _Out_opt_

Definition at line 45 of file mini_d3d12.h.

## ◆ _Inout_

#define _Inout_

Definition at line 49 of file mini_d3d12.h.

## ◆ _Inout_opt_

#define _Inout_opt_

Definition at line 53 of file mini_d3d12.h.

## ◆ _COM_Outptr_

#define _COM_Outptr_

Definition at line 57 of file mini_d3d12.h.

## ◆ _COM_Outptr_opt_

#define _COM_Outptr_opt_

Definition at line 61 of file mini_d3d12.h.

## ◆ _Check_return_

#define _Check_return_

Definition at line 65 of file mini_d3d12.h.

## ◆ _Null_terminated_

#define _Null_terminated_

Definition at line 69 of file mini_d3d12.h.

## ◆ _Return_type_success_

#define _Return_type_success_ | ( |  | expr | ) |

Definition at line 73 of file mini_d3d12.h.

## ◆ _Post_equal_to_

#define _Post_equal_to_ | ( |  | e | ) |

Definition at line 77 of file mini_d3d12.h.

## ◆ _Post_satisfies_

#define _Post_satisfies_ | ( |  | expr | ) |

Definition at line 81 of file mini_d3d12.h.

## ◆ _In_range_

#define _In_range_ | ( |  | lb,
|  |  | ub
| ) |  |

Definition at line 85 of file mini_d3d12.h.

## ◆ _In_reads_

#define _In_reads_ | ( |  | size | ) |

Definition at line 89 of file mini_d3d12.h.

## ◆ _In_reads_opt_

#define _In_reads_opt_ | ( |  | size | ) |

Definition at line 93 of file mini_d3d12.h.

## ◆ _In_reads_bytes_

#define _In_reads_bytes_ | ( |  | size | ) |

Definition at line 97 of file mini_d3d12.h.

## ◆ _In_reads_bytes_opt_

#define _In_reads_bytes_opt_ | ( |  | size | ) |

Definition at line 101 of file mini_d3d12.h.

## ◆ _Out_writes_

#define _Out_writes_ | ( |  | size | ) |

Definition at line 105 of file mini_d3d12.h.

## ◆ _Out_writes_opt_

#define _Out_writes_opt_ | ( |  | size | ) |

Definition at line 109 of file mini_d3d12.h.

## ◆ _Out_writes_bytes_

#define _Out_writes_bytes_ | ( |  | size | ) |

Definition at line 113 of file mini_d3d12.h.

## ◆ _Out_writes_bytes_opt_

#define _Out_writes_bytes_opt_ | ( |  | size | ) |

Definition at line 117 of file mini_d3d12.h.

## ◆ _Inout_updates_bytes_

#define _Inout_updates_bytes_ | ( |  | size | ) |

Definition at line 121 of file mini_d3d12.h.

## ◆ _Field_size_full_

#define _Field_size_full_ | ( |  | size | ) |

Definition at line 125 of file mini_d3d12.h.

## ◆ _Field_size_bytes_full_

#define _Field_size_bytes_full_ | ( |  | size | ) |

Definition at line 129 of file mini_d3d12.h.

## ◆ _Outptr_opt_result_bytebuffer_

#define _Outptr_opt_result_bytebuffer_ | ( |  | size | ) |

Definition at line 133 of file mini_d3d12.h.

## ◆ _Must_inspect_result_

#define _Must_inspect_result_

Definition at line 137 of file mini_d3d12.h.

## ◆ __specstrings

#define __specstrings

Definition at line 141 of file mini_d3d12.h.

## ◆ _Always_

#define _Always_ | ( |  | annos | ) |

Definition at line 145 of file mini_d3d12.h.

## ◆ __RPC_string

#define __RPC_string

Definition at line 150 of file mini_d3d12.h.

## ◆ __RPC__deref_out

#define __RPC__deref_out

Definition at line 154 of file mini_d3d12.h.

## ◆ WINAPI

#define WINAPI __stdcall

Definition at line 163 of file mini_d3d12.h.

## ◆ VOID

#define VOID void

Definition at line 165 of file mini_d3d12.h.

## ◆ CONST

#define CONST const

Definition at line 186 of file mini_d3d12.h.

## ◆ far

#define far

Definition at line 187 of file mini_d3d12.h.

## ◆ near

#define near

Definition at line 188 of file mini_d3d12.h.

## ◆ FAR

#define FAR far

Definition at line 208 of file mini_d3d12.h.

## ◆ NEAR

#define NEAR near

Definition at line 209 of file mini_d3d12.h.

## ◆ FALSE

#define FALSE 0

Definition at line 212 of file mini_d3d12.h.

## ◆ TRUE

#define TRUE 1

Definition at line 216 of file mini_d3d12.h.

## ◆ _W64

#define _W64

Definition at line 237 of file mini_d3d12.h.

## ◆ __int3264

#define __int3264 INT32

Definition at line 256 of file mini_d3d12.h.

## ◆ STRICT

#define STRICT 1

Definition at line 264 of file mini_d3d12.h.

## ◆ STDMETHODCALLTYPE

#define STDMETHODCALLTYPE __export __stdcall

Definition at line 300 of file mini_d3d12.h.

## ◆ STDMETHODVCALLTYPE

#define STDMETHODVCALLTYPE __export __cdecl

Definition at line 301 of file mini_d3d12.h.

## ◆ STDAPICALLTYPE

#define STDAPICALLTYPE __export __stdcall

Definition at line 303 of file mini_d3d12.h.

## ◆ STDAPIVCALLTYPE

#define STDAPIVCALLTYPE __export __cdecl

Definition at line 304 of file mini_d3d12.h.

## ◆ DUMMYSTRUCTNAME

#define DUMMYSTRUCTNAME

Definition at line 308 of file mini_d3d12.h.

## ◆ EXTERN_C

#define EXTERN_C extern

Definition at line 327 of file mini_d3d12.h.

## ◆ EXTERN_C_START

#define EXTERN_C_START

Definition at line 328 of file mini_d3d12.h.

## ◆ EXTERN_C_END

#define EXTERN_C_END

Definition at line 329 of file mini_d3d12.h.

## ◆ DECLSPEC_IMPORT

#define DECLSPEC_IMPORT

Definition at line 335 of file mini_d3d12.h.

## ◆ DEFINE_ENUM_FLAG_OPERATORS

#define DEFINE_ENUM_FLAG_OPERATORS | ( |  | ENUMTYPE | ) |

Definition at line 414 of file mini_d3d12.h.

## ◆ DECLSPEC_NOTHROW

#define DECLSPEC_NOTHROW

Definition at line 421 of file mini_d3d12.h.

## ◆ DECLARE_HANDLE

#define DECLARE_HANDLE | ( |  | name | ) |

Value:
struct name##__ { \
int unused; \
}; \
typedef struct name##__ *name

Definition at line 432 of file mini_d3d12.h.

## ◆ _HRESULT_TYPEDEF_

#define _HRESULT_TYPEDEF_ | ( |  | _sc | ) | ((HRESULT)(_sc))

Definition at line 459 of file mini_d3d12.h.

## ◆ S_OK

#define S_OK _HRESULT_TYPEDEF_(0x0L)

Definition at line 460 of file mini_d3d12.h.

## ◆ E_UNEXPECTED

#define E_UNEXPECTED _HRESULT_TYPEDEF_(0x8000FFFFL)

Definition at line 461 of file mini_d3d12.h.

## ◆ DXGI_ERROR_NOT_FOUND

#define DXGI_ERROR_NOT_FOUND _HRESULT_TYPEDEF_(0x887a0002)

Definition at line 462 of file mini_d3d12.h.

## ◆ SUCCEEDED

#define SUCCEEDED | ( |  | hr | ) | (((HRESULT)(hr)) >= 0)

Definition at line 463 of file mini_d3d12.h.

## ◆ FAILED

#define FAILED | ( |  | hr | ) | (((HRESULT)(hr)) < 0)

Definition at line 464 of file mini_d3d12.h.

## ◆ __MIDL_CONST

#define __MIDL_CONST const

Definition at line 479 of file mini_d3d12.h.

## ◆ REFIID

#define REFIID const IID *__MIDL_CONST

Definition at line 485 of file mini_d3d12.h.

## ◆ REFGUID

#define REFGUID const GUID *__MIDL_CONST

Definition at line 491 of file mini_d3d12.h.

## ◆ DECLSPEC_SELECTANY

#define DECLSPEC_SELECTANY

Definition at line 498 of file mini_d3d12.h.

## ◆ DEFINE_GUID

#define DEFINE_GUID | ( |  | name,
|  |  | l,
|  |  | w1,
|  |  | w2,
|  |  | b1,
|  |  | b2,
|  |  | b3,
|  |  | b4,
|  |  | b5,
|  |  | b6,
|  |  | b7,
|  |  | b8
| ) |  | EXTERN_C const GUID FAR name

Definition at line 506 of file mini_d3d12.h.

## ◆ __RPC_API

#define __RPC_API

Definition at line 523 of file mini_d3d12.h.

## ◆ __RPC_USER

#define __RPC_USER

Definition at line 524 of file mini_d3d12.h.

## ◆ __RPC_STUB

#define __RPC_STUB

Definition at line 525 of file mini_d3d12.h.

## ◆ RPC_ENTRY

#define RPC_ENTRY

Definition at line 526 of file mini_d3d12.h.

## ◆ __RPC_FAR

#define __RPC_FAR

Definition at line 529 of file mini_d3d12.h.

## ◆ UUID_DEFINED

#define UUID_DEFINED

Definition at line 535 of file mini_d3d12.h.

## ◆ uuid_t

#define uuid_t UUID

Definition at line 538 of file mini_d3d12.h.

## ◆ rpc_binding_handle_t

#define rpc_binding_handle_t RPC_BINDING_HANDLE

Definition at line 544 of file mini_d3d12.h.

## ◆ RPC_MGR_EPV

#define RPC_MGR_EPV void

Definition at line 546 of file mini_d3d12.h.

## ◆ DECLSPEC_NOVTABLE

#define DECLSPEC_NOVTABLE

Definition at line 582 of file mini_d3d12.h.

## ◆ DECLSPEC_UUID

#define DECLSPEC_UUID | ( |  | x | ) |

Definition at line 590 of file mini_d3d12.h.

## ◆ MIDL_INTERFACE

#define MIDL_INTERFACE | ( |  | x | ) | struct DECLSPEC_UUID(x) DECLSPEC_NOVTABLE

Definition at line 594 of file mini_d3d12.h.

## ◆ BEGIN_INTERFACE

#define BEGIN_INTERFACE

Definition at line 597 of file mini_d3d12.h.

## ◆ END_INTERFACE

#define END_INTERFACE

Definition at line 598 of file mini_d3d12.h.

## ◆ WINOLEAPI

#define WINOLEAPI EXTERN_C DECLSPEC_IMPORT HRESULT STDAPICALLTYPE

Definition at line 609 of file mini_d3d12.h.

## ◆ WINOLEAPI_

#define WINOLEAPI_ | ( |  | type | ) | EXTERN_C DECLSPEC_IMPORT type STDAPICALLTYPE

Definition at line 610 of file mini_d3d12.h.

## ◆ COM_DECLSPEC_NOTHROW

#define COM_DECLSPEC_NOTHROW DECLSPEC_NOTHROW

Definition at line 616 of file mini_d3d12.h.

## ◆ interface

#define interface struct

Definition at line 690 of file mini_d3d12.h.

## ◆ STDMETHOD

#define STDMETHOD | ( |  | method | ) | HRESULT(STDMETHODCALLTYPE *method)

Definition at line 692 of file mini_d3d12.h.

## ◆ STDMETHOD_

#define STDMETHOD_ | ( |  | type,
|  |  | method
| ) |  | type(STDMETHODCALLTYPE *method)

Definition at line 693 of file mini_d3d12.h.

## ◆ STDMETHODV

#define STDMETHODV | ( |  | method | ) | HRESULT(STDMETHODVCALLTYPE *method)

Definition at line 694 of file mini_d3d12.h.

## ◆ STDMETHODV_

#define STDMETHODV_ | ( |  | type,
|  |  | method
| ) |  | type(STDMETHODVCALLTYPE *method)

Definition at line 695 of file mini_d3d12.h.

## ◆ IFACEMETHOD

#define IFACEMETHOD | ( |  | method | ) | __override STDMETHOD(method)

Definition at line 697 of file mini_d3d12.h.

## ◆ IFACEMETHOD_

#define IFACEMETHOD_ | ( |  | type,
|  |  | method
| ) |  | __override STDMETHOD_(type, method)

Definition at line 698 of file mini_d3d12.h.

## ◆ IFACEMETHODV

#define IFACEMETHODV | ( |  | method | ) | __override STDMETHODV(method)

Definition at line 699 of file mini_d3d12.h.

## ◆ IFACEMETHODV_

#define IFACEMETHODV_ | ( |  | type,
|  |  | method
| ) |  | __override STDMETHODV_(type, method)

Definition at line 700 of file mini_d3d12.h.

## ◆ PURE

#define PURE

Definition at line 713 of file mini_d3d12.h.

## ◆ THIS_

#define THIS_ INTERFACE FAR *This,

Definition at line 714 of file mini_d3d12.h.

## ◆ THIS

#define THIS INTERFACE FAR *This

Definition at line 715 of file mini_d3d12.h.

## ◆ CONST_VTBL

#define CONST_VTBL

Definition at line 728 of file mini_d3d12.h.

## ◆ DECLARE_INTERFACE

#define DECLARE_INTERFACE | ( |  | iface | ) |

Value:
typedef interface iface { \
struct iface##Vtbl FAR *lpVtbl; \
} \
iface; \
typedef struct iface##Vtbl iface##Vtbl; \
struct iface##Vtbl
FAR
#define FAR
Definition mini_d3d12.h:208

Definition at line 729 of file mini_d3d12.h.

## ◆ DECLARE_INTERFACE_

#define DECLARE_INTERFACE_ | ( |  | iface,
|  |  | baseiface
| ) |  | DECLARE_INTERFACE(iface)

Definition at line 737 of file mini_d3d12.h.

## ◆ DECLARE_INTERFACE_IID

#define DECLARE_INTERFACE_IID | ( |  | iface,
|  |  | iid
| ) |  | DECLARE_INTERFACE(iface)

Definition at line 738 of file mini_d3d12.h.

## ◆ DECLARE_INTERFACE_IID_

#define DECLARE_INTERFACE_IID_ | ( |  | iface,
|  |  | baseiface,
|  |  | iid
| ) |  | DECLARE_INTERFACE_(iface, baseiface)

Definition at line 739 of file mini_d3d12.h.

## ◆ __IUnknown_FWD_DEFINED__

#define __IUnknown_FWD_DEFINED__

Definition at line 747 of file mini_d3d12.h.

## ◆ __IUnknown_INTERFACE_DEFINED__

#define __IUnknown_INTERFACE_DEFINED__

Definition at line 753 of file mini_d3d12.h.

## ◆ OLESTR

#define OLESTR | ( |  | str | ) | str

Definition at line 942 of file mini_d3d12.h.

## ◆ INTERFACE

#define INTERFACE ID3DInclude

Definition at line 1201 of file mini_d3d12.h.

## ◆ __ID3D10Blob_FWD_DEFINED__

#define __ID3D10Blob_FWD_DEFINED__

Definition at line 1229 of file mini_d3d12.h.

## ◆ IID_ID3DBlob

#define IID_ID3DBlob IID_ID3D10Blob

Definition at line 1292 of file mini_d3d12.h.

## ◆ __ID3D12Object_FWD_DEFINED__

#define __ID3D12Object_FWD_DEFINED__

Definition at line 1298 of file mini_d3d12.h.

## ◆ __ID3D12DeviceChild_FWD_DEFINED__

#define __ID3D12DeviceChild_FWD_DEFINED__

Definition at line 1304 of file mini_d3d12.h.

## ◆ __ID3D12RootSignature_FWD_DEFINED__

#define __ID3D12RootSignature_FWD_DEFINED__

Definition at line 1310 of file mini_d3d12.h.

## ◆ __ID3D12RootSignatureDeserializer_FWD_DEFINED__

#define __ID3D12RootSignatureDeserializer_FWD_DEFINED__

Definition at line 1316 of file mini_d3d12.h.

## ◆ __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__

#define __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__

Definition at line 1322 of file mini_d3d12.h.

## ◆ __ID3D12Pageable_FWD_DEFINED__

#define __ID3D12Pageable_FWD_DEFINED__

Definition at line 1328 of file mini_d3d12.h.

## ◆ __ID3D12Heap_FWD_DEFINED__

#define __ID3D12Heap_FWD_DEFINED__

Definition at line 1334 of file mini_d3d12.h.

## ◆ __ID3D12Resource_FWD_DEFINED__

#define __ID3D12Resource_FWD_DEFINED__

Definition at line 1340 of file mini_d3d12.h.

## ◆ __ID3D12CommandAllocator_FWD_DEFINED__

#define __ID3D12CommandAllocator_FWD_DEFINED__

Definition at line 1346 of file mini_d3d12.h.

