Halide 22.0.0 Halide compiler and libraries

### - d -

- D3D10_INCLUDE_LOCAL : mini_d3d12.h
- D3D10_INCLUDE_SYSTEM : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_LINELIST : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_POINTLIST : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ : mini_d3d12.h
- D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_LINELIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_POINTLIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ : mini_d3d12.h
- D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED : mini_d3d12.h
- D3D12_BLEND_BLEND_FACTOR : mini_d3d12.h
- D3D12_BLEND_DEST_ALPHA : mini_d3d12.h
- D3D12_BLEND_DEST_COLOR : mini_d3d12.h
- D3D12_BLEND_INV_BLEND_FACTOR : mini_d3d12.h
- D3D12_BLEND_INV_DEST_ALPHA : mini_d3d12.h
- D3D12_BLEND_INV_DEST_COLOR : mini_d3d12.h
- D3D12_BLEND_INV_SRC1_ALPHA : mini_d3d12.h
- D3D12_BLEND_INV_SRC1_COLOR : mini_d3d12.h
- D3D12_BLEND_INV_SRC_ALPHA : mini_d3d12.h
- D3D12_BLEND_INV_SRC_COLOR : mini_d3d12.h
- D3D12_BLEND_ONE : mini_d3d12.h
- D3D12_BLEND_OP_ADD : mini_d3d12.h
- D3D12_BLEND_OP_MAX : mini_d3d12.h
- D3D12_BLEND_OP_MIN : mini_d3d12.h
- D3D12_BLEND_OP_REV_SUBTRACT : mini_d3d12.h
- D3D12_BLEND_OP_SUBTRACT : mini_d3d12.h
- D3D12_BLEND_SRC1_ALPHA : mini_d3d12.h
- D3D12_BLEND_SRC1_COLOR : mini_d3d12.h
- D3D12_BLEND_SRC_ALPHA : mini_d3d12.h
- D3D12_BLEND_SRC_ALPHA_SAT : mini_d3d12.h
- D3D12_BLEND_SRC_COLOR : mini_d3d12.h
- D3D12_BLEND_ZERO : mini_d3d12.h
- D3D12_BUFFER_SRV_FLAG_NONE : mini_d3d12.h
- D3D12_BUFFER_SRV_FLAG_RAW : mini_d3d12.h
- D3D12_BUFFER_UAV_FLAG_NONE : mini_d3d12.h
- D3D12_BUFFER_UAV_FLAG_RAW : mini_d3d12.h
- D3D12_CLEAR_FLAG_DEPTH : mini_d3d12.h
- D3D12_CLEAR_FLAG_STENCIL : mini_d3d12.h
- D3D12_COMMAND_LIST_TYPE_BUNDLE : mini_d3d12.h
- D3D12_COMMAND_LIST_TYPE_COMPUTE : mini_d3d12.h
- D3D12_COMMAND_LIST_TYPE_COPY : mini_d3d12.h
- D3D12_COMMAND_LIST_TYPE_DIRECT : mini_d3d12.h
- D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT : mini_d3d12.h
- D3D12_COMMAND_QUEUE_FLAG_NONE : mini_d3d12.h
- D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME : mini_d3d12.h
- D3D12_COMMAND_QUEUE_PRIORITY_HIGH : mini_d3d12.h
- D3D12_COMMAND_QUEUE_PRIORITY_NORMAL : mini_d3d12.h
- D3D12_COMPARISON_FUNC_ALWAYS : mini_d3d12.h
- D3D12_COMPARISON_FUNC_EQUAL : mini_d3d12.h
- D3D12_COMPARISON_FUNC_GREATER : mini_d3d12.h
- D3D12_COMPARISON_FUNC_GREATER_EQUAL : mini_d3d12.h
- D3D12_COMPARISON_FUNC_LESS : mini_d3d12.h
- D3D12_COMPARISON_FUNC_LESS_EQUAL : mini_d3d12.h
- D3D12_COMPARISON_FUNC_NEVER : mini_d3d12.h
- D3D12_COMPARISON_FUNC_NOT_EQUAL : mini_d3d12.h
- D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF : mini_d3d12.h
- D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON : mini_d3d12.h
- D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE : mini_d3d12.h
- D3D12_CPU_PAGE_PROPERTY_UNKNOWN : mini_d3d12.h
- D3D12_CPU_PAGE_PROPERTY_WRITE_BACK : mini_d3d12.h
- D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE : mini_d3d12.h
- D3D12_CULL_MODE_BACK : mini_d3d12.h
- D3D12_CULL_MODE_FRONT : mini_d3d12.h
- D3D12_CULL_MODE_NONE : mini_d3d12.h
- D3D12_DEPTH_WRITE_MASK_ALL : mini_d3d12.h
- D3D12_DEPTH_WRITE_MASK_ZERO : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_FLAG_NONE : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_TYPE_DSV : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_TYPE_RTV : mini_d3d12.h
- D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_FLAG_NONE : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_TYPE_CBV : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_TYPE_SRV : mini_d3d12.h
- D3D12_DESCRIPTOR_RANGE_TYPE_UAV : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE1D : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE1DARRAY : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE2D : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE2DARRAY : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE2DMS : mini_d3d12.h
- D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY : mini_d3d12.h
- D3D12_DSV_DIMENSION_UNKNOWN : mini_d3d12.h
- D3D12_DSV_FLAG_NONE : mini_d3d12.h
- D3D12_DSV_FLAG_READ_ONLY_DEPTH : mini_d3d12.h
