Halide 22.0.0 Halide compiler and libraries

ID3D12GraphicsCommandListVtbl Member List

This is the complete list of members for ID3D12GraphicsCommandListVtbl, including all inherited members.

_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports | ID3D12GraphicsCommandListVtbl |
_In_range_(0, D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumViewports) const D3D12_VIEWPORT *pViewports) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumRects) const D3D12_RECT *pRects) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumDescriptorHeaps) ID3D12DescriptorHeap *const *ppDescriptorHeaps) | ID3D12GraphicsCommandListVtbl |
_In_reads_(Num32BitValuesToSet *sizeof(UINT)) const void *pSrcData | ID3D12GraphicsCommandListVtbl |
_In_reads_(Num32BitValuesToSet *sizeof(UINT)) const void *pSrcData | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumRects) const D3D12_RECT *pRects) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumRects) const D3D12_RECT *pRects) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumRects) const D3D12_RECT *pRects) | ID3D12GraphicsCommandListVtbl |
_In_reads_(NumRects) const D3D12_RECT *pRects) | ID3D12GraphicsCommandListVtbl |
_In_reads_bytes_opt_(DataSize) const void *pData) | ID3D12GraphicsCommandListVtbl |
_In_reads_bytes_opt_(Size) const void *pData | ID3D12GraphicsCommandListVtbl |
_In_reads_bytes_opt_(Size) const void *pData | ID3D12GraphicsCommandListVtbl |
_In_reads_opt_(NumViews) const D3D12_VERTEX_BUFFER_VIEW *pViews) | ID3D12GraphicsCommandListVtbl |
_In_reads_opt_(NumViews) const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews) | ID3D12GraphicsCommandListVtbl |
AlignedBufferOffset | ID3D12GraphicsCommandListVtbl |
AlignedDestinationBufferOffset | ID3D12GraphicsCommandListVtbl |
ArgumentBufferOffset | ID3D12GraphicsCommandListVtbl |
BaseDescriptor | ID3D12GraphicsCommandListVtbl |
BaseVertexLocation | ID3D12GraphicsCommandListVtbl |
BEGIN_INTERFACE(ID3D12GraphicsCommandList *This, REFIID riid, _COM_Outptr_ void **ppvObject) | ID3D12GraphicsCommandListVtbl |
BlendFactor | ID3D12GraphicsCommandListVtbl |
BufferLocation | ID3D12GraphicsCommandListVtbl |
BufferStartOffsetInBytes | ID3D12GraphicsCommandListVtbl |
ClearFlags | ID3D12GraphicsCommandListVtbl |
ColorRGBA | ID3D12GraphicsCommandListVtbl |
CountBufferOffset | ID3D12GraphicsCommandListVtbl |
DataSize | ID3D12GraphicsCommandListVtbl |
Depth | ID3D12GraphicsCommandListVtbl |
DepthStencilView | ID3D12GraphicsCommandListVtbl |
DestOffsetIn32BitValues | ID3D12GraphicsCommandListVtbl |
DstOffset | ID3D12GraphicsCommandListVtbl |
DstSubresource | ID3D12GraphicsCommandListVtbl |
DstX | ID3D12GraphicsCommandListVtbl |
DstY | ID3D12GraphicsCommandListVtbl |
DstZ | ID3D12GraphicsCommandListVtbl |
Flags | ID3D12GraphicsCommandListVtbl |
Format | ID3D12GraphicsCommandListVtbl |
guid | ID3D12GraphicsCommandListVtbl |
Index | ID3D12GraphicsCommandListVtbl |
IndexCountPerInstance | ID3D12GraphicsCommandListVtbl |
InstanceCount | ID3D12GraphicsCommandListVtbl |
MaxCommandCount | ID3D12GraphicsCommandListVtbl |
Metadata | ID3D12GraphicsCommandListVtbl |
Name | ID3D12GraphicsCommandListVtbl |
Num32BitValuesToSet | ID3D12GraphicsCommandListVtbl |
NumBarriers | ID3D12GraphicsCommandListVtbl |
NumBytes | ID3D12GraphicsCommandListVtbl |
NumDescriptorHeaps | ID3D12GraphicsCommandListVtbl |
NumQueries | ID3D12GraphicsCommandListVtbl |
NumRects | ID3D12GraphicsCommandListVtbl |
NumRects | ID3D12GraphicsCommandListVtbl |
NumRects | ID3D12GraphicsCommandListVtbl |
NumRects | ID3D12GraphicsCommandListVtbl |
NumRenderTargetDescriptors | ID3D12GraphicsCommandListVtbl |
NumViews | ID3D12GraphicsCommandListVtbl |
Operation | ID3D12GraphicsCommandListVtbl |
pAllocator | ID3D12GraphicsCommandListVtbl |
pArgumentBuffer | ID3D12GraphicsCommandListVtbl |
pBuffer | ID3D12GraphicsCommandListVtbl |
pBuffer | ID3D12GraphicsCommandListVtbl |
pCommandList | ID3D12GraphicsCommandListVtbl |
pCommandSignature | ID3D12GraphicsCommandListVtbl |
pCountBuffer | ID3D12GraphicsCommandListVtbl |
pData | ID3D12GraphicsCommandListVtbl |
pData | ID3D12GraphicsCommandListVtbl |
pDataSize | ID3D12GraphicsCommandListVtbl |
pDepthStencilDescriptor | ID3D12GraphicsCommandListVtbl |
pDestinationBuffer | ID3D12GraphicsCommandListVtbl |
pDst | ID3D12GraphicsCommandListVtbl |
pDstBuffer | ID3D12GraphicsCommandListVtbl |
pDstResource | ID3D12GraphicsCommandListVtbl |
pInitialState | ID3D12GraphicsCommandListVtbl |
pPipelineState | ID3D12GraphicsCommandListVtbl |
pPipelineState | ID3D12GraphicsCommandListVtbl |
ppvDevice | ID3D12GraphicsCommandListVtbl |
pQueryHeap | ID3D12GraphicsCommandListVtbl |
pRegion | ID3D12GraphicsCommandListVtbl |
pRenderTargetDescriptors | ID3D12GraphicsCommandListVtbl |