## ◆ __ID3D12Fence_FWD_DEFINED__

#define __ID3D12Fence_FWD_DEFINED__

Definition at line 1352 of file mini_d3d12.h.

## ◆ __ID3D12PipelineState_FWD_DEFINED__

#define __ID3D12PipelineState_FWD_DEFINED__

Definition at line 1358 of file mini_d3d12.h.

## ◆ __ID3D12DescriptorHeap_FWD_DEFINED__

#define __ID3D12DescriptorHeap_FWD_DEFINED__

Definition at line 1364 of file mini_d3d12.h.

## ◆ __ID3D12QueryHeap_FWD_DEFINED__

#define __ID3D12QueryHeap_FWD_DEFINED__

Definition at line 1370 of file mini_d3d12.h.

## ◆ __ID3D12CommandSignature_FWD_DEFINED__

#define __ID3D12CommandSignature_FWD_DEFINED__

Definition at line 1376 of file mini_d3d12.h.

## ◆ __ID3D12CommandList_FWD_DEFINED__

#define __ID3D12CommandList_FWD_DEFINED__

Definition at line 1382 of file mini_d3d12.h.

## ◆ __ID3D12GraphicsCommandList_FWD_DEFINED__

#define __ID3D12GraphicsCommandList_FWD_DEFINED__

Definition at line 1388 of file mini_d3d12.h.

## ◆ __ID3D12GraphicsCommandList1_FWD_DEFINED__

#define __ID3D12GraphicsCommandList1_FWD_DEFINED__

Definition at line 1394 of file mini_d3d12.h.

## ◆ __ID3D12CommandQueue_FWD_DEFINED__

#define __ID3D12CommandQueue_FWD_DEFINED__

Definition at line 1400 of file mini_d3d12.h.

## ◆ __ID3D12Device_FWD_DEFINED__

#define __ID3D12Device_FWD_DEFINED__

Definition at line 1406 of file mini_d3d12.h.

## ◆ __ID3D12PipelineLibrary_FWD_DEFINED__

#define __ID3D12PipelineLibrary_FWD_DEFINED__

Definition at line 1412 of file mini_d3d12.h.

## ◆ __ID3D12PipelineLibrary1_FWD_DEFINED__

#define __ID3D12PipelineLibrary1_FWD_DEFINED__

Definition at line 1418 of file mini_d3d12.h.

## ◆ __ID3D12Device1_FWD_DEFINED__

#define __ID3D12Device1_FWD_DEFINED__

Definition at line 1424 of file mini_d3d12.h.

## ◆ __ID3D12Device2_FWD_DEFINED__

#define __ID3D12Device2_FWD_DEFINED__

Definition at line 1430 of file mini_d3d12.h.

## ◆ __ID3D12Tools_FWD_DEFINED__

#define __ID3D12Tools_FWD_DEFINED__

Definition at line 1436 of file mini_d3d12.h.

## ◆ D3D12_SHADER_COMPONENT_MAPPING_MASK

#define D3D12_SHADER_COMPONENT_MAPPING_MASK 0x7

Definition at line 2305 of file mini_d3d12.h.

## ◆ D3D12_SHADER_COMPONENT_MAPPING_SHIFT

#define D3D12_SHADER_COMPONENT_MAPPING_SHIFT 3

Definition at line 2306 of file mini_d3d12.h.

## ◆ D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES

#define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4))

Definition at line 2307 of file mini_d3d12.h.

## ◆ D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING

#define D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING | ( |  | Src0,
|  |  | Src1,
|  |  | Src2,
|  |  | Src3
| ) |  |

Value:
((((Src0) & D3D12_SHADER_COMPONENT_MAPPING_MASK) | \
(((Src1) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) | \
(((Src2) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) | \
(((Src3) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) | \
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES))
D3D12_SHADER_COMPONENT_MAPPING_MASK
#define D3D12_SHADER_COMPONENT_MAPPING_MASK
Definition mini_d3d12.h:2305
D3D12_SHADER_COMPONENT_MAPPING_SHIFT
#define D3D12_SHADER_COMPONENT_MAPPING_SHIFT
Definition mini_d3d12.h:2306
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
#define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
Definition mini_d3d12.h:2307

Definition at line 2308 of file mini_d3d12.h.

## ◆ D3D12_DECODE_SHADER_4_COMPONENT_MAPPING

#define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING | ( |  | ComponentToExtract,
|  |  | Mapping
| ) |  | ((D3D12_SHADER_COMPONENT_MAPPING)((Mapping) >> (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * (ComponentToExtract)) & D3D12_SHADER_COMPONENT_MAPPING_MASK))

Definition at line 2313 of file mini_d3d12.h.

## ◆ D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING

#define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3)

Definition at line 2315 of file mini_d3d12.h.

## ◆ D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE

#define D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)

Definition at line 2837 of file mini_d3d12.h.

## ◆ D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND

#define D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND (0xffffffff)

Definition at line 3100 of file mini_d3d12.h.

## ◆ __ID3D12Resource_INTERFACE_DEFINED__

#define __ID3D12Resource_INTERFACE_DEFINED__

Definition at line 3103 of file mini_d3d12.h.

## ◆ __ID3D12CommandAllocator_INTERFACE_DEFINED__

#define __ID3D12CommandAllocator_INTERFACE_DEFINED__

Definition at line 3302 of file mini_d3d12.h.

## ◆ __ID3D12CommandList_INTERFACE_DEFINED__

#define __ID3D12CommandList_INTERFACE_DEFINED__

Definition at line 3414 of file mini_d3d12.h.

## ◆ __ID3D12GraphicsCommandList_INTERFACE_DEFINED__

#define __ID3D12GraphicsCommandList_INTERFACE_DEFINED__

Definition at line 3526 of file mini_d3d12.h.

## ◆ __ID3D12CommandQueue_INTERFACE_DEFINED__

#define __ID3D12CommandQueue_INTERFACE_DEFINED__

Definition at line 4338 of file mini_d3d12.h.

## ◆ LUID_DEFINED

#define LUID_DEFINED 1

Definition at line 4597 of file mini_d3d12.h.

## ◆ D3D12_REQ_SUBRESOURCES

#define D3D12_REQ_SUBRESOURCES (30720)

Definition at line 4608 of file mini_d3d12.h.

## ◆ __ID3D12Device_INTERFACE_DEFINED__

#define __ID3D12Device_INTERFACE_DEFINED__

Definition at line 4611 of file mini_d3d12.h.

## ◆ __ID3D12Fence_INTERFACE_DEFINED__

#define __ID3D12Fence_INTERFACE_DEFINED__

Definition at line 5284 of file mini_d3d12.h.

## ◆ __ID3D12PipelineState_INTERFACE_DEFINED__

#define __ID3D12PipelineState_INTERFACE_DEFINED__

Definition at line 5420 of file mini_d3d12.h.

## ◆ __ID3D12DescriptorHeap_INTERFACE_DEFINED__

#define __ID3D12DescriptorHeap_INTERFACE_DEFINED__

Definition at line 5534 of file mini_d3d12.h.

## ◆ __ID3D12QueryHeap_INTERFACE_DEFINED__

#define __ID3D12QueryHeap_INTERFACE_DEFINED__

Definition at line 5664 of file mini_d3d12.h.

## ◆ __ID3D12Debug_FWD_DEFINED__

#define __ID3D12Debug_FWD_DEFINED__

Definition at line 5810 of file mini_d3d12.h.

## ◆ __ID3D12Debug_INTERFACE_DEFINED__

#define __ID3D12Debug_INTERFACE_DEFINED__

Definition at line 5820 of file mini_d3d12.h.

## ◆ __IDXGIObject_FWD_DEFINED__

#define __IDXGIObject_FWD_DEFINED__

Definition at line 5892 of file mini_d3d12.h.

## ◆ __IDXGIAdapter_FWD_DEFINED__

#define __IDXGIAdapter_FWD_DEFINED__

Definition at line 5898 of file mini_d3d12.h.

## ◆ __IDXGIOutput_FWD_DEFINED__

#define __IDXGIOutput_FWD_DEFINED__

Definition at line 5904 of file mini_d3d12.h.

## ◆ __IDXGISwapChain_FWD_DEFINED__

#define __IDXGISwapChain_FWD_DEFINED__

Definition at line 5910 of file mini_d3d12.h.

## ◆ __IDXGIFactory_FWD_DEFINED__

#define __IDXGIFactory_FWD_DEFINED__

Definition at line 5916 of file mini_d3d12.h.

## ◆ __IDXGIFactory1_FWD_DEFINED__

#define __IDXGIFactory1_FWD_DEFINED__

Definition at line 5922 of file mini_d3d12.h.

## ◆ __IDXGIAdapter1_FWD_DEFINED__

#define __IDXGIAdapter1_FWD_DEFINED__

Definition at line 5928 of file mini_d3d12.h.

## ◆ __IDXGIObject_INTERFACE_DEFINED__

#define __IDXGIObject_INTERFACE_DEFINED__

Definition at line 5968 of file mini_d3d12.h.

## ◆ __IDXGIFactory_INTERFACE_DEFINED__

#define __IDXGIFactory_INTERFACE_DEFINED__

Definition at line 6100 of file mini_d3d12.h.

## ◆ __IDXGIAdapter_INTERFACE_DEFINED__

#define __IDXGIAdapter_INTERFACE_DEFINED__

Definition at line 6284 of file mini_d3d12.h.

## ◆ __IDXGIFactory1_INTERFACE_DEFINED__

#define __IDXGIFactory1_INTERFACE_DEFINED__

Definition at line 6434 of file mini_d3d12.h.

## ◆ __IDXGIAdapter1_INTERFACE_DEFINED__

#define __IDXGIAdapter1_INTERFACE_DEFINED__

Definition at line 6614 of file mini_d3d12.h.

## ◆ D3DCOMPILE_DEBUG

#define D3DCOMPILE_DEBUG (1 << 0)

Definition at line 6794 of file mini_d3d12.h.

## ◆ D3DCOMPILE_SKIP_VALIDATION

#define D3DCOMPILE_SKIP_VALIDATION (1 << 1)

Definition at line 6795 of file mini_d3d12.h.

## ◆ D3DCOMPILE_SKIP_OPTIMIZATION

#define D3DCOMPILE_SKIP_OPTIMIZATION (1 << 2)

Definition at line 6796 of file mini_d3d12.h.

## ◆ D3DCOMPILE_PACK_MATRIX_ROW_MAJOR

#define D3DCOMPILE_PACK_MATRIX_ROW_MAJOR (1 << 3)

Definition at line 6797 of file mini_d3d12.h.

## ◆ D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR

#define D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR (1 << 4)

Definition at line 6798 of file mini_d3d12.h.

## ◆ D3DCOMPILE_PARTIAL_PRECISION

#define D3DCOMPILE_PARTIAL_PRECISION (1 << 5)

Definition at line 6799 of file mini_d3d12.h.

## ◆ D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT

#define D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT (1 << 6)

Definition at line 6800 of file mini_d3d12.h.

## ◆ D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT

#define D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT (1 << 7)

Definition at line 6801 of file mini_d3d12.h.

## ◆ D3DCOMPILE_NO_PRESHADER

#define D3DCOMPILE_NO_PRESHADER (1 << 8)

Definition at line 6802 of file mini_d3d12.h.

## ◆ D3DCOMPILE_AVOID_FLOW_CONTROL

#define D3DCOMPILE_AVOID_FLOW_CONTROL (1 << 9)

Definition at line 6803 of file mini_d3d12.h.

## ◆ D3DCOMPILE_PREFER_FLOW_CONTROL

#define D3DCOMPILE_PREFER_FLOW_CONTROL (1 << 10)

Definition at line 6804 of file mini_d3d12.h.

## ◆ D3DCOMPILE_ENABLE_STRICTNESS

#define D3DCOMPILE_ENABLE_STRICTNESS (1 << 11)

Definition at line 6805 of file mini_d3d12.h.

## ◆ D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY

#define D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY (1 << 12)

Definition at line 6806 of file mini_d3d12.h.

## ◆ D3DCOMPILE_IEEE_STRICTNESS

#define D3DCOMPILE_IEEE_STRICTNESS (1 << 13)

Definition at line 6807 of file mini_d3d12.h.

## ◆ D3DCOMPILE_OPTIMIZATION_LEVEL0

#define D3DCOMPILE_OPTIMIZATION_LEVEL0 (1 << 14)

Definition at line 6808 of file mini_d3d12.h.

## ◆ D3DCOMPILE_OPTIMIZATION_LEVEL1

#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0

Definition at line 6809 of file mini_d3d12.h.

## ◆ D3DCOMPILE_OPTIMIZATION_LEVEL2

#define D3DCOMPILE_OPTIMIZATION_LEVEL2 ((1 << 14) | (1 << 15))

Definition at line 6810 of file mini_d3d12.h.

## ◆ D3DCOMPILE_OPTIMIZATION_LEVEL3

#define D3DCOMPILE_OPTIMIZATION_LEVEL3 (1 << 15)

Definition at line 6811 of file mini_d3d12.h.

## ◆ D3DCOMPILE_RESERVED16

#define D3DCOMPILE_RESERVED16 (1 << 16)

Definition at line 6812 of file mini_d3d12.h.

## ◆ D3DCOMPILE_RESERVED17

#define D3DCOMPILE_RESERVED17 (1 << 17)

Definition at line 6813 of file mini_d3d12.h.

## ◆ D3DCOMPILE_WARNINGS_ARE_ERRORS

#define D3DCOMPILE_WARNINGS_ARE_ERRORS (1 << 18)

Definition at line 6814 of file mini_d3d12.h.

## ◆ D3DCOMPILE_RESOURCES_MAY_ALIAS

#define D3DCOMPILE_RESOURCES_MAY_ALIAS (1 << 19)

Definition at line 6815 of file mini_d3d12.h.

## ◆ D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES

#define D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES (1 << 20)

Definition at line 6816 of file mini_d3d12.h.

## ◆ D3DCOMPILE_ALL_RESOURCES_BOUND

#define D3DCOMPILE_ALL_RESOURCES_BOUND (1 << 21)

Definition at line 6817 of file mini_d3d12.h.

## ◆ WINBASEAPI

#define WINBASEAPI DECLSPEC_IMPORT

Definition at line 6827 of file mini_d3d12.h.

## ◆ _Ret_maybenull_

#define _Ret_maybenull_

Definition at line 6833 of file mini_d3d12.h.

## ◆ _Post_ptr_invalid_

#define _Post_ptr_invalid_

Definition at line 6834 of file mini_d3d12.h.

## ◆ STATUS_WAIT_0

#define STATUS_WAIT_0 ((DWORD)0x00000000L)

Definition at line 6836 of file mini_d3d12.h.

## ◆ WAIT_OBJECT_0

#define WAIT_OBJECT_0 ((STATUS_WAIT_0) + 0)

Definition at line 6837 of file mini_d3d12.h.

## ◆ CreateEvent

#define CreateEvent CreateEventA

Definition at line 6878 of file mini_d3d12.h.

## Typedef Documentation

## ◆ CHAR

typedef char CHAR

Definition at line 166 of file mini_d3d12.h.

## ◆ SHORT

typedef short SHORT

Definition at line 167 of file mini_d3d12.h.

## ◆ BYTE

typedef unsigned char BYTE

Definition at line 168 of file mini_d3d12.h.

## ◆ WORD

typedef unsigned short WORD

Definition at line 169 of file mini_d3d12.h.

## ◆ LONG

typedef long LONG

Definition at line 178 of file mini_d3d12.h.

## ◆ INT

typedef int INT

Definition at line 179 of file mini_d3d12.h.

## ◆ ULONG

typedef unsigned long ULONG

Definition at line 180 of file mini_d3d12.h.

## ◆ UINT

typedef unsigned int UINT

Definition at line 181 of file mini_d3d12.h.

## ◆ DWORD

typedef unsigned long DWORD

Definition at line 182 of file mini_d3d12.h.

## ◆ FLOAT

typedef float FLOAT

Definition at line 184 of file mini_d3d12.h.

## ◆ LPCVOID

typedef CONST void far* LPCVOID

Definition at line 189 of file mini_d3d12.h.

## ◆ LPVOID

typedef void far* LPVOID

Definition at line 190 of file mini_d3d12.h.

## ◆ BOOL

typedef INT BOOL

Definition at line 192 of file mini_d3d12.h.

## ◆ WCHAR

typedef wchar_t WCHAR

Definition at line 198 of file mini_d3d12.h.

## ◆ NPSTR

typedef _Null_terminated_ CHAR* NPSTR

Definition at line 204 of file mini_d3d12.h.

## ◆ LPSTR

typedef _Null_terminated_ CHAR * LPSTR

Definition at line 204 of file mini_d3d12.h.

## ◆ PSTR

typedef _Null_terminated_ CHAR * PSTR

Definition at line 204 of file mini_d3d12.h.

## ◆ LPCSTR

typedef _Null_terminated_ CONST CHAR* LPCSTR

Definition at line 205 of file mini_d3d12.h.