- D3D12_DSV_FLAG_READ_ONLY_STENCIL : mini_d3d12.h
- D3D12_FEATURE_ARCHITECTURE : mini_d3d12.h
- D3D12_FEATURE_ARCHITECTURE1 : mini_d3d12.h
- D3D12_FEATURE_COMMAND_QUEUE_PRIORITY : mini_d3d12.h
- D3D12_FEATURE_D3D12_OPTIONS : mini_d3d12.h
- D3D12_FEATURE_D3D12_OPTIONS1 : mini_d3d12.h
- D3D12_FEATURE_D3D12_OPTIONS2 : mini_d3d12.h
- D3D12_FEATURE_FEATURE_LEVELS : mini_d3d12.h
- D3D12_FEATURE_FORMAT_INFO : mini_d3d12.h
- D3D12_FEATURE_FORMAT_SUPPORT : mini_d3d12.h
- D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT : mini_d3d12.h
- D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS : mini_d3d12.h
- D3D12_FEATURE_ROOT_SIGNATURE : mini_d3d12.h
- D3D12_FEATURE_SHADER_CACHE : mini_d3d12.h
- D3D12_FEATURE_SHADER_MODEL : mini_d3d12.h
- D3D12_FENCE_FLAG_NONE : mini_d3d12.h
- D3D12_FENCE_FLAG_SHARED : mini_d3d12.h
- D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER : mini_d3d12.h
- D3D12_FILL_MODE_SOLID : mini_d3d12.h
- D3D12_FILL_MODE_WIREFRAME : mini_d3d12.h
- D3D12_FILTER_ANISOTROPIC : mini_d3d12.h
- D3D12_FILTER_COMPARISON_ANISOTROPIC : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_ANISOTROPIC : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MIN_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MIN_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MINIMUM_ANISOTROPIC : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT : mini_d3d12.h
- D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_DISPLAY : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES : mini_d3d12.h
- D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH : mini_d3d12.h
- D3D12_HEAP_FLAG_DENY_BUFFERS : mini_d3d12.h
- D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES : mini_d3d12.h
- D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES : mini_d3d12.h
- D3D12_HEAP_FLAG_HARDWARE_PROTECTED : mini_d3d12.h
- D3D12_HEAP_FLAG_NONE : mini_d3d12.h
- D3D12_HEAP_FLAG_SHARED : mini_d3d12.h
- D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER : mini_d3d12.h
- D3D12_HEAP_TYPE_CUSTOM : mini_d3d12.h
- D3D12_HEAP_TYPE_DEFAULT : mini_d3d12.h
- D3D12_HEAP_TYPE_READBACK : mini_d3d12.h
- D3D12_HEAP_TYPE_UPLOAD : mini_d3d12.h
- D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF : mini_d3d12.h
- D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF : mini_d3d12.h
- D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_DRAW : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW : mini_d3d12.h
- D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW : mini_d3d12.h
- D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA : mini_d3d12.h
- D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA : mini_d3d12.h
- D3D12_LOGIC_OP_AND : mini_d3d12.h
- D3D12_LOGIC_OP_AND_INVERTED : mini_d3d12.h
- D3D12_LOGIC_OP_AND_REVERSE : mini_d3d12.h
- D3D12_LOGIC_OP_CLEAR : mini_d3d12.h
- D3D12_LOGIC_OP_COPY : mini_d3d12.h
- D3D12_LOGIC_OP_COPY_INVERTED : mini_d3d12.h
- D3D12_LOGIC_OP_EQUIV : mini_d3d12.h
- D3D12_LOGIC_OP_INVERT : mini_d3d12.h
- D3D12_LOGIC_OP_NAND : mini_d3d12.h
- D3D12_LOGIC_OP_NOOP : mini_d3d12.h
- D3D12_LOGIC_OP_NOR : mini_d3d12.h
- D3D12_LOGIC_OP_OR : mini_d3d12.h
- D3D12_LOGIC_OP_OR_INVERTED : mini_d3d12.h
- D3D12_LOGIC_OP_OR_REVERSE : mini_d3d12.h
- D3D12_LOGIC_OP_SET : mini_d3d12.h
- D3D12_LOGIC_OP_XOR : mini_d3d12.h
- D3D12_MEMORY_POOL_L0 : mini_d3d12.h
- D3D12_MEMORY_POOL_L1 : mini_d3d12.h
- D3D12_MEMORY_POOL_UNKNOWN : mini_d3d12.h
- D3D12_PIPELINE_STATE_FLAG_NONE : mini_d3d12.h
- D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG : mini_d3d12.h
- D3D12_PREDICATION_OP_EQUAL_ZERO : mini_d3d12.h
- D3D12_PREDICATION_OP_NOT_EQUAL_ZERO : mini_d3d12.h
- D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE : mini_d3d12.h
- D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH : mini_d3d12.h
- D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT : mini_d3d12.h
- D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE : mini_d3d12.h
- D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED : mini_d3d12.h
- D3D12_QUERY_HEAP_TYPE_OCCLUSION : mini_d3d12.h
- D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS : mini_d3d12.h
- D3D12_QUERY_HEAP_TYPE_SO_STATISTICS : mini_d3d12.h