pResource | ID3D12GraphicsCommandListVtbl |
pResource | ID3D12GraphicsCommandListVtbl |
PrimitiveTopology | ID3D12GraphicsCommandListVtbl |
pRootSignature | ID3D12GraphicsCommandListVtbl |
pSrc | ID3D12GraphicsCommandListVtbl |
pSrcBox | ID3D12GraphicsCommandListVtbl |
pSrcBuffer | ID3D12GraphicsCommandListVtbl |
pSrcResource | ID3D12GraphicsCommandListVtbl |
pSrcResource | ID3D12GraphicsCommandListVtbl |
pTiledResource | ID3D12GraphicsCommandListVtbl |
pTileRegionSize | ID3D12GraphicsCommandListVtbl |
pTileRegionStartCoordinate | ID3D12GraphicsCommandListVtbl |
pView | ID3D12GraphicsCommandListVtbl |
RenderTargetView | ID3D12GraphicsCommandListVtbl |
riid | ID3D12GraphicsCommandListVtbl |
RootParameterIndex | ID3D12GraphicsCommandListVtbl |
RTsSingleHandleToDescriptorRange | ID3D12GraphicsCommandListVtbl |
Size | ID3D12GraphicsCommandListVtbl |
SrcData | ID3D12GraphicsCommandListVtbl |
SrcOffset | ID3D12GraphicsCommandListVtbl |
SrcSubresource | ID3D12GraphicsCommandListVtbl |
StartIndex | ID3D12GraphicsCommandListVtbl |
StartIndexLocation | ID3D12GraphicsCommandListVtbl |
StartInstanceLocation | ID3D12GraphicsCommandListVtbl |
StartInstanceLocation | ID3D12GraphicsCommandListVtbl |
StartSlot | ID3D12GraphicsCommandListVtbl |
StartVertexLocation | ID3D12GraphicsCommandListVtbl |
Stencil | ID3D12GraphicsCommandListVtbl |
StencilRef | ID3D12GraphicsCommandListVtbl |
This | ID3D12GraphicsCommandListVtbl |
ThreadGroupCountX | ID3D12GraphicsCommandListVtbl |
ThreadGroupCountY | ID3D12GraphicsCommandListVtbl |
ThreadGroupCountZ | ID3D12GraphicsCommandListVtbl |
Type | ID3D12GraphicsCommandListVtbl |
Values | ID3D12GraphicsCommandListVtbl |
Values | ID3D12GraphicsCommandListVtbl |
VertexCountPerInstance | ID3D12GraphicsCommandListVtbl |
ViewCPUHandle | ID3D12GraphicsCommandListVtbl |
ViewGPUHandleInCurrentHeap | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ClearState)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *DrawInstanced)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *DrawIndexedInstanced)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *Dispatch)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *CopyBufferRegion)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *CopyTextureRegion)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *CopyResource)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *CopyTiles)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ResolveSubresource)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *IASetPrimitiveTopology)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *RSSetViewports)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *RSSetScissorRects)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *OMSetBlendFactor)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *OMSetStencilRef)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetPipelineState)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ResourceBarrier)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ExecuteBundle)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetDescriptorHeaps)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRootSignature)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRootSignature)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRootDescriptorTable)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRoot32BitConstant)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRoot32BitConstants)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRootConstantBufferView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRootShaderResourceView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *IASetIndexBuffer)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *IASetVertexBuffers)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SOSetTargets)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *OMSetRenderTargets)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ClearDepthStencilView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ClearRenderTargetView)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *DiscardResource)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *BeginQuery)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *EndQuery)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ResolveQueryData)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetPredication)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *SetMarker)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *BeginEvent)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *EndEvent)(ID3D12GraphicsCommandList *This) | ID3D12GraphicsCommandListVtbl |
void(STDMETHODCALLTYPE *ExecuteIndirect)(ID3D12GraphicsCommandList *This | ID3D12GraphicsCommandListVtbl |