## ◆ PCSTR

typedef _Null_terminated_ CONST CHAR * PCSTR

Definition at line 205 of file mini_d3d12.h.

## ◆ LPCWSTR

typedef _Null_terminated_ CONST WCHAR* LPCWSTR

Definition at line 206 of file mini_d3d12.h.

## ◆ PCWSTR

typedef _Null_terminated_ CONST WCHAR * PCWSTR

Definition at line 206 of file mini_d3d12.h.

## ◆ INT8

typedef CHAR INT8

Definition at line 220 of file mini_d3d12.h.

## ◆ PINT8

typedef CHAR * PINT8

Definition at line 220 of file mini_d3d12.h.

## ◆ INT16

typedef SHORT INT16

Definition at line 221 of file mini_d3d12.h.

## ◆ PINT16

typedef SHORT * PINT16

Definition at line 221 of file mini_d3d12.h.

## ◆ INT32

typedef INT INT32

Definition at line 222 of file mini_d3d12.h.

## ◆ PINT32

typedef INT * PINT32

Definition at line 222 of file mini_d3d12.h.

## ◆ UINT8

typedef BYTE UINT8

Definition at line 223 of file mini_d3d12.h.

## ◆ PUINT8

typedef BYTE * PUINT8

Definition at line 223 of file mini_d3d12.h.

## ◆ UINT16

typedef WORD UINT16

Definition at line 224 of file mini_d3d12.h.

## ◆ PUINT16

typedef WORD * PUINT16

Definition at line 224 of file mini_d3d12.h.

## ◆ UINT32

typedef UINT UINT32

Definition at line 225 of file mini_d3d12.h.

## ◆ PUINT32

typedef UINT * PUINT32

Definition at line 225 of file mini_d3d12.h.

## ◆ INT64

typedef __int64 INT64

Definition at line 230 of file mini_d3d12.h.

## ◆ PINT64

typedef __int64 * PINT64

Definition at line 230 of file mini_d3d12.h.

## ◆ UINT64

typedef unsigned __int64 UINT64

Definition at line 231 of file mini_d3d12.h.

## ◆ PUINT64

typedef unsigned __int64 * PUINT64

Definition at line 231 of file mini_d3d12.h.

## ◆ INT_PTR

typedef _W64 INT32 INT_PTR

Definition at line 250 of file mini_d3d12.h.

## ◆ PINT_PTR

typedef _W64 INT32 * PINT_PTR

Definition at line 250 of file mini_d3d12.h.

## ◆ UINT_PTR

typedef _W64 UINT32 UINT_PTR

Definition at line 251 of file mini_d3d12.h.

## ◆ PUINT_PTR

typedef _W64 UINT32 * PUINT_PTR

Definition at line 251 of file mini_d3d12.h.

## ◆ LONG_PTR

typedef _W64 INT32 LONG_PTR

Definition at line 253 of file mini_d3d12.h.

## ◆ PLONG_PTR

typedef _W64 INT32 * PLONG_PTR

Definition at line 253 of file mini_d3d12.h.

## ◆ ULONG_PTR

typedef _W64 UINT32 ULONG_PTR

Definition at line 254 of file mini_d3d12.h.

## ◆ PULONG_PTR

typedef _W64 UINT32 * PULONG_PTR

Definition at line 254 of file mini_d3d12.h.

## ◆ SIZE_T

typedef ULONG_PTR SIZE_T

Definition at line 259 of file mini_d3d12.h.

## ◆ PSIZE_T

typedef ULONG_PTR * PSIZE_T

Definition at line 259 of file mini_d3d12.h.

## ◆ SSIZE_T

typedef LONG_PTR SSIZE_T

Definition at line 260 of file mini_d3d12.h.

## ◆ PSSIZE_T

typedef LONG_PTR * PSSIZE_T

Definition at line 260 of file mini_d3d12.h.

## ◆ SECURITY_ATTRIBUTES

typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES

## ◆ PSECURITY_ATTRIBUTES

typedef struct _SECURITY_ATTRIBUTES * PSECURITY_ATTRIBUTES

## ◆ LPSECURITY_ATTRIBUTES

typedef struct _SECURITY_ATTRIBUTES * LPSECURITY_ATTRIBUTES

## ◆ LONGLONG

typedef __int64 LONGLONG

Definition at line 279 of file mini_d3d12.h.

## ◆ LARGE_INTEGER

typedef union _LARGE_INTEGER LARGE_INTEGER

## ◆ HANDLE

typedef void* HANDLE

Definition at line 426 of file mini_d3d12.h.

## ◆ PHANDLE

typedef HANDLE* PHANDLE

Definition at line 442 of file mini_d3d12.h.

## ◆ RECT

typedef struct tagRECT RECT

## ◆ PRECT

typedef struct tagRECT * PRECT

## ◆ NPRECT

typedef struct tagRECT* NPRECT

## ◆ LPRECT

typedef struct tagRECT* LPRECT

## ◆ HMODULE

typedef HINSTANCE HMODULE

Definition at line 456 of file mini_d3d12.h.

## ◆ GUID

typedef struct _GUID GUID

## ◆ IID

typedef GUID IID

Definition at line 473 of file mini_d3d12.h.

## ◆ LPIID

typedef IID* LPIID

Definition at line 474 of file mini_d3d12.h.

## ◆ I_RPC_HANDLE

typedef void* I_RPC_HANDLE

Definition at line 531 of file mini_d3d12.h.

## ◆ UUID

typedef GUID UUID

Definition at line 536 of file mini_d3d12.h.

## ◆ RPC_BINDING_HANDLE

typedef I_RPC_HANDLE RPC_BINDING_HANDLE

Definition at line 542 of file mini_d3d12.h.

## ◆ handle_t

typedef RPC_BINDING_HANDLE handle_t

Definition at line 543 of file mini_d3d12.h.

## ◆ RPC_VERSION

typedef struct _RPC_VERSION RPC_VERSION

## ◆ RPC_SYNTAX_IDENTIFIER

typedef struct _RPC_SYNTAX_IDENTIFIER RPC_SYNTAX_IDENTIFIER

## ◆ PRPC_SYNTAX_IDENTIFIER

typedef struct _RPC_SYNTAX_IDENTIFIER* PRPC_SYNTAX_IDENTIFIER

## ◆ RPC_MESSAGE

typedef struct _RPC_MESSAGE RPC_MESSAGE

## ◆ PRPC_MESSAGE

typedef struct _RPC_MESSAGE* PRPC_MESSAGE

## ◆ IRpcStubBuffer

typedef interface IRpcStubBuffer IRpcStubBuffer

Definition at line 742 of file mini_d3d12.h.

## ◆ IRpcChannelBuffer

typedef interface IRpcChannelBuffer IRpcChannelBuffer

Definition at line 743 of file mini_d3d12.h.

## ◆ IUnknown

typedef interface IUnknown IUnknown

Definition at line 748 of file mini_d3d12.h.

## ◆ LPUNKNOWN

typedef IUnknown* LPUNKNOWN

Definition at line 758 of file mini_d3d12.h.

## ◆ IUnknownVtbl

typedef struct IUnknownVtbl IUnknownVtbl

## ◆ OLECHAR

typedef char OLECHAR

Definition at line 939 of file mini_d3d12.h.

## ◆ LPOLESTR

typedef LPSTR LPOLESTR

Definition at line 940 of file mini_d3d12.h.

## ◆ LPCOLESTR

typedef LPCSTR LPCOLESTR

Definition at line 941 of file mini_d3d12.h.

## ◆ D3D_FEATURE_LEVEL

typedef enum D3D_FEATURE_LEVEL D3D_FEATURE_LEVEL

## ◆ D3D_PRIMITIVE_TOPOLOGY

typedef enum D3D_PRIMITIVE_TOPOLOGY D3D_PRIMITIVE_TOPOLOGY

## ◆ DXGI_FORMAT

typedef enum DXGI_FORMAT DXGI_FORMAT

## ◆ DXGI_SAMPLE_DESC

typedef struct DXGI_SAMPLE_DESC DXGI_SAMPLE_DESC

## ◆ D3D_INCLUDE_TYPE

typedef enum _D3D_INCLUDE_TYPE D3D_INCLUDE_TYPE

## ◆ ID3DInclude

typedef interface ID3DInclude ID3DInclude

Definition at line 1199 of file mini_d3d12.h.

## ◆ D3D_SHADER_MACRO

typedef struct _D3D_SHADER_MACRO D3D_SHADER_MACRO

## ◆ LPD3D_SHADER_MACRO

typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO

Definition at line 1214 of file mini_d3d12.h.

## ◆ ID3D10Blob

typedef interface ID3D10Blob ID3D10Blob

Definition at line 1230 of file mini_d3d12.h.

## ◆ ID3D10BlobVtbl

typedef struct ID3D10BlobVtbl ID3D10BlobVtbl

## ◆ LPD3D10BLOB

typedef interface ID3D10Blob* LPD3D10BLOB

Definition at line 1288 of file mini_d3d12.h.

## ◆ ID3DBlob

typedef ID3D10Blob ID3DBlob

Definition at line 1289 of file mini_d3d12.h.

## ◆ LPD3DBLOB

typedef ID3DBlob* LPD3DBLOB

Definition at line 1291 of file mini_d3d12.h.

## ◆ ID3D12Object

typedef interface ID3D12Object ID3D12Object

Definition at line 1299 of file mini_d3d12.h.

## ◆ ID3D12DeviceChild

typedef interface ID3D12DeviceChild ID3D12DeviceChild

Definition at line 1305 of file mini_d3d12.h.

## ◆ ID3D12RootSignature

typedef interface ID3D12RootSignature ID3D12RootSignature

Definition at line 1311 of file mini_d3d12.h.

## ◆ ID3D12RootSignatureDeserializer

typedef interface ID3D12RootSignatureDeserializer ID3D12RootSignatureDeserializer

Definition at line 1317 of file mini_d3d12.h.

## ◆ ID3D12VersionedRootSignatureDeserializer

typedef interface ID3D12VersionedRootSignatureDeserializer ID3D12VersionedRootSignatureDeserializer

Definition at line 1323 of file mini_d3d12.h.

## ◆ ID3D12Pageable

typedef interface ID3D12Pageable ID3D12Pageable

Definition at line 1329 of file mini_d3d12.h.

## ◆ ID3D12Heap

typedef interface ID3D12Heap ID3D12Heap

Definition at line 1335 of file mini_d3d12.h.

## ◆ ID3D12Resource

typedef interface ID3D12Resource ID3D12Resource

Definition at line 1341 of file mini_d3d12.h.

## ◆ ID3D12CommandAllocator

typedef interface ID3D12CommandAllocator ID3D12CommandAllocator

Definition at line 1347 of file mini_d3d12.h.

## ◆ ID3D12Fence

typedef interface ID3D12Fence ID3D12Fence

Definition at line 1353 of file mini_d3d12.h.

## ◆ ID3D12PipelineState

typedef interface ID3D12PipelineState ID3D12PipelineState

Definition at line 1359 of file mini_d3d12.h.

## ◆ ID3D12DescriptorHeap

typedef interface ID3D12DescriptorHeap ID3D12DescriptorHeap

Definition at line 1365 of file mini_d3d12.h.

## ◆ ID3D12QueryHeap

typedef interface ID3D12QueryHeap ID3D12QueryHeap

Definition at line 1371 of file mini_d3d12.h.

## ◆ ID3D12CommandSignature

typedef interface ID3D12CommandSignature ID3D12CommandSignature

Definition at line 1377 of file mini_d3d12.h.

## ◆ ID3D12CommandList

typedef interface ID3D12CommandList ID3D12CommandList

Definition at line 1383 of file mini_d3d12.h.

## ◆ ID3D12GraphicsCommandList

typedef interface ID3D12GraphicsCommandList ID3D12GraphicsCommandList

Definition at line 1389 of file mini_d3d12.h.

## ◆ ID3D12GraphicsCommandList1

typedef interface ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1

Definition at line 1395 of file mini_d3d12.h.

## ◆ ID3D12CommandQueue

typedef interface ID3D12CommandQueue ID3D12CommandQueue

Definition at line 1401 of file mini_d3d12.h.

## ◆ ID3D12Device

typedef interface ID3D12Device ID3D12Device

Definition at line 1407 of file mini_d3d12.h.

## ◆ ID3D12PipelineLibrary

typedef interface ID3D12PipelineLibrary ID3D12PipelineLibrary

Definition at line 1413 of file mini_d3d12.h.

## ◆ ID3D12PipelineLibrary1

typedef interface ID3D12PipelineLibrary1 ID3D12PipelineLibrary1

Definition at line 1419 of file mini_d3d12.h.

## ◆ ID3D12Device1

typedef interface ID3D12Device1 ID3D12Device1

Definition at line 1425 of file mini_d3d12.h.

## ◆ ID3D12Device2

typedef interface ID3D12Device2 ID3D12Device2

Definition at line 1431 of file mini_d3d12.h.

## ◆ ID3D12Tools

typedef interface ID3D12Tools ID3D12Tools

Definition at line 1437 of file mini_d3d12.h.

## ◆ ID3D12ObjectVtbl

typedef struct ID3D12ObjectVtbl ID3D12ObjectVtbl

## ◆ ID3D12DeviceChildVtbl

typedef struct ID3D12DeviceChildVtbl ID3D12DeviceChildVtbl

## ◆ ID3D12RootSignatureVtbl

typedef struct ID3D12RootSignatureVtbl ID3D12RootSignatureVtbl

## ◆ ID3D12PageableVtbl

typedef struct ID3D12PageableVtbl ID3D12PageableVtbl

## ◆ D3D12_RANGE

typedef struct D3D12_RANGE D3D12_RANGE

## ◆ D3D12_BOX

typedef struct D3D12_BOX D3D12_BOX

## ◆ D3D12_COMMAND_LIST_TYPE

typedef enum D3D12_COMMAND_LIST_TYPE D3D12_COMMAND_LIST_TYPE

## ◆ D3D12_COMMAND_QUEUE_FLAGS

typedef enum D3D12_COMMAND_QUEUE_FLAGS D3D12_COMMAND_QUEUE_FLAGS

## ◆ D3D12_COMMAND_QUEUE_PRIORITY

typedef enum D3D12_COMMAND_QUEUE_PRIORITY D3D12_COMMAND_QUEUE_PRIORITY

## ◆ D3D12_COMMAND_QUEUE_DESC

typedef struct D3D12_COMMAND_QUEUE_DESC D3D12_COMMAND_QUEUE_DESC

## ◆ D3D12_SHADER_BYTECODE

typedef struct D3D12_SHADER_BYTECODE D3D12_SHADER_BYTECODE

## ◆ D3D12_SO_DECLARATION_ENTRY

typedef struct D3D12_SO_DECLARATION_ENTRY D3D12_SO_DECLARATION_ENTRY

## ◆ D3D12_STREAM_OUTPUT_DESC

typedef struct D3D12_STREAM_OUTPUT_DESC D3D12_STREAM_OUTPUT_DESC

## ◆ D3D12_BLEND

typedef enum D3D12_BLEND D3D12_BLEND

## ◆ D3D12_BLEND_OP

typedef enum D3D12_BLEND_OP D3D12_BLEND_OP

## ◆ D3D12_LOGIC_OP

typedef enum D3D12_LOGIC_OP D3D12_LOGIC_OP

## ◆ D3D12_RENDER_TARGET_BLEND_DESC

typedef struct D3D12_RENDER_TARGET_BLEND_DESC D3D12_RENDER_TARGET_BLEND_DESC

## ◆ D3D12_BLEND_DESC

typedef struct D3D12_BLEND_DESC D3D12_BLEND_DESC

## ◆ D3D12_FILL_MODE

typedef enum D3D12_FILL_MODE D3D12_FILL_MODE

## ◆ D3D12_CULL_MODE

typedef enum D3D12_CULL_MODE D3D12_CULL_MODE

## ◆ D3D12_CONSERVATIVE_RASTERIZATION_MODE

typedef enum D3D12_CONSERVATIVE_RASTERIZATION_MODE D3D12_CONSERVATIVE_RASTERIZATION_MODE

## ◆ D3D12_RASTERIZER_DESC

typedef struct D3D12_RASTERIZER_DESC D3D12_RASTERIZER_DESC

## ◆ D3D12_DEPTH_WRITE_MASK

typedef enum D3D12_DEPTH_WRITE_MASK D3D12_DEPTH_WRITE_MASK

## ◆ D3D12_COMPARISON_FUNC

typedef enum D3D12_COMPARISON_FUNC D3D12_COMPARISON_FUNC

## ◆ D3D12_STENCIL_OP

typedef enum D3D12_STENCIL_OP D3D12_STENCIL_OP

## ◆ D3D12_DEPTH_STENCILOP_DESC

typedef struct D3D12_DEPTH_STENCILOP_DESC D3D12_DEPTH_STENCILOP_DESC

## ◆ D3D12_DEPTH_STENCIL_DESC

typedef struct D3D12_DEPTH_STENCIL_DESC D3D12_DEPTH_STENCIL_DESC

## ◆ D3D12_INPUT_CLASSIFICATION

typedef enum D3D12_INPUT_CLASSIFICATION D3D12_INPUT_CLASSIFICATION

## ◆ D3D12_INPUT_ELEMENT_DESC

typedef struct D3D12_INPUT_ELEMENT_DESC D3D12_INPUT_ELEMENT_DESC

## ◆ D3D12_INPUT_LAYOUT_DESC

typedef struct D3D12_INPUT_LAYOUT_DESC D3D12_INPUT_LAYOUT_DESC

## ◆ D3D12_PIPELINE_STATE_FLAGS

typedef enum D3D12_PIPELINE_STATE_FLAGS D3D12_PIPELINE_STATE_FLAGS

## ◆ D3D12_INDEX_BUFFER_STRIP_CUT_VALUE

typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE D3D12_INDEX_BUFFER_STRIP_CUT_VALUE

## ◆ D3D12_PRIMITIVE_TOPOLOGY_TYPE

typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE D3D12_PRIMITIVE_TOPOLOGY_TYPE

## ◆ D3D12_CACHED_PIPELINE_STATE

typedef struct D3D12_CACHED_PIPELINE_STATE D3D12_CACHED_PIPELINE_STATE

## ◆ D3D12_GRAPHICS_PIPELINE_STATE_DESC

typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC D3D12_GRAPHICS_PIPELINE_STATE_DESC

## ◆ D3D12_COMPUTE_PIPELINE_STATE_DESC

typedef struct D3D12_COMPUTE_PIPELINE_STATE_DESC D3D12_COMPUTE_PIPELINE_STATE_DESC

## ◆ D3D12_RESOURCE_ALLOCATION_INFO

typedef struct D3D12_RESOURCE_ALLOCATION_INFO D3D12_RESOURCE_ALLOCATION_INFO

## ◆ D3D12_RESOURCE_DIMENSION

typedef enum D3D12_RESOURCE_DIMENSION D3D12_RESOURCE_DIMENSION

## ◆ D3D12_TEXTURE_LAYOUT

typedef enum D3D12_TEXTURE_LAYOUT D3D12_TEXTURE_LAYOUT

## ◆ D3D12_RESOURCE_FLAGS

typedef enum D3D12_RESOURCE_FLAGS D3D12_RESOURCE_FLAGS

## ◆ D3D12_RESOURCE_DESC

typedef struct D3D12_RESOURCE_DESC D3D12_RESOURCE_DESC

## ◆ D3D12_CPU_PAGE_PROPERTY

typedef enum D3D12_CPU_PAGE_PROPERTY D3D12_CPU_PAGE_PROPERTY

## ◆ D3D12_MEMORY_POOL

typedef enum D3D12_MEMORY_POOL D3D12_MEMORY_POOL

## ◆ D3D12_HEAP_TYPE

typedef enum D3D12_HEAP_TYPE D3D12_HEAP_TYPE

## ◆ D3D12_HEAP_PROPERTIES

typedef struct D3D12_HEAP_PROPERTIES D3D12_HEAP_PROPERTIES

## ◆ D3D12_HEAP_FLAGS

typedef enum D3D12_HEAP_FLAGS D3D12_HEAP_FLAGS

## ◆ D3D12_TILE_MAPPING_FLAGS

typedef enum D3D12_TILE_MAPPING_FLAGS D3D12_TILE_MAPPING_FLAGS

## ◆ D3D12_TILE_COPY_FLAGS

typedef enum D3D12_TILE_COPY_FLAGS D3D12_TILE_COPY_FLAGS

## ◆ D3D12_RESOURCE_STATES

typedef enum D3D12_RESOURCE_STATES D3D12_RESOURCE_STATES

## ◆ D3D12_DEPTH_STENCIL_VALUE

typedef struct D3D12_DEPTH_STENCIL_VALUE D3D12_DEPTH_STENCIL_VALUE

## ◆ D3D12_CLEAR_VALUE

typedef struct D3D12_CLEAR_VALUE D3D12_CLEAR_VALUE

## ◆ D3D12_FEATURE

typedef enum D3D12_FEATURE D3D12_FEATURE

## ◆ D3D12_CLEAR_FLAGS

typedef enum D3D12_CLEAR_FLAGS D3D12_CLEAR_FLAGS

## ◆ D3D12_FENCE_FLAGS

typedef enum D3D12_FENCE_FLAGS D3D12_FENCE_FLAGS

## ◆ D3D12_DESCRIPTOR_HEAP_TYPE

typedef enum D3D12_DESCRIPTOR_HEAP_TYPE D3D12_DESCRIPTOR_HEAP_TYPE

## ◆ D3D12_DESCRIPTOR_HEAP_FLAGS

typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS D3D12_DESCRIPTOR_HEAP_FLAGS

## ◆ D3D12_SHADER_COMPONENT_MAPPING

typedef enum D3D12_SHADER_COMPONENT_MAPPING D3D12_SHADER_COMPONENT_MAPPING

## ◆ D3D12_BUFFER_SRV_FLAGS

typedef enum D3D12_BUFFER_SRV_FLAGS D3D12_BUFFER_SRV_FLAGS

## ◆ D3D12_BUFFER_SRV

typedef struct D3D12_BUFFER_SRV D3D12_BUFFER_SRV

## ◆ D3D12_TEX1D_SRV

typedef struct D3D12_TEX1D_SRV D3D12_TEX1D_SRV

## ◆ D3D12_TEX1D_ARRAY_SRV

typedef struct D3D12_TEX1D_ARRAY_SRV D3D12_TEX1D_ARRAY_SRV

## ◆ D3D12_TEX2D_SRV

typedef struct D3D12_TEX2D_SRV D3D12_TEX2D_SRV

## ◆ D3D12_TEX2D_ARRAY_SRV

typedef struct D3D12_TEX2D_ARRAY_SRV D3D12_TEX2D_ARRAY_SRV

## ◆ D3D12_TEX3D_SRV

typedef struct D3D12_TEX3D_SRV D3D12_TEX3D_SRV

## ◆ D3D12_TEXCUBE_SRV

typedef struct D3D12_TEXCUBE_SRV D3D12_TEXCUBE_SRV

## ◆ D3D12_TEXCUBE_ARRAY_SRV

typedef struct D3D12_TEXCUBE_ARRAY_SRV D3D12_TEXCUBE_ARRAY_SRV

## ◆ D3D12_TEX2DMS_SRV

typedef struct D3D12_TEX2DMS_SRV D3D12_TEX2DMS_SRV

## ◆ D3D12_TEX2DMS_ARRAY_SRV

typedef struct D3D12_TEX2DMS_ARRAY_SRV D3D12_TEX2DMS_ARRAY_SRV

## ◆ D3D12_SRV_DIMENSION

typedef enum D3D12_SRV_DIMENSION D3D12_SRV_DIMENSION

## ◆ D3D12_SHADER_RESOURCE_VIEW_DESC

typedef struct D3D12_SHADER_RESOURCE_VIEW_DESC D3D12_SHADER_RESOURCE_VIEW_DESC

## ◆ D3D12_GPU_VIRTUAL_ADDRESS

typedef UINT64 D3D12_GPU_VIRTUAL_ADDRESS

Definition at line 2421 of file mini_d3d12.h.

## ◆ D3D12_CONSTANT_BUFFER_VIEW_DESC

typedef struct D3D12_CONSTANT_BUFFER_VIEW_DESC D3D12_CONSTANT_BUFFER_VIEW_DESC

## ◆ D3D12_CPU_DESCRIPTOR_HANDLE

typedef struct D3D12_CPU_DESCRIPTOR_HANDLE D3D12_CPU_DESCRIPTOR_HANDLE

## ◆ D3D12_GPU_DESCRIPTOR_HANDLE

typedef struct D3D12_GPU_DESCRIPTOR_HANDLE D3D12_GPU_DESCRIPTOR_HANDLE

## ◆ D3D12_BUFFER_UAV_FLAGS

typedef enum D3D12_BUFFER_UAV_FLAGS D3D12_BUFFER_UAV_FLAGS

## ◆ D3D12_BUFFER_UAV

typedef struct D3D12_BUFFER_UAV D3D12_BUFFER_UAV

## ◆ D3D12_TEX1D_UAV

typedef struct D3D12_TEX1D_UAV D3D12_TEX1D_UAV

## ◆ D3D12_TEX1D_ARRAY_UAV

typedef struct D3D12_TEX1D_ARRAY_UAV D3D12_TEX1D_ARRAY_UAV

## ◆ D3D12_TEX2D_UAV

typedef struct D3D12_TEX2D_UAV D3D12_TEX2D_UAV

## ◆ D3D12_TEX2D_ARRAY_UAV

typedef struct D3D12_TEX2D_ARRAY_UAV D3D12_TEX2D_ARRAY_UAV

## ◆ D3D12_TEX3D_UAV

typedef struct D3D12_TEX3D_UAV D3D12_TEX3D_UAV

## ◆ D3D12_UAV_DIMENSION

typedef enum D3D12_UAV_DIMENSION D3D12_UAV_DIMENSION

## ◆ D3D12_UNORDERED_ACCESS_VIEW_DESC

typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC D3D12_UNORDERED_ACCESS_VIEW_DESC

## ◆ D3D12_BUFFER_RTV

typedef struct D3D12_BUFFER_RTV D3D12_BUFFER_RTV

## ◆ D3D12_TEX1D_RTV

typedef struct D3D12_TEX1D_RTV D3D12_TEX1D_RTV

## ◆ D3D12_TEX1D_ARRAY_RTV

typedef struct D3D12_TEX1D_ARRAY_RTV D3D12_TEX1D_ARRAY_RTV

## ◆ D3D12_TEX2D_RTV

typedef struct D3D12_TEX2D_RTV D3D12_TEX2D_RTV

## ◆ D3D12_TEX2DMS_RTV

typedef struct D3D12_TEX2DMS_RTV D3D12_TEX2DMS_RTV

## ◆ D3D12_TEX2D_ARRAY_RTV

typedef struct D3D12_TEX2D_ARRAY_RTV D3D12_TEX2D_ARRAY_RTV

## ◆ D3D12_TEX2DMS_ARRAY_RTV

typedef struct D3D12_TEX2DMS_ARRAY_RTV D3D12_TEX2DMS_ARRAY_RTV

## ◆ D3D12_TEX3D_RTV

typedef struct D3D12_TEX3D_RTV D3D12_TEX3D_RTV

## ◆ D3D12_RTV_DIMENSION

typedef enum D3D12_RTV_DIMENSION D3D12_RTV_DIMENSION

## ◆ D3D12_RENDER_TARGET_VIEW_DESC

typedef struct D3D12_RENDER_TARGET_VIEW_DESC D3D12_RENDER_TARGET_VIEW_DESC

## ◆ D3D12_TEX1D_DSV

typedef struct D3D12_TEX1D_DSV D3D12_TEX1D_DSV

## ◆ D3D12_TEX1D_ARRAY_DSV

typedef struct D3D12_TEX1D_ARRAY_DSV D3D12_TEX1D_ARRAY_DSV

## ◆ D3D12_TEX2D_DSV

typedef struct D3D12_TEX2D_DSV D3D12_TEX2D_DSV

## ◆ D3D12_TEX2D_ARRAY_DSV

typedef struct D3D12_TEX2D_ARRAY_DSV D3D12_TEX2D_ARRAY_DSV

## ◆ D3D12_TEX2DMS_DSV

typedef struct D3D12_TEX2DMS_DSV D3D12_TEX2DMS_DSV

## ◆ D3D12_TEX2DMS_ARRAY_DSV

typedef struct D3D12_TEX2DMS_ARRAY_DSV D3D12_TEX2DMS_ARRAY_DSV

## ◆ D3D12_DSV_FLAGS

typedef enum D3D12_DSV_FLAGS D3D12_DSV_FLAGS

## ◆ D3D12_DSV_DIMENSION

typedef enum D3D12_DSV_DIMENSION D3D12_DSV_DIMENSION

## ◆ D3D12_DEPTH_STENCIL_VIEW_DESC

typedef struct D3D12_DEPTH_STENCIL_VIEW_DESC D3D12_DEPTH_STENCIL_VIEW_DESC

## ◆ D3D12_FILTER

typedef enum D3D12_FILTER D3D12_FILTER

## ◆ D3D12_TEXTURE_ADDRESS_MODE

typedef enum D3D12_TEXTURE_ADDRESS_MODE D3D12_TEXTURE_ADDRESS_MODE

## ◆ D3D12_SAMPLER_DESC

typedef struct D3D12_SAMPLER_DESC D3D12_SAMPLER_DESC

## ◆ D3D12_DESCRIPTOR_HEAP_DESC

typedef struct D3D12_DESCRIPTOR_HEAP_DESC D3D12_DESCRIPTOR_HEAP_DESC

## ◆ D3D12_HEAP_DESC

typedef struct D3D12_HEAP_DESC D3D12_HEAP_DESC

## ◆ D3D12_SUBRESOURCE_FOOTPRINT

typedef struct D3D12_SUBRESOURCE_FOOTPRINT D3D12_SUBRESOURCE_FOOTPRINT

## ◆ D3D12_PLACED_SUBRESOURCE_FOOTPRINT

typedef struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT D3D12_PLACED_SUBRESOURCE_FOOTPRINT

## ◆ D3D12_QUERY_HEAP_TYPE

typedef enum D3D12_QUERY_HEAP_TYPE D3D12_QUERY_HEAP_TYPE

## ◆ D3D12_QUERY_HEAP_DESC

typedef struct D3D12_QUERY_HEAP_DESC D3D12_QUERY_HEAP_DESC

## ◆ D3D12_INDIRECT_ARGUMENT_TYPE

typedef enum D3D12_INDIRECT_ARGUMENT_TYPE D3D12_INDIRECT_ARGUMENT_TYPE

## ◆ D3D12_INDIRECT_ARGUMENT_DESC

typedef struct D3D12_INDIRECT_ARGUMENT_DESC D3D12_INDIRECT_ARGUMENT_DESC

## ◆ D3D12_COMMAND_SIGNATURE_DESC

typedef struct D3D12_COMMAND_SIGNATURE_DESC D3D12_COMMAND_SIGNATURE_DESC

## ◆ D3D12_PACKED_MIP_INFO

typedef struct D3D12_PACKED_MIP_INFO D3D12_PACKED_MIP_INFO

## ◆ D3D12_TILE_SHAPE

typedef struct D3D12_TILE_SHAPE D3D12_TILE_SHAPE

## ◆ D3D12_SUBRESOURCE_TILING

typedef struct D3D12_SUBRESOURCE_TILING D3D12_SUBRESOURCE_TILING

## ◆ D3D12_TILED_RESOURCE_COORDINATE

typedef struct D3D12_TILED_RESOURCE_COORDINATE D3D12_TILED_RESOURCE_COORDINATE

## ◆ D3D12_TILE_REGION_SIZE

typedef struct D3D12_TILE_REGION_SIZE D3D12_TILE_REGION_SIZE

## ◆ D3D12_TILE_RANGE_FLAGS

typedef enum D3D12_TILE_RANGE_FLAGS D3D12_TILE_RANGE_FLAGS

## ◆ D3D12_TEXTURE_COPY_TYPE

typedef enum D3D12_TEXTURE_COPY_TYPE D3D12_TEXTURE_COPY_TYPE

## ◆ D3D12_TEXTURE_COPY_LOCATION

typedef struct D3D12_TEXTURE_COPY_LOCATION D3D12_TEXTURE_COPY_LOCATION

## ◆ D3D12_PRIMITIVE_TOPOLOGY

typedef D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY

Definition at line 2835 of file mini_d3d12.h.

## ◆ D3D12_INDEX_BUFFER_VIEW

typedef struct D3D12_INDEX_BUFFER_VIEW D3D12_INDEX_BUFFER_VIEW

## ◆ D3D12_VIEWPORT

typedef struct D3D12_VIEWPORT D3D12_VIEWPORT

## ◆ D3D12_RECT

typedef RECT D3D12_RECT

Definition at line 2854 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_TRANSITION_BARRIER

typedef struct D3D12_RESOURCE_TRANSITION_BARRIER D3D12_RESOURCE_TRANSITION_BARRIER

## ◆ D3D12_RESOURCE_ALIASING_BARRIER

typedef struct D3D12_RESOURCE_ALIASING_BARRIER D3D12_RESOURCE_ALIASING_BARRIER

## ◆ D3D12_RESOURCE_UAV_BARRIER

typedef struct D3D12_RESOURCE_UAV_BARRIER D3D12_RESOURCE_UAV_BARRIER

## ◆ D3D12_RESOURCE_BARRIER_FLAGS

typedef enum D3D12_RESOURCE_BARRIER_FLAGS D3D12_RESOURCE_BARRIER_FLAGS

## ◆ D3D12_RESOURCE_BARRIER_TYPE

typedef enum D3D12_RESOURCE_BARRIER_TYPE D3D12_RESOURCE_BARRIER_TYPE

## ◆ D3D12_RESOURCE_BARRIER

typedef struct D3D12_RESOURCE_BARRIER D3D12_RESOURCE_BARRIER

## ◆ D3D12_VERTEX_BUFFER_VIEW

typedef struct D3D12_VERTEX_BUFFER_VIEW D3D12_VERTEX_BUFFER_VIEW

## ◆ D3D12_STREAM_OUTPUT_BUFFER_VIEW

typedef struct D3D12_STREAM_OUTPUT_BUFFER_VIEW D3D12_STREAM_OUTPUT_BUFFER_VIEW

## ◆ D3D12_DISCARD_REGION

typedef struct D3D12_DISCARD_REGION D3D12_DISCARD_REGION

## ◆ D3D12_QUERY_TYPE

typedef enum D3D12_QUERY_TYPE D3D12_QUERY_TYPE

## ◆ D3D12_PREDICATION_OP

typedef enum D3D12_PREDICATION_OP D3D12_PREDICATION_OP

## ◆ D3D12_ROOT_SIGNATURE_FLAGS

typedef enum D3D12_ROOT_SIGNATURE_FLAGS D3D12_ROOT_SIGNATURE_FLAGS

## ◆ D3D12_ROOT_PARAMETER_TYPE

typedef enum D3D12_ROOT_PARAMETER_TYPE D3D12_ROOT_PARAMETER_TYPE

## ◆ D3D12_DESCRIPTOR_RANGE_TYPE

typedef enum D3D12_DESCRIPTOR_RANGE_TYPE D3D12_DESCRIPTOR_RANGE_TYPE

## ◆ D3D12_DESCRIPTOR_RANGE

typedef struct D3D12_DESCRIPTOR_RANGE D3D12_DESCRIPTOR_RANGE

## ◆ D3D12_ROOT_DESCRIPTOR_TABLE

typedef struct D3D12_ROOT_DESCRIPTOR_TABLE D3D12_ROOT_DESCRIPTOR_TABLE

## ◆ D3D12_ROOT_CONSTANTS

typedef struct D3D12_ROOT_CONSTANTS D3D12_ROOT_CONSTANTS

## ◆ D3D12_ROOT_DESCRIPTOR

typedef struct D3D12_ROOT_DESCRIPTOR D3D12_ROOT_DESCRIPTOR

## ◆ D3D12_SHADER_VISIBILITY

typedef enum D3D12_SHADER_VISIBILITY D3D12_SHADER_VISIBILITY

## ◆ D3D12_ROOT_PARAMETER

typedef struct D3D12_ROOT_PARAMETER D3D12_ROOT_PARAMETER

## ◆ D3D12_STATIC_BORDER_COLOR

typedef enum D3D12_STATIC_BORDER_COLOR D3D12_STATIC_BORDER_COLOR

## ◆ D3D12_STATIC_SAMPLER_DESC

typedef struct D3D12_STATIC_SAMPLER_DESC D3D12_STATIC_SAMPLER_DESC

## ◆ D3D12_ROOT_SIGNATURE_DESC

typedef struct D3D12_ROOT_SIGNATURE_DESC D3D12_ROOT_SIGNATURE_DESC

## ◆ D3D12_DESCRIPTOR_RANGE_FLAGS

typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS D3D12_DESCRIPTOR_RANGE_FLAGS

## ◆ D3D12_DESCRIPTOR_RANGE1

typedef struct D3D12_DESCRIPTOR_RANGE1 D3D12_DESCRIPTOR_RANGE1

## ◆ D3D12_ROOT_DESCRIPTOR_TABLE1

typedef struct D3D12_ROOT_DESCRIPTOR_TABLE1 D3D12_ROOT_DESCRIPTOR_TABLE1

## ◆ D3D12_ROOT_DESCRIPTOR_FLAGS

typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS D3D12_ROOT_DESCRIPTOR_FLAGS

## ◆ D3D12_ROOT_DESCRIPTOR1

typedef struct D3D12_ROOT_DESCRIPTOR1 D3D12_ROOT_DESCRIPTOR1

## ◆ D3D12_ROOT_PARAMETER1

typedef struct D3D12_ROOT_PARAMETER1 D3D12_ROOT_PARAMETER1

## ◆ D3D12_ROOT_SIGNATURE_DESC1

typedef struct D3D12_ROOT_SIGNATURE_DESC1 D3D12_ROOT_SIGNATURE_DESC1

## ◆ D3D_ROOT_SIGNATURE_VERSION

typedef enum D3D_ROOT_SIGNATURE_VERSION D3D_ROOT_SIGNATURE_VERSION

## ◆ D3D12_VERSIONED_ROOT_SIGNATURE_DESC

typedef struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC D3D12_VERSIONED_ROOT_SIGNATURE_DESC

## ◆ ID3D12ResourceVtbl

typedef struct ID3D12ResourceVtbl ID3D12ResourceVtbl

## ◆ ID3D12CommandAllocatorVtbl

typedef struct ID3D12CommandAllocatorVtbl ID3D12CommandAllocatorVtbl

## ◆ ID3D12CommandListVtbl

typedef struct ID3D12CommandListVtbl ID3D12CommandListVtbl

## ◆ ID3D12GraphicsCommandListVtbl

typedef struct ID3D12GraphicsCommandListVtbl ID3D12GraphicsCommandListVtbl

## ◆ ID3D12CommandQueueVtbl

typedef struct ID3D12CommandQueueVtbl ID3D12CommandQueueVtbl

## ◆ LUID

typedef struct __LUID LUID

## ◆ PLUID

typedef struct __LUID* PLUID

Definition at line 4603 of file mini_d3d12.h.

## ◆ ID3D12DeviceVtbl

typedef struct ID3D12DeviceVtbl ID3D12DeviceVtbl

## ◆ ID3D12FenceVtbl

typedef struct ID3D12FenceVtbl ID3D12FenceVtbl

## ◆ ID3D12PipelineStateVtbl

typedef struct ID3D12PipelineStateVtbl ID3D12PipelineStateVtbl

## ◆ ID3D12DescriptorHeapVtbl

typedef struct ID3D12DescriptorHeapVtbl ID3D12DescriptorHeapVtbl

## ◆ ID3D12QueryHeapVtbl

typedef struct ID3D12QueryHeapVtbl ID3D12QueryHeapVtbl

## ◆ PFN_D3D12_CREATE_DEVICE

typedef HRESULT(WINAPI * PFN_D3D12_CREATE_DEVICE) (_In_opt_ IUnknown *, D3D_FEATURE_LEVEL, _In_ REFIID, _COM_Outptr_opt_ void **)

Definition at line 5767 of file mini_d3d12.h.

## ◆ PFN_D3D12_SERIALIZE_ROOT_SIGNATURE

typedef HRESULT(WINAPI * PFN_D3D12_SERIALIZE_ROOT_SIGNATURE) (_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature, _In_ D3D_ROOT_SIGNATURE_VERSION Version, _Out_ ID3DBlob **ppBlob, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorBlob)

Definition at line 5771 of file mini_d3d12.h.

## ◆ PFN_D3D12_GET_DEBUG_INTERFACE

typedef HRESULT(WINAPI * PFN_D3D12_GET_DEBUG_INTERFACE) (_In_ REFIID, _COM_Outptr_opt_ void **)

Definition at line 5777 of file mini_d3d12.h.

## ◆ ID3D12Debug

typedef interface ID3D12Debug ID3D12Debug

Definition at line 5811 of file mini_d3d12.h.

## ◆ ID3D12DebugVtbl

typedef struct ID3D12DebugVtbl ID3D12DebugVtbl

## ◆ IDXGIObject

typedef interface IDXGIObject IDXGIObject

Definition at line 5893 of file mini_d3d12.h.

## ◆ IDXGIAdapter

typedef interface IDXGIAdapter IDXGIAdapter

Definition at line 5899 of file mini_d3d12.h.

## ◆ IDXGIOutput

typedef interface IDXGIOutput IDXGIOutput

Definition at line 5905 of file mini_d3d12.h.

## ◆ IDXGISwapChain

typedef interface IDXGISwapChain IDXGISwapChain

Definition at line 5911 of file mini_d3d12.h.

## ◆ IDXGIFactory

typedef interface IDXGIFactory IDXGIFactory

Definition at line 5917 of file mini_d3d12.h.

## ◆ IDXGIFactory1

typedef interface IDXGIFactory1 IDXGIFactory1

Definition at line 5923 of file mini_d3d12.h.

## ◆ IDXGIAdapter1

typedef interface IDXGIAdapter1 IDXGIAdapter1

Definition at line 5929 of file mini_d3d12.h.

## ◆ DXGI_ADAPTER_DESC

typedef struct DXGI_ADAPTER_DESC DXGI_ADAPTER_DESC

## ◆ DXGI_ADAPTER_FLAG

typedef enum DXGI_ADAPTER_FLAG DXGI_ADAPTER_FLAG

## ◆ DXGI_ADAPTER_DESC1

typedef struct DXGI_ADAPTER_DESC1 DXGI_ADAPTER_DESC1

## ◆ DXGI_SWAP_CHAIN_DESC

typedef struct DXGI_SWAP_CHAIN_DESC DXGI_SWAP_CHAIN_DESC

Definition at line 5965 of file mini_d3d12.h.

## ◆ IDXGIObjectVtbl

typedef struct IDXGIObjectVtbl IDXGIObjectVtbl

## ◆ IDXGIFactoryVtbl

typedef struct IDXGIFactoryVtbl IDXGIFactoryVtbl

## ◆ IDXGIAdapterVtbl

typedef struct IDXGIAdapterVtbl IDXGIAdapterVtbl

## ◆ IDXGIFactory1Vtbl

typedef struct IDXGIFactory1Vtbl IDXGIFactory1Vtbl

## ◆ IDXGIAdapter1Vtbl

typedef struct IDXGIAdapter1Vtbl IDXGIAdapter1Vtbl

## ◆ PFN_CREATEDXGIFACORY1

typedef HRESULT(WINAPI * PFN_CREATEDXGIFACORY1) (REFIID riid, _COM_Outptr_ void **ppFactory)

Definition at line 6763 of file mini_d3d12.h.

## ◆ PFN_D3DCOMPILE

typedef HRESULT(WINAPI * PFN_D3DCOMPILE) (_In_reads_bytes_(SrcDataSize) LPCVOID pSrcData, _In_ SIZE_T SrcDataSize, _In_opt_ LPCSTR pSourceName, _In_reads_opt_(_Inexpressible_(pDefines->Name !=nullptr)) CONST D3D_SHADER_MACRO *pDefines, _In_opt_ ID3DInclude *pInclude, _In_opt_ LPCSTR pEntrypoint, _In_ LPCSTR pTarget, _In_ UINT Flags1, _In_ UINT Flags2, _Out_ ID3DBlob **ppCode, _Always_(_Outptr_opt_result_maybenull_) ID3DBlob **ppErrorMsgs)

Definition at line 6781 of file mini_d3d12.h.

## Enumeration Type Documentation

## ◆ D3D_FEATURE_LEVEL

enum D3D_FEATURE_LEVEL

Enumerator
D3D_FEATURE_LEVEL_9_1 |
D3D_FEATURE_LEVEL_9_2 |
D3D_FEATURE_LEVEL_9_3 |
D3D_FEATURE_LEVEL_10_0 |
D3D_FEATURE_LEVEL_10_1 |
D3D_FEATURE_LEVEL_11_0 |
D3D_FEATURE_LEVEL_11_1 |
D3D_FEATURE_LEVEL_12_0 |
D3D_FEATURE_LEVEL_12_1 |

Definition at line 950 of file mini_d3d12.h.

## ◆ D3D_PRIMITIVE_TOPOLOGY

enum D3D_PRIMITIVE_TOPOLOGY

Enumerator
D3D_PRIMITIVE_TOPOLOGY_UNDEFINED |
D3D_PRIMITIVE_TOPOLOGY_POINTLIST |
D3D_PRIMITIVE_TOPOLOGY_LINELIST |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP |
D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ |
D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ |
D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ |
D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST |
D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST |
D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED |
D3D10_PRIMITIVE_TOPOLOGY_POINTLIST |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP |
D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ |
D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ |
D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ |
D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED |
D3D11_PRIMITIVE_TOPOLOGY_POINTLIST |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP |
D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ |
D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ |
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ |
D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST |
D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST |

Definition at line 962 of file mini_d3d12.h.

## ◆ DXGI_FORMAT

enum DXGI_FORMAT

Enumerator
DXGI_FORMAT_UNKNOWN |
DXGI_FORMAT_R32G32B32A32_TYPELESS |
DXGI_FORMAT_R32G32B32A32_FLOAT |
DXGI_FORMAT_R32G32B32A32_UINT |
DXGI_FORMAT_R32G32B32A32_SINT |
DXGI_FORMAT_R32G32B32_TYPELESS |
DXGI_FORMAT_R32G32B32_FLOAT |
DXGI_FORMAT_R32G32B32_UINT |
DXGI_FORMAT_R32G32B32_SINT |
DXGI_FORMAT_R16G16B16A16_TYPELESS |
DXGI_FORMAT_R16G16B16A16_FLOAT |
DXGI_FORMAT_R16G16B16A16_UNORM |
DXGI_FORMAT_R16G16B16A16_UINT |
DXGI_FORMAT_R16G16B16A16_SNORM |
DXGI_FORMAT_R16G16B16A16_SINT |
DXGI_FORMAT_R32G32_TYPELESS |
DXGI_FORMAT_R32G32_FLOAT |
DXGI_FORMAT_R32G32_UINT |
DXGI_FORMAT_R32G32_SINT |
DXGI_FORMAT_R32G8X24_TYPELESS |
DXGI_FORMAT_D32_FLOAT_S8X24_UINT |
DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS |
DXGI_FORMAT_X32_TYPELESS_G8X24_UINT |
DXGI_FORMAT_R10G10B10A2_TYPELESS |
DXGI_FORMAT_R10G10B10A2_UNORM |
DXGI_FORMAT_R10G10B10A2_UINT |
DXGI_FORMAT_R11G11B10_FLOAT |
DXGI_FORMAT_R8G8B8A8_TYPELESS |
DXGI_FORMAT_R8G8B8A8_UNORM |
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB |
DXGI_FORMAT_R8G8B8A8_UINT |
DXGI_FORMAT_R8G8B8A8_SNORM |
DXGI_FORMAT_R8G8B8A8_SINT |
DXGI_FORMAT_R16G16_TYPELESS |
DXGI_FORMAT_R16G16_FLOAT |
DXGI_FORMAT_R16G16_UNORM |
DXGI_FORMAT_R16G16_UINT |
DXGI_FORMAT_R16G16_SNORM |
DXGI_FORMAT_R16G16_SINT |
DXGI_FORMAT_R32_TYPELESS |
DXGI_FORMAT_D32_FLOAT |
DXGI_FORMAT_R32_FLOAT |
DXGI_FORMAT_R32_UINT |
DXGI_FORMAT_R32_SINT |
DXGI_FORMAT_R24G8_TYPELESS |
DXGI_FORMAT_D24_UNORM_S8_UINT |
DXGI_FORMAT_R24_UNORM_X8_TYPELESS |
DXGI_FORMAT_X24_TYPELESS_G8_UINT |
DXGI_FORMAT_R8G8_TYPELESS |
DXGI_FORMAT_R8G8_UNORM |
DXGI_FORMAT_R8G8_UINT |
DXGI_FORMAT_R8G8_SNORM |
DXGI_FORMAT_R8G8_SINT |
DXGI_FORMAT_R16_TYPELESS |
DXGI_FORMAT_R16_FLOAT |
DXGI_FORMAT_D16_UNORM |
DXGI_FORMAT_R16_UNORM |
DXGI_FORMAT_R16_UINT |
DXGI_FORMAT_R16_SNORM |
DXGI_FORMAT_R16_SINT |
DXGI_FORMAT_R8_TYPELESS |
DXGI_FORMAT_R8_UNORM |
DXGI_FORMAT_R8_UINT |
DXGI_FORMAT_R8_SNORM |
DXGI_FORMAT_R8_SINT |
DXGI_FORMAT_A8_UNORM |
DXGI_FORMAT_R1_UNORM |
DXGI_FORMAT_R9G9B9E5_SHAREDEXP |
DXGI_FORMAT_R8G8_B8G8_UNORM |
DXGI_FORMAT_G8R8_G8B8_UNORM |
DXGI_FORMAT_BC1_TYPELESS |
DXGI_FORMAT_BC1_UNORM |
DXGI_FORMAT_BC1_UNORM_SRGB |
DXGI_FORMAT_BC2_TYPELESS |
DXGI_FORMAT_BC2_UNORM |
DXGI_FORMAT_BC2_UNORM_SRGB |
DXGI_FORMAT_BC3_TYPELESS |
DXGI_FORMAT_BC3_UNORM |
DXGI_FORMAT_BC3_UNORM_SRGB |
DXGI_FORMAT_BC4_TYPELESS |
DXGI_FORMAT_BC4_UNORM |
DXGI_FORMAT_BC4_SNORM |
DXGI_FORMAT_BC5_TYPELESS |
DXGI_FORMAT_BC5_UNORM |
DXGI_FORMAT_BC5_SNORM |
DXGI_FORMAT_B5G6R5_UNORM |
DXGI_FORMAT_B5G5R5A1_UNORM |
DXGI_FORMAT_B8G8R8A8_UNORM |
DXGI_FORMAT_B8G8R8X8_UNORM |
DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM |
DXGI_FORMAT_B8G8R8A8_TYPELESS |
DXGI_FORMAT_B8G8R8A8_UNORM_SRGB |
DXGI_FORMAT_B8G8R8X8_TYPELESS |
DXGI_FORMAT_B8G8R8X8_UNORM_SRGB |
DXGI_FORMAT_BC6H_TYPELESS |
DXGI_FORMAT_BC6H_UF16 |
DXGI_FORMAT_BC6H_SF16 |
DXGI_FORMAT_BC7_TYPELESS |
DXGI_FORMAT_BC7_UNORM |
DXGI_FORMAT_BC7_UNORM_SRGB |
DXGI_FORMAT_AYUV |
DXGI_FORMAT_Y410 |
DXGI_FORMAT_Y416 |
DXGI_FORMAT_NV12 |
DXGI_FORMAT_P010 |
DXGI_FORMAT_P016 |
DXGI_FORMAT_420_OPAQUE |
DXGI_FORMAT_YUY2 |
DXGI_FORMAT_Y210 |
DXGI_FORMAT_Y216 |
DXGI_FORMAT_NV11 |
DXGI_FORMAT_AI44 |
DXGI_FORMAT_IA44 |
DXGI_FORMAT_P8 |
DXGI_FORMAT_A8P8 |
DXGI_FORMAT_B4G4R4A4_UNORM |
DXGI_FORMAT_FORCE_UINT |

Definition at line 1064 of file mini_d3d12.h.

## ◆ _D3D_INCLUDE_TYPE

enum _D3D_INCLUDE_TYPE

Enumerator
D3D_INCLUDE_LOCAL |
D3D_INCLUDE_SYSTEM |
D3D10_INCLUDE_LOCAL |
D3D10_INCLUDE_SYSTEM |
D3D_INCLUDE_FORCE_DWORD |

Definition at line 1191 of file mini_d3d12.h.

## ◆ D3D12_COMMAND_LIST_TYPE

enum D3D12_COMMAND_LIST_TYPE

Enumerator
D3D12_COMMAND_LIST_TYPE_DIRECT |
D3D12_COMMAND_LIST_TYPE_BUNDLE |
D3D12_COMMAND_LIST_TYPE_COMPUTE |
D3D12_COMMAND_LIST_TYPE_COPY |

Definition at line 1851 of file mini_d3d12.h.

## ◆ D3D12_COMMAND_QUEUE_FLAGS

enum D3D12_COMMAND_QUEUE_FLAGS

Enumerator
D3D12_COMMAND_QUEUE_FLAG_NONE |
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT |

Definition at line 1858 of file mini_d3d12.h.

## ◆ D3D12_COMMAND_QUEUE_PRIORITY

enum D3D12_COMMAND_QUEUE_PRIORITY

Enumerator
D3D12_COMMAND_QUEUE_PRIORITY_NORMAL |
D3D12_COMMAND_QUEUE_PRIORITY_HIGH |
D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME |

Definition at line 1864 of file mini_d3d12.h.

## ◆ D3D12_BLEND

enum D3D12_BLEND

Enumerator
D3D12_BLEND_ZERO |
D3D12_BLEND_ONE |
D3D12_BLEND_SRC_COLOR |
D3D12_BLEND_INV_SRC_COLOR |
D3D12_BLEND_SRC_ALPHA |
D3D12_BLEND_INV_SRC_ALPHA |
D3D12_BLEND_DEST_ALPHA |
D3D12_BLEND_INV_DEST_ALPHA |
D3D12_BLEND_DEST_COLOR |
D3D12_BLEND_INV_DEST_COLOR |
D3D12_BLEND_SRC_ALPHA_SAT |
D3D12_BLEND_BLEND_FACTOR |
D3D12_BLEND_INV_BLEND_FACTOR |
D3D12_BLEND_SRC1_COLOR |
D3D12_BLEND_INV_SRC1_COLOR |
D3D12_BLEND_SRC1_ALPHA |
D3D12_BLEND_INV_SRC1_ALPHA |

Definition at line 1899 of file mini_d3d12.h.

## ◆ D3D12_BLEND_OP

enum D3D12_BLEND_OP

Enumerator
D3D12_BLEND_OP_ADD |
D3D12_BLEND_OP_SUBTRACT |
D3D12_BLEND_OP_REV_SUBTRACT |
D3D12_BLEND_OP_MIN |
D3D12_BLEND_OP_MAX |

Definition at line 1919 of file mini_d3d12.h.

## ◆ D3D12_LOGIC_OP

enum D3D12_LOGIC_OP

Enumerator
D3D12_LOGIC_OP_CLEAR |
D3D12_LOGIC_OP_SET |
D3D12_LOGIC_OP_COPY |
D3D12_LOGIC_OP_COPY_INVERTED |
D3D12_LOGIC_OP_NOOP |
D3D12_LOGIC_OP_INVERT |
D3D12_LOGIC_OP_AND |
D3D12_LOGIC_OP_NAND |
D3D12_LOGIC_OP_OR |
D3D12_LOGIC_OP_NOR |
D3D12_LOGIC_OP_XOR |
D3D12_LOGIC_OP_EQUIV |
D3D12_LOGIC_OP_AND_REVERSE |
D3D12_LOGIC_OP_AND_INVERTED |
D3D12_LOGIC_OP_OR_REVERSE |
D3D12_LOGIC_OP_OR_INVERTED |

Definition at line 1927 of file mini_d3d12.h.

## ◆ D3D12_FILL_MODE

enum D3D12_FILL_MODE

Enumerator
D3D12_FILL_MODE_WIREFRAME |
D3D12_FILL_MODE_SOLID |

Definition at line 1965 of file mini_d3d12.h.

## ◆ D3D12_CULL_MODE

enum D3D12_CULL_MODE

Enumerator
D3D12_CULL_MODE_NONE |
D3D12_CULL_MODE_FRONT |
D3D12_CULL_MODE_BACK |

Definition at line 1970 of file mini_d3d12.h.

## ◆ D3D12_CONSERVATIVE_RASTERIZATION_MODE

enum D3D12_CONSERVATIVE_RASTERIZATION_MODE

Enumerator
D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF |
D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON |

Definition at line 1976 of file mini_d3d12.h.

## ◆ D3D12_DEPTH_WRITE_MASK

enum D3D12_DEPTH_WRITE_MASK

Enumerator
D3D12_DEPTH_WRITE_MASK_ZERO |
D3D12_DEPTH_WRITE_MASK_ALL |

Definition at line 1995 of file mini_d3d12.h.

## ◆ D3D12_COMPARISON_FUNC

enum D3D12_COMPARISON_FUNC

Enumerator
D3D12_COMPARISON_FUNC_NEVER |
D3D12_COMPARISON_FUNC_LESS |
D3D12_COMPARISON_FUNC_EQUAL |
D3D12_COMPARISON_FUNC_LESS_EQUAL |
D3D12_COMPARISON_FUNC_GREATER |
D3D12_COMPARISON_FUNC_NOT_EQUAL |
D3D12_COMPARISON_FUNC_GREATER_EQUAL |
D3D12_COMPARISON_FUNC_ALWAYS |

Definition at line 2000 of file mini_d3d12.h.

## ◆ D3D12_STENCIL_OP

enum D3D12_STENCIL_OP

Enumerator
D3D12_STENCIL_OP_KEEP |
D3D12_STENCIL_OP_ZERO |
D3D12_STENCIL_OP_REPLACE |
D3D12_STENCIL_OP_INCR_SAT |
D3D12_STENCIL_OP_DECR_SAT |
D3D12_STENCIL_OP_INVERT |
D3D12_STENCIL_OP_INCR |
D3D12_STENCIL_OP_DECR |

Definition at line 2011 of file mini_d3d12.h.

## ◆ D3D12_INPUT_CLASSIFICATION

enum D3D12_INPUT_CLASSIFICATION

Enumerator
D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA |
D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA |

Definition at line 2040 of file mini_d3d12.h.

## ◆ D3D12_PIPELINE_STATE_FLAGS

enum D3D12_PIPELINE_STATE_FLAGS

Enumerator
D3D12_PIPELINE_STATE_FLAG_NONE |
D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG |

Definition at line 2060 of file mini_d3d12.h.

## ◆ D3D12_INDEX_BUFFER_STRIP_CUT_VALUE

enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE

Enumerator
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED |
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF |
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF |

Definition at line 2065 of file mini_d3d12.h.

## ◆ D3D12_PRIMITIVE_TOPOLOGY_TYPE

enum D3D12_PRIMITIVE_TOPOLOGY_TYPE

Enumerator
D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED |
D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT |
D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE |
D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE |
D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH |

Definition at line 2071 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_DIMENSION

enum D3D12_RESOURCE_DIMENSION

Enumerator
D3D12_RESOURCE_DIMENSION_UNKNOWN |
D3D12_RESOURCE_DIMENSION_BUFFER |
D3D12_RESOURCE_DIMENSION_TEXTURE1D |
D3D12_RESOURCE_DIMENSION_TEXTURE2D |
D3D12_RESOURCE_DIMENSION_TEXTURE3D |

Definition at line 2122 of file mini_d3d12.h.

## ◆ D3D12_TEXTURE_LAYOUT

enum D3D12_TEXTURE_LAYOUT

Enumerator
D3D12_TEXTURE_LAYOUT_UNKNOWN |
D3D12_TEXTURE_LAYOUT_ROW_MAJOR |
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE |
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE |

Definition at line 2130 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_FLAGS

enum D3D12_RESOURCE_FLAGS

Enumerator
D3D12_RESOURCE_FLAG_NONE |
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET |
D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL |
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS |
D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE |
D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER |
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |

Definition at line 2137 of file mini_d3d12.h.

## ◆ D3D12_CPU_PAGE_PROPERTY

enum D3D12_CPU_PAGE_PROPERTY

Enumerator
D3D12_CPU_PAGE_PROPERTY_UNKNOWN |
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE |
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE |
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK |

Definition at line 2161 of file mini_d3d12.h.

## ◆ D3D12_MEMORY_POOL

enum D3D12_MEMORY_POOL

Enumerator
D3D12_MEMORY_POOL_UNKNOWN |
D3D12_MEMORY_POOL_L0 |
D3D12_MEMORY_POOL_L1 |

Definition at line 2168 of file mini_d3d12.h.

## ◆ D3D12_HEAP_TYPE

enum D3D12_HEAP_TYPE

Enumerator
D3D12_HEAP_TYPE_DEFAULT |
D3D12_HEAP_TYPE_UPLOAD |
D3D12_HEAP_TYPE_READBACK |
D3D12_HEAP_TYPE_CUSTOM |

Definition at line 2174 of file mini_d3d12.h.

## ◆ D3D12_HEAP_FLAGS

enum D3D12_HEAP_FLAGS

Enumerator
D3D12_HEAP_FLAG_NONE |
D3D12_HEAP_FLAG_SHARED |
D3D12_HEAP_FLAG_DENY_BUFFERS |
D3D12_HEAP_FLAG_ALLOW_DISPLAY |
D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER |
D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES |
D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES |
D3D12_HEAP_FLAG_HARDWARE_PROTECTED |
D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH |
D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES |
D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS |
D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES |
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES |

Definition at line 2189 of file mini_d3d12.h.

## ◆ D3D12_TILE_MAPPING_FLAGS

enum D3D12_TILE_MAPPING_FLAGS

Enumerator
D3D12_TILE_MAPPING_FLAG_NONE |
D3D12_TILE_MAPPING_FLAG_NO_HAZARD |

Definition at line 2205 of file mini_d3d12.h.

## ◆ D3D12_TILE_COPY_FLAGS

enum D3D12_TILE_COPY_FLAGS

Enumerator
D3D12_TILE_COPY_FLAG_NONE |
D3D12_TILE_COPY_FLAG_NO_HAZARD |
D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE |
D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER |

Definition at line 2211 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_STATES

enum D3D12_RESOURCE_STATES

Enumerator
D3D12_RESOURCE_STATE_COMMON |
D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER |
D3D12_RESOURCE_STATE_INDEX_BUFFER |
D3D12_RESOURCE_STATE_RENDER_TARGET |
D3D12_RESOURCE_STATE_UNORDERED_ACCESS |
D3D12_RESOURCE_STATE_DEPTH_WRITE |
D3D12_RESOURCE_STATE_DEPTH_READ |
D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE |
D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE |
D3D12_RESOURCE_STATE_STREAM_OUT |
D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT |
D3D12_RESOURCE_STATE_COPY_DEST |
D3D12_RESOURCE_STATE_COPY_SOURCE |
D3D12_RESOURCE_STATE_RESOLVE_DEST |
D3D12_RESOURCE_STATE_RESOLVE_SOURCE |
D3D12_RESOURCE_STATE_GENERIC_READ |
D3D12_RESOURCE_STATE_PRESENT |
D3D12_RESOURCE_STATE_PREDICATION |

Definition at line 2219 of file mini_d3d12.h.

## ◆ D3D12_FEATURE

enum D3D12_FEATURE

Enumerator
D3D12_FEATURE_D3D12_OPTIONS |
D3D12_FEATURE_ARCHITECTURE |
D3D12_FEATURE_FEATURE_LEVELS |
D3D12_FEATURE_FORMAT_SUPPORT |
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS |
D3D12_FEATURE_FORMAT_INFO |
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT |
D3D12_FEATURE_SHADER_MODEL |
D3D12_FEATURE_D3D12_OPTIONS1 |
D3D12_FEATURE_ROOT_SIGNATURE |
D3D12_FEATURE_ARCHITECTURE1 |
D3D12_FEATURE_D3D12_OPTIONS2 |
D3D12_FEATURE_SHADER_CACHE |
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY |

Definition at line 2253 of file mini_d3d12.h.

## ◆ D3D12_CLEAR_FLAGS

enum D3D12_CLEAR_FLAGS

Enumerator
D3D12_CLEAR_FLAG_DEPTH |
D3D12_CLEAR_FLAG_STENCIL |

Definition at line 2270 of file mini_d3d12.h.

## ◆ D3D12_FENCE_FLAGS

enum D3D12_FENCE_FLAGS

Enumerator
D3D12_FENCE_FLAG_NONE |
D3D12_FENCE_FLAG_SHARED |
D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER |

Definition at line 2276 of file mini_d3d12.h.

## ◆ D3D12_DESCRIPTOR_HEAP_TYPE

enum D3D12_DESCRIPTOR_HEAP_TYPE

Enumerator
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV |
D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER |
D3D12_DESCRIPTOR_HEAP_TYPE_RTV |
D3D12_DESCRIPTOR_HEAP_TYPE_DSV |
D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES |

Definition at line 2283 of file mini_d3d12.h.

## ◆ D3D12_DESCRIPTOR_HEAP_FLAGS

enum D3D12_DESCRIPTOR_HEAP_FLAGS

Enumerator
D3D12_DESCRIPTOR_HEAP_FLAG_NONE |
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE |

Definition at line 2291 of file mini_d3d12.h.

## ◆ D3D12_SHADER_COMPONENT_MAPPING

enum D3D12_SHADER_COMPONENT_MAPPING

Enumerator
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 |
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 |
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 |
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 |
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 |
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 |

Definition at line 2296 of file mini_d3d12.h.

## ◆ D3D12_BUFFER_SRV_FLAGS

enum D3D12_BUFFER_SRV_FLAGS

Enumerator
D3D12_BUFFER_SRV_FLAG_NONE |
D3D12_BUFFER_SRV_FLAG_RAW |

Definition at line 2317 of file mini_d3d12.h.

## ◆ D3D12_SRV_DIMENSION

enum D3D12_SRV_DIMENSION

Enumerator
D3D12_SRV_DIMENSION_UNKNOWN |
D3D12_SRV_DIMENSION_BUFFER |
D3D12_SRV_DIMENSION_TEXTURE1D |
D3D12_SRV_DIMENSION_TEXTURE1DARRAY |
D3D12_SRV_DIMENSION_TEXTURE2D |
D3D12_SRV_DIMENSION_TEXTURE2DARRAY |
D3D12_SRV_DIMENSION_TEXTURE2DMS |
D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY |
D3D12_SRV_DIMENSION_TEXTURE3D |
D3D12_SRV_DIMENSION_TEXTURECUBE |
D3D12_SRV_DIMENSION_TEXTURECUBEARRAY |

Definition at line 2389 of file mini_d3d12.h.

## ◆ D3D12_BUFFER_UAV_FLAGS

enum D3D12_BUFFER_UAV_FLAGS

Enumerator
D3D12_BUFFER_UAV_FLAG_NONE |
D3D12_BUFFER_UAV_FLAG_RAW |

Definition at line 2436 of file mini_d3d12.h.

## ◆ D3D12_UAV_DIMENSION

enum D3D12_UAV_DIMENSION

Enumerator
D3D12_UAV_DIMENSION_UNKNOWN |
D3D12_UAV_DIMENSION_BUFFER |
D3D12_UAV_DIMENSION_TEXTURE1D |
D3D12_UAV_DIMENSION_TEXTURE1DARRAY |
D3D12_UAV_DIMENSION_TEXTURE2D |
D3D12_UAV_DIMENSION_TEXTURE2DARRAY |
D3D12_UAV_DIMENSION_TEXTURE3D |

Definition at line 2478 of file mini_d3d12.h.

## ◆ D3D12_RTV_DIMENSION

enum D3D12_RTV_DIMENSION

Enumerator
D3D12_RTV_DIMENSION_UNKNOWN |
D3D12_RTV_DIMENSION_BUFFER |
D3D12_RTV_DIMENSION_TEXTURE1D |
D3D12_RTV_DIMENSION_TEXTURE1DARRAY |
D3D12_RTV_DIMENSION_TEXTURE2D |
D3D12_RTV_DIMENSION_TEXTURE2DARRAY |
D3D12_RTV_DIMENSION_TEXTURE2DMS |
D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY |
D3D12_RTV_DIMENSION_TEXTURE3D |

Definition at line 2543 of file mini_d3d12.h.

## ◆ D3D12_DSV_FLAGS

enum D3D12_DSV_FLAGS

Enumerator
D3D12_DSV_FLAG_NONE |
D3D12_DSV_FLAG_READ_ONLY_DEPTH |
D3D12_DSV_FLAG_READ_ONLY_STENCIL |

Definition at line 2599 of file mini_d3d12.h.

## ◆ D3D12_DSV_DIMENSION

enum D3D12_DSV_DIMENSION

Enumerator
D3D12_DSV_DIMENSION_UNKNOWN |
D3D12_DSV_DIMENSION_TEXTURE1D |
D3D12_DSV_DIMENSION_TEXTURE1DARRAY |
D3D12_DSV_DIMENSION_TEXTURE2D |
D3D12_DSV_DIMENSION_TEXTURE2DARRAY |
D3D12_DSV_DIMENSION_TEXTURE2DMS |
D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY |

Definition at line 2606 of file mini_d3d12.h.

## ◆ D3D12_FILTER

enum D3D12_FILTER

Enumerator
D3D12_FILTER_MIN_MAG_MIP_POINT |
D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR |
D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT |
D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MIN_MAG_MIP_LINEAR |
D3D12_FILTER_ANISOTROPIC |
D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT |
D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR |
D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT |
D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR |
D3D12_FILTER_COMPARISON_ANISOTROPIC |
D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT |
D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR |
D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT |
D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR |
D3D12_FILTER_MINIMUM_ANISOTROPIC |
D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT |
D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR |
D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT |
D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR |
D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT |
D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR |
D3D12_FILTER_MAXIMUM_ANISOTROPIC |

Definition at line 2630 of file mini_d3d12.h.

## ◆ D3D12_TEXTURE_ADDRESS_MODE

enum D3D12_TEXTURE_ADDRESS_MODE

Enumerator
D3D12_TEXTURE_ADDRESS_MODE_WRAP |
D3D12_TEXTURE_ADDRESS_MODE_MIRROR |
D3D12_TEXTURE_ADDRESS_MODE_CLAMP |
D3D12_TEXTURE_ADDRESS_MODE_BORDER |
D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE |

Definition at line 2669 of file mini_d3d12.h.

## ◆ D3D12_QUERY_HEAP_TYPE

enum D3D12_QUERY_HEAP_TYPE

Enumerator
D3D12_QUERY_HEAP_TYPE_OCCLUSION |
D3D12_QUERY_HEAP_TYPE_TIMESTAMP |
D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS |
D3D12_QUERY_HEAP_TYPE_SO_STATISTICS |

Definition at line 2719 of file mini_d3d12.h.

## ◆ D3D12_INDIRECT_ARGUMENT_TYPE

enum D3D12_INDIRECT_ARGUMENT_TYPE

Enumerator
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW |
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED |
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH |
D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW |
D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW |
D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT |
D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW |
D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW |
D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW |

Definition at line 2732 of file mini_d3d12.h.

## ◆ D3D12_TILE_RANGE_FLAGS

enum D3D12_TILE_RANGE_FLAGS

Enumerator
D3D12_TILE_RANGE_FLAG_NONE |
D3D12_TILE_RANGE_FLAG_NULL |
D3D12_TILE_RANGE_FLAG_SKIP |
D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE |

Definition at line 2814 of file mini_d3d12.h.

## ◆ D3D12_TEXTURE_COPY_TYPE

enum D3D12_TEXTURE_COPY_TYPE

Enumerator
D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX |
D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT |

Definition at line 2821 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_BARRIER_FLAGS

enum D3D12_RESOURCE_BARRIER_FLAGS

Enumerator
D3D12_RESOURCE_BARRIER_FLAG_NONE |
D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY |
D3D12_RESOURCE_BARRIER_FLAG_END_ONLY |

Definition at line 2872 of file mini_d3d12.h.

## ◆ D3D12_RESOURCE_BARRIER_TYPE

enum D3D12_RESOURCE_BARRIER_TYPE

Enumerator
D3D12_RESOURCE_BARRIER_TYPE_TRANSITION |
D3D12_RESOURCE_BARRIER_TYPE_ALIASING |
D3D12_RESOURCE_BARRIER_TYPE_UAV |

Definition at line 2879 of file mini_d3d12.h.

## ◆ D3D12_QUERY_TYPE

enum D3D12_QUERY_TYPE

Enumerator
D3D12_QUERY_TYPE_OCCLUSION |
D3D12_QUERY_TYPE_BINARY_OCCLUSION |
D3D12_QUERY_TYPE_TIMESTAMP |
D3D12_QUERY_TYPE_PIPELINE_STATISTICS |
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 |
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 |
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 |
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 |

Definition at line 2915 of file mini_d3d12.h.

## ◆ D3D12_PREDICATION_OP

enum D3D12_PREDICATION_OP

Enumerator
D3D12_PREDICATION_OP_EQUAL_ZERO |
D3D12_PREDICATION_OP_NOT_EQUAL_ZERO |

Definition at line 2926 of file mini_d3d12.h.

## ◆ D3D12_ROOT_SIGNATURE_FLAGS

enum D3D12_ROOT_SIGNATURE_FLAGS

Enumerator
D3D12_ROOT_SIGNATURE_FLAG_NONE |
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |
D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS |
D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS |
D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS |
D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS |
D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS |
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT |

Definition at line 2931 of file mini_d3d12.h.

## ◆ D3D12_ROOT_PARAMETER_TYPE

enum D3D12_ROOT_PARAMETER_TYPE

Enumerator
D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE |
D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS |
D3D12_ROOT_PARAMETER_TYPE_CBV |
D3D12_ROOT_PARAMETER_TYPE_SRV |
D3D12_ROOT_PARAMETER_TYPE_UAV |

Definition at line 2942 of file mini_d3d12.h.

## ◆ D3D12_DESCRIPTOR_RANGE_TYPE

enum D3D12_DESCRIPTOR_RANGE_TYPE

Enumerator
D3D12_DESCRIPTOR_RANGE_TYPE_SRV |
D3D12_DESCRIPTOR_RANGE_TYPE_UAV |
D3D12_DESCRIPTOR_RANGE_TYPE_CBV |
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER |

Definition at line 2950 of file mini_d3d12.h.

## ◆ D3D12_SHADER_VISIBILITY

enum D3D12_SHADER_VISIBILITY

Enumerator
D3D12_SHADER_VISIBILITY_ALL |
D3D12_SHADER_VISIBILITY_VERTEX |
D3D12_SHADER_VISIBILITY_HULL |
D3D12_SHADER_VISIBILITY_DOMAIN |
D3D12_SHADER_VISIBILITY_GEOMETRY |
D3D12_SHADER_VISIBILITY_PIXEL |

Definition at line 2981 of file mini_d3d12.h.

## ◆ D3D12_STATIC_BORDER_COLOR

enum D3D12_STATIC_BORDER_COLOR

Enumerator
D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK |
D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK |
D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE |

Definition at line 3001 of file mini_d3d12.h.

## ◆ D3D12_DESCRIPTOR_RANGE_FLAGS

enum D3D12_DESCRIPTOR_RANGE_FLAGS

Enumerator
D3D12_DESCRIPTOR_RANGE_FLAG_NONE |
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE |
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE |
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE |
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC |

Definition at line 3031 of file mini_d3d12.h.

## ◆ D3D12_ROOT_DESCRIPTOR_FLAGS

enum D3D12_ROOT_DESCRIPTOR_FLAGS

Enumerator
D3D12_ROOT_DESCRIPTOR_FLAG_NONE |
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE |
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE |
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC |

Definition at line 3054 of file mini_d3d12.h.

## ◆ D3D_ROOT_SIGNATURE_VERSION

enum D3D_ROOT_SIGNATURE_VERSION

Enumerator
D3D_ROOT_SIGNATURE_VERSION_1 |
D3D_ROOT_SIGNATURE_VERSION_1_0 |
D3D_ROOT_SIGNATURE_VERSION_1_1 |

Definition at line 3086 of file mini_d3d12.h.

## ◆ DXGI_ADAPTER_FLAG

enum DXGI_ADAPTER_FLAG

Enumerator
DXGI_ADAPTER_FLAG_NONE |
DXGI_ADAPTER_FLAG_REMOTE |
DXGI_ADAPTER_FLAG_SOFTWARE |
DXGI_ADAPTER_FLAG_FORCE_DWORD |

Definition at line 5945 of file mini_d3d12.h.

## Function Documentation

## ◆ _Return_type_success_() [1/2]

typedef _Return_type_success_ | ( | return >= | 0 | ) |

## ◆ DECLARE_HANDLE() [1/2]

DECLARE_HANDLE | ( | HWND |  | ) |

## ◆ DECLARE_HANDLE() [2/2]

DECLARE_HANDLE | ( | HINSTANCE |  | ) |

## ◆ _Return_type_success_() [2/2]

typedef _Return_type_success_ | ( | return | = `=0` | ) |

## ◆ DECLARE_INTERFACE()

DECLARE_INTERFACE | ( | ID3DInclude |  | ) |

Definition at line 1202 of file mini_d3d12.h.

References PURE, STDMETHOD, and THIS_.

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [1/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_COMMAND_QUEUE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [2/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_PIPELINE_STATE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [3/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_RESOURCE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [4/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_TILE_MAPPING_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [5/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_TILE_COPY_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [6/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_CLEAR_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [7/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_FENCE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [8/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_BUFFER_SRV_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [9/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_BUFFER_UAV_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [10/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_DSV_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [11/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_DESCRIPTOR_HEAP_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [12/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_HEAP_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [13/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_RESOURCE_STATES |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [14/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_RESOURCE_BARRIER_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [15/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_ROOT_SIGNATURE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [16/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_DESCRIPTOR_RANGE_FLAGS |  | ) |

## ◆ DEFINE_ENUM_FLAG_OPERATORS() [17/17]

DEFINE_ENUM_FLAG_OPERATORS | ( | D3D12_ROOT_DESCRIPTOR_FLAGS |  | ) |

## ◆ DEFINE_GUID() [1/39]

DEFINE_GUID | ( | IID_ID3D12Object | ,
|  | 0xc4fec28f | ,
|  | 0x7966 | ,
|  | 0x4e95 | ,
|  | 0x9f | ,
|  | 0x94 | ,
|  | 0xf4 | ,
|  | 0x31 | ,
|  | 0xcb | ,
|  | 0x56 | ,
|  | 0xc3 | ,
|  | 0xb8 |
| ) |  |

## ◆ DEFINE_GUID() [2/39]

DEFINE_GUID | ( | IID_ID3D12DeviceChild | ,
|  | 0x905db94b | ,
|  | 0xa00c | ,
|  | 0x4140 | ,
|  | 0x9d | ,
|  | 0xf5 | ,
|  | 0x2b | ,
|  | 0x64 | ,
|  | 0xca | ,
|  | 0x9e | ,
|  | 0xa3 | ,
|  | 0x57 |
| ) |  |

## ◆ DEFINE_GUID() [3/39]

DEFINE_GUID | ( | IID_ID3D12RootSignature | ,
|  | 0xc54a6b66 | ,
|  | 0x72df | ,
|  | 0x4ee8 | ,
|  | 0x8b | ,
|  | 0xe5 | ,
|  | 0xa9 | ,
|  | 0x46 | ,
|  | 0xa1 | ,
|  | 0x42 | ,
|  | 0x92 | ,
|  | 0x14 |
| ) |  |

## ◆ DEFINE_GUID() [4/39]

DEFINE_GUID | ( | IID_ID3D12RootSignatureDeserializer | ,
|  | 0x34AB647B | ,
|  | 0x3CC8 | ,
|  | 0x46AC | ,
|  | 0x84 | ,
|  | 0x1B | ,
|  | 0xC0 | ,
|  | 0x96 | ,
|  | 0x56 | ,
|  | 0x45 | ,
|  | 0xC0 | ,
|  | 0x46 |
| ) |  |

## ◆ DEFINE_GUID() [5/39]

DEFINE_GUID | ( | IID_ID3D12VersionedRootSignatureDeserializer | ,
|  | 0x7F91CE67 | ,
|  | 0x090C | ,
|  | 0x4BB7 | ,
|  | 0xB7 | ,
|  | 0x8E | ,
|  | 0xED | ,
|  | 0x8F | ,
|  | 0xF2 | ,
|  | 0xE3 | ,
|  | 0x1D | ,
|  | 0xA0 |
| ) |  |

## ◆ DEFINE_GUID() [6/39]

DEFINE_GUID | ( | IID_ID3D12Pageable | ,
|  | 0x63ee58fb | ,
|  | 0x1268 | ,
|  | 0x4835 | ,
|  | 0x86 | ,
|  | 0xda | ,
|  | 0xf0 | ,
|  | 0x08 | ,
|  | 0xce | ,
|  | 0x62 | ,
|  | 0xf0 | ,
|  | 0xd6 |
| ) |  |

## ◆ DEFINE_GUID() [7/39]

DEFINE_GUID | ( | IID_ID3D12Heap | ,
|  | 0x6b3b2502 | ,
|  | 0x6e51 | ,
|  | 0x45b3 | ,
|  | 0x90 | ,
|  | 0xee | ,
|  | 0x98 | ,
|  | 0x84 | ,
|  | 0x26 | ,
|  | 0x5e | ,
|  | 0x8d | ,
|  | 0xf3 |
| ) |  |

## ◆ DEFINE_GUID() [8/39]

DEFINE_GUID | ( | IID_ID3D12Resource | ,
|  | 0x696442be | ,
|  | 0xa72e | ,
|  | 0x4059 | ,
|  | 0xbc | ,
|  | 0x79 | ,
|  | 0x5b | ,
|  | 0x5c | ,
|  | 0x98 | ,
|  | 0x04 | ,
|  | 0x0f | ,
|  | 0xad |
| ) |  |

## ◆ DEFINE_GUID() [9/39]

DEFINE_GUID | ( | IID_ID3D12CommandAllocator | ,
|  | 0x6102dee4 | ,
|  | 0xaf59 | ,
|  | 0x4b09 | ,
|  | 0xb9 | ,
|  | 0x99 | ,
|  | 0xb4 | ,
|  | 0x4d | ,
|  | 0x73 | ,
|  | 0xf0 | ,
|  | 0x9b | ,
|  | 0x24 |
| ) |  |

## ◆ DEFINE_GUID() [10/39]

DEFINE_GUID | ( | IID_ID3D12Fence | ,
|  | 0x0a753dcf | ,
|  | 0xc4d8 | ,
|  | 0x4b91 | ,
|  | 0xad | ,
|  | 0xf6 | ,
|  | 0xbe | ,
|  | 0x5a | ,
|  | 0x60 | ,
|  | 0xd9 | ,
|  | 0x5a | ,
|  | 0x76 |
| ) |  |

## ◆ DEFINE_GUID() [11/39]

DEFINE_GUID | ( | IID_ID3D12PipelineState | ,
|  | 0x765a30f3 | ,
|  | 0xf624 | ,
|  | 0x4c6f | ,
|  | 0xa8 | ,
|  | 0x28 | ,
|  | 0xac | ,
|  | 0xe9 | ,
|  | 0x48 | ,
|  | 0x62 | ,
|  | 0x24 | ,
|  | 0x45 |
| ) |  |

## ◆ DEFINE_GUID() [12/39]

DEFINE_GUID | ( | IID_ID3D12DescriptorHeap | ,
|  | 0x8efb471d | ,
|  | 0x616c | ,
|  | 0x4f49 | ,
|  | 0x90 | ,
|  | 0xf7 | ,
|  | 0x12 | ,
|  | 0x7b | ,
|  | 0xb7 | ,
|  | 0x63 | ,
|  | 0xfa | ,
|  | 0x51 |
| ) |  |

## ◆ DEFINE_GUID() [13/39]

DEFINE_GUID | ( | IID_ID3D12QueryHeap | ,
|  | 0x0d9658ae | ,
|  | 0xed45 | ,
|  | 0x469e | ,
|  | 0xa6 | ,
|  | 0x1d | ,
|  | 0x97 | ,
|  | 0x0e | ,
|  | 0xc5 | ,
|  | 0x83 | ,
|  | 0xca | ,
|  | 0xb4 |
| ) |  |

## ◆ DEFINE_GUID() [14/39]

DEFINE_GUID | ( | IID_ID3D12CommandSignature | ,
|  | 0xc36a797c | ,
|  | 0xec80 | ,
|  | 0x4f0a | ,
|  | 0x89 | ,
|  | 0x85 | ,
|  | 0xa7 | ,
|  | 0xb2 | ,
|  | 0x47 | ,
|  | 0x50 | ,
|  | 0x82 | ,
|  | 0xd1 |
| ) |  |

## ◆ DEFINE_GUID() [15/39]

DEFINE_GUID | ( | IID_ID3D12CommandList | ,
|  | 0x7116d91c | ,
|  | 0xe7e4 | ,
|  | 0x47ce | ,
|  | 0xb8 | ,
|  | 0xc6 | ,
|  | 0xec | ,
|  | 0x81 | ,
|  | 0x68 | ,
|  | 0xf4 | ,
|  | 0x37 | ,
|  | 0xe5 |
| ) |  |

## ◆ DEFINE_GUID() [16/39]

DEFINE_GUID | ( | IID_ID3D12GraphicsCommandList | ,
|  | 0x5b160d0f | ,
|  | 0xac1b | ,
|  | 0x4185 | ,
|  | 0x8b | ,
|  | 0xa8 | ,
|  | 0xb3 | ,
|  | 0xae | ,
|  | 0x42 | ,
|  | 0xa5 | ,
|  | 0xa4 | ,
|  | 0x55 |
| ) |  |

## ◆ DEFINE_GUID() [17/39]

DEFINE_GUID | ( | IID_ID3D12GraphicsCommandList1 | ,
|  | 0x553103fb | ,
|  | 0x1fe7 | ,
|  | 0x4557 | ,
|  | 0xbb | ,
|  | 0x38 | ,
|  | 0x94 | ,
|  | 0x6d | ,
|  | 0x7d | ,
|  | 0x0e | ,
|  | 0x7c | ,
|  | 0xa7 |
| ) |  |

## ◆ DEFINE_GUID() [18/39]

DEFINE_GUID | ( | IID_ID3D12CommandQueue | ,
|  | 0x0ec870a6 | ,
|  | 0x5d7e | ,
|  | 0x4c22 | ,
|  | 0x8c | ,
|  | 0xfc | ,
|  | 0x5b | ,
|  | 0xaa | ,
|  | 0xe0 | ,
|  | 0x76 | ,
|  | 0x16 | ,
|  | 0xed |
| ) |  |

## ◆ DEFINE_GUID() [19/39]

DEFINE_GUID | ( | IID_ID3D12Device | ,
|  | 0x189819f1 | ,
|  | 0x1db6 | ,
|  | 0x4b57 | ,
|  | 0xbe | ,
|  | 0x54 | ,
|  | 0x18 | ,
|  | 0x21 | ,
|  | 0x33 | ,
|  | 0x9b | ,
|  | 0x85 | ,
|  | 0xf7 |
| ) |  |

## ◆ DEFINE_GUID() [20/39]

DEFINE_GUID | ( | IID_ID3D12PipelineLibrary | ,
|  | 0xc64226a8 | ,
|  | 0x9201 | ,
|  | 0x46af | ,
|  | 0xb4 | ,
|  | 0xcc | ,
|  | 0x53 | ,
|  | 0xfb | ,
|  | 0x9f | ,
|  | 0xf7 | ,
|  | 0x41 | ,
|  | 0x4f |
| ) |  |

## ◆ DEFINE_GUID() [21/39]

DEFINE_GUID | ( | IID_ID3D12PipelineLibrary1 | ,
|  | 0x80eabf42 | ,
|  | 0x2568 | ,
|  | 0x4e5e | ,
|  | 0xbd | ,
|  | 0x82 | ,
|  | 0xc3 | ,
|  | 0x7f | ,
|  | 0x86 | ,
|  | 0x96 | ,
|  | 0x1d | ,
|  | 0xc3 |
| ) |  |

## ◆ DEFINE_GUID() [22/39]

DEFINE_GUID | ( | IID_ID3D12Device1 | ,
|  | 0x77acce80 | ,
|  | 0x638e | ,
|  | 0x4e65 | ,
|  | 0x88 | ,
|  | 0x95 | ,
|  | 0xc1 | ,
|  | 0xf2 | ,
|  | 0x33 | ,
|  | 0x86 | ,
|  | 0x86 | ,
|  | 0x3e |
| ) |  |

## ◆ DEFINE_GUID() [23/39]

DEFINE_GUID | ( | IID_ID3D12Device2 | ,
|  | 0x30baa41e | ,
|  | 0xb15b | ,
|  | 0x475c | ,
|  | 0xa0 | ,
|  | 0xbb | ,
|  | 0x1a | ,
|  | 0xf5 | ,
|  | 0xc5 | ,
|  | 0xb6 | ,
|  | 0x43 | ,
|  | 0x28 |
| ) |  |

## ◆ DEFINE_GUID() [24/39]

DEFINE_GUID | ( | IID_ID3D12Tools | ,
|  | 0x7071e1f0 | ,
|  | 0xe84b | ,
|  | 0x4b33 | ,
|  | 0x97 | ,
|  | 0x4f | ,
|  | 0x12 | ,
|  | 0xfa | ,
|  | 0x49 | ,
|  | 0xde | ,
|  | 0x65 | ,
|  | 0xc5 |
| ) |  |

## ◆ DEFINE_GUID() [25/39]

DEFINE_GUID | ( | IID_ID3D12Debug | ,
|  | 0x344488b7 | ,
|  | 0x6846 | ,
|  | 0x474b | ,
|  | 0xb9 | ,
|  | 0x89 | ,
|  | 0xf0 | ,
|  | 0x27 | ,
|  | 0x44 | ,
|  | 0x82 | ,
|  | 0x45 | ,
|  | 0xe0 |
| ) |  |

## ◆ DEFINE_GUID() [26/39]

DEFINE_GUID | ( | IID_IDXGIObject | ,
|  | 0xaec22fb8 | ,
|  | 0x76f3 | ,
|  | 0x4639 | ,
|  | 0x9b | ,
|  | 0xe0 | ,
|  | 0x28 | ,
|  | 0xeb | ,
|  | 0x43 | ,
|  | 0xa6 | ,
|  | 0x7a | ,
|  | 0x2e |
| ) |  |

## ◆ DEFINE_GUID() [27/39]

DEFINE_GUID | ( | IID_IDXGIDeviceSubObject | ,
|  | 0x3d3e0379 | ,
|  | 0xf9de | ,
|  | 0x4d58 | ,
|  | 0xbb | ,
|  | 0x6c | ,
|  | 0x18 | ,
|  | 0xd6 | ,
|  | 0x29 | ,
|  | 0x92 | ,
|  | 0xf1 | ,
|  | 0xa6 |
| ) |  |

## ◆ DEFINE_GUID() [28/39]

DEFINE_GUID | ( | IID_IDXGIResource | ,
|  | 0x035f3ab4 | ,
|  | 0x482e | ,
|  | 0x4e50 | ,
|  | 0xb4 | ,
|  | 0x1f | ,
|  | 0x8a | ,
|  | 0x7f | ,
|  | 0x8b | ,
|  | 0xd8 | ,
|  | 0x96 | ,
|  | 0x0b |
| ) |  |

## ◆ DEFINE_GUID() [29/39]

DEFINE_GUID | ( | IID_IDXGIKeyedMutex | ,
|  | 0x9d8e1289 | ,
|  | 0xd7b3 | ,
|  | 0x465f | ,
|  | 0x81 | ,
|  | 0x26 | ,
|  | 0x25 | ,
|  | 0x0e | ,
|  | 0x34 | ,
|  | 0x9a | ,
|  | 0xf8 | ,
|  | 0x5d |
| ) |  |

## ◆ DEFINE_GUID() [30/39]

DEFINE_GUID | ( | IID_IDXGISurface | ,
|  | 0xcafcb56c | ,
|  | 0x6ac3 | ,
|  | 0x4889 | ,
|  | 0xbf | ,
|  | 0x47 | ,
|  | 0x9e | ,
|  | 0x23 | ,
|  | 0xbb | ,
|  | 0xd2 | ,
|  | 0x60 | ,
|  | 0xec |
| ) |  |

## ◆ DEFINE_GUID() [31/39]

DEFINE_GUID | ( | IID_IDXGISurface1 | ,
|  | 0x4AE63092 | ,
|  | 0x6327 | ,
|  | 0x4c1b | ,
|  | 0x80 | ,
|  | 0xAE | ,
|  | 0xBF | ,
|  | 0xE1 | ,
|  | 0x2E | ,
|  | 0xA3 | ,
|  | 0x2B | ,
|  | 0x86 |
| ) |  |

## ◆ DEFINE_GUID() [32/39]

DEFINE_GUID | ( | IID_IDXGIAdapter | ,
|  | 0x2411e7e1 | ,
|  | 0x12ac | ,
|  | 0x4ccf | ,
|  | 0xbd | ,
|  | 0x14 | ,
|  | 0x97 | ,
|  | 0x98 | ,
|  | 0xe8 | ,
|  | 0x53 | ,
|  | 0x4d | ,
|  | 0xc0 |
| ) |  |

## ◆ DEFINE_GUID() [33/39]

DEFINE_GUID | ( | IID_IDXGIOutput | ,
|  | 0xae02eedb | ,
|  | 0xc735 | ,
|  | 0x4690 | ,
|  | 0x8d | ,
|  | 0x52 | ,
|  | 0x5a | ,
|  | 0x8d | ,
|  | 0xc2 | ,
|  | 0x02 | ,
|  | 0x13 | ,
|  | 0xaa |
| ) |  |

## ◆ DEFINE_GUID() [34/39]

DEFINE_GUID | ( | IID_IDXGISwapChain | ,
|  | 0x310d36a0 | ,
|  | 0xd2e7 | ,
|  | 0x4c0a | ,
|  | 0xaa | ,
|  | 0x04 | ,
|  | 0x6a | ,
|  | 0x9d | ,
|  | 0x23 | ,
|  | 0xb8 | ,
|  | 0x88 | ,
|  | 0x6a |
| ) |  |

## ◆ DEFINE_GUID() [35/39]

DEFINE_GUID | ( | IID_IDXGIFactory | ,
|  | 0x7b7166ec | ,
|  | 0x21c7 | ,
|  | 0x44ae | ,
|  | 0xb2 | ,
|  | 0x1a | ,
|  | 0xc9 | ,
|  | 0xae | ,
|  | 0x32 | ,
|  | 0x1a | ,
|  | 0xe3 | ,
|  | 0x69 |
| ) |  |

## ◆ DEFINE_GUID() [36/39]

DEFINE_GUID | ( | IID_IDXGIDevice | ,
|  | 0x54ec77fa | ,
|  | 0x1377 | ,
|  | 0x44e6 | ,
|  | 0x8c | ,
|  | 0x32 | ,
|  | 0x88 | ,
|  | 0xfd | ,
|  | 0x5f | ,
|  | 0x44 | ,
|  | 0xc8 | ,
|  | 0x4c |
| ) |  |

## ◆ DEFINE_GUID() [37/39]

DEFINE_GUID | ( | IID_IDXGIFactory1 | ,
|  | 0x770aae78 | ,
|  | 0xf26f | ,
|  | 0x4dba | ,
|  | 0xa8 | ,
|  | 0x29 | ,
|  | 0x25 | ,
|  | 0x3c | ,
|  | 0x83 | ,
|  | 0xd1 | ,
|  | 0xb3 | ,
|  | 0x87 |
| ) |  |

## ◆ DEFINE_GUID() [38/39]

DEFINE_GUID | ( | IID_IDXGIAdapter1 | ,
|  | 0x29038f61 | ,
|  | 0x3839 | ,
|  | 0x4626 | ,
|  | 0x91 | ,
|  | 0xfd | ,
|  | 0x08 | ,
|  | 0x68 | ,
|  | 0x79 | ,
|  | 0x01 | ,
|  | 0x1a | ,
|  | 0x05 |
| ) |  |

## ◆ DEFINE_GUID() [39/39]

DEFINE_GUID | ( | IID_IDXGIDevice1 | ,
|  | 0x77db970f | ,
|  | 0x6276 | ,
|  | 0x48ba | ,
|  | 0xba | ,
|  | 0x28 | ,
|  | 0x07 | ,
|  | 0x01 | ,
|  | 0x43 | ,
|  | 0xb4 | ,
|  | 0x39 | ,
|  | 0x2c |
| ) |  |

## ◆ CloseHandle()

WINBASEAPI BOOL WINAPI CloseHandle | ( | _In_ _Post_ptr_invalid_ HANDLE | hObject | ) |

## ◆ CreateEventA()

WINBASEAPI _Ret_maybenull_ HANDLE WINAPI CreateEventA | ( | _In_opt_ LPSECURITY_ATTRIBUTES | lpEventAttributes,
|  | _In_ BOOL | bManualReset,
|  | _In_ BOOL | bInitialState,
|  | _In_opt_ LPCSTR | lpName
| ) |  |

## ◆ CreateEventW()

WINBASEAPI _Ret_maybenull_ HANDLE WINAPI CreateEventW | ( | _In_opt_ LPSECURITY_ATTRIBUTES | lpEventAttributes,
|  | _In_ BOOL | bManualReset,
|  | _In_ BOOL | bInitialState,
|  | _In_opt_ LPCWSTR | lpName
| ) |  |

## ◆ WaitForSingleObject()

WINBASEAPI DWORD WINAPI WaitForSingleObject | ( | _In_ HANDLE | hHandle,
|  | _In_ DWORD | dwMilliseconds
| ) |  |

## Variable Documentation

## ◆ IID_IUnknown

EXTERN_C const IID IID_IUnknown

Definition at line 824 of file mini_d3d12.h.

## ◆ IID_ID3D12Resource

EXTERN_C const IID IID_ID3D12Resource

Definition at line 3108 of file mini_d3d12.h.

## ◆ IID_ID3D12CommandAllocator

EXTERN_C const IID IID_ID3D12CommandAllocator

Definition at line 3307 of file mini_d3d12.h.

## ◆ IID_ID3D12CommandList

EXTERN_C const IID IID_ID3D12CommandList

Definition at line 3419 of file mini_d3d12.h.

## ◆ IID_ID3D12GraphicsCommandList

EXTERN_C const IID IID_ID3D12GraphicsCommandList

Definition at line 3531 of file mini_d3d12.h.

## ◆ IID_ID3D12CommandQueue

EXTERN_C const IID IID_ID3D12CommandQueue

Definition at line 4343 of file mini_d3d12.h.

## ◆ IID_ID3D12Device

EXTERN_C const IID IID_ID3D12Device

Definition at line 4616 of file mini_d3d12.h.

## ◆ IID_ID3D12Fence

EXTERN_C const IID IID_ID3D12Fence

Definition at line 5289 of file mini_d3d12.h.

## ◆ IID_ID3D12PipelineState

EXTERN_C const IID IID_ID3D12PipelineState

Definition at line 5425 of file mini_d3d12.h.

## ◆ IID_ID3D12DescriptorHeap

EXTERN_C const IID IID_ID3D12DescriptorHeap

Definition at line 5539 of file mini_d3d12.h.

## ◆ IID_ID3D12QueryHeap

EXTERN_C const IID IID_ID3D12QueryHeap

Definition at line 5669 of file mini_d3d12.h.

## ◆ IID_ID3D12Debug

EXTERN_C const IID IID_ID3D12Debug

Definition at line 5825 of file mini_d3d12.h.

## ◆ IID_IDXGIObject

EXTERN_C const IID IID_IDXGIObject

Definition at line 5973 of file mini_d3d12.h.

## ◆ IID_IDXGIFactory

EXTERN_C const IID IID_IDXGIFactory

Definition at line 6105 of file mini_d3d12.h.

## ◆ IID_IDXGIAdapter

EXTERN_C const IID IID_IDXGIAdapter

Definition at line 6289 of file mini_d3d12.h.

## ◆ IID_IDXGIFactory1

EXTERN_C const IID IID_IDXGIFactory1

Definition at line 6439 of file mini_d3d12.h.

## ◆ IID_IDXGIAdapter1

EXTERN_C const IID IID_IDXGIAdapter1

Definition at line 6619 of file mini_d3d12.h.