- D3D12_QUERY_HEAP_TYPE_TIMESTAMP : mini_d3d12.h
- D3D12_QUERY_TYPE_BINARY_OCCLUSION : mini_d3d12.h
- D3D12_QUERY_TYPE_OCCLUSION : mini_d3d12.h
- D3D12_QUERY_TYPE_PIPELINE_STATISTICS : mini_d3d12.h
- D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 : mini_d3d12.h
- D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 : mini_d3d12.h
- D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 : mini_d3d12.h
- D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 : mini_d3d12.h
- D3D12_QUERY_TYPE_TIMESTAMP : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_FLAG_END_ONLY : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_FLAG_NONE : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_TYPE_ALIASING : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_TYPE_TRANSITION : mini_d3d12.h
- D3D12_RESOURCE_BARRIER_TYPE_UAV : mini_d3d12.h
- D3D12_RESOURCE_DIMENSION_BUFFER : mini_d3d12.h
- D3D12_RESOURCE_DIMENSION_TEXTURE1D : mini_d3d12.h
- D3D12_RESOURCE_DIMENSION_TEXTURE2D : mini_d3d12.h
- D3D12_RESOURCE_DIMENSION_TEXTURE3D : mini_d3d12.h
- D3D12_RESOURCE_DIMENSION_UNKNOWN : mini_d3d12.h
- D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER : mini_d3d12.h
- D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL : mini_d3d12.h
- D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET : mini_d3d12.h
- D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS : mini_d3d12.h
- D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS : mini_d3d12.h
- D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE : mini_d3d12.h
- D3D12_RESOURCE_FLAG_NONE : mini_d3d12.h
- D3D12_RESOURCE_STATE_COMMON : mini_d3d12.h
- D3D12_RESOURCE_STATE_COPY_DEST : mini_d3d12.h
- D3D12_RESOURCE_STATE_COPY_SOURCE : mini_d3d12.h
- D3D12_RESOURCE_STATE_DEPTH_READ : mini_d3d12.h
- D3D12_RESOURCE_STATE_DEPTH_WRITE : mini_d3d12.h
- D3D12_RESOURCE_STATE_GENERIC_READ : mini_d3d12.h
- D3D12_RESOURCE_STATE_INDEX_BUFFER : mini_d3d12.h
- D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT : mini_d3d12.h
- D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE : mini_d3d12.h
- D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE : mini_d3d12.h
- D3D12_RESOURCE_STATE_PREDICATION : mini_d3d12.h
- D3D12_RESOURCE_STATE_PRESENT : mini_d3d12.h
- D3D12_RESOURCE_STATE_RENDER_TARGET : mini_d3d12.h
- D3D12_RESOURCE_STATE_RESOLVE_DEST : mini_d3d12.h
- D3D12_RESOURCE_STATE_RESOLVE_SOURCE : mini_d3d12.h
- D3D12_RESOURCE_STATE_STREAM_OUT : mini_d3d12.h
- D3D12_RESOURCE_STATE_UNORDERED_ACCESS : mini_d3d12.h
- D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER : mini_d3d12.h
- D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC : mini_d3d12.h
- D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE : mini_d3d12.h
- D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE : mini_d3d12.h
- D3D12_ROOT_DESCRIPTOR_FLAG_NONE : mini_d3d12.h
- D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS : mini_d3d12.h
- D3D12_ROOT_PARAMETER_TYPE_CBV : mini_d3d12.h
- D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE : mini_d3d12.h
- D3D12_ROOT_PARAMETER_TYPE_SRV : mini_d3d12.h
- D3D12_ROOT_PARAMETER_TYPE_UAV : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS : mini_d3d12.h
- D3D12_ROOT_SIGNATURE_FLAG_NONE : mini_d3d12.h
- D3D12_RTV_DIMENSION_BUFFER : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE1D : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE1DARRAY : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE2D : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE2DARRAY : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE2DMS : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY : mini_d3d12.h
- D3D12_RTV_DIMENSION_TEXTURE3D : mini_d3d12.h
- D3D12_RTV_DIMENSION_UNKNOWN : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 : mini_d3d12.h
- D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_ALL : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_DOMAIN : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_GEOMETRY : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_HULL : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_PIXEL : mini_d3d12.h
- D3D12_SHADER_VISIBILITY_VERTEX : mini_d3d12.h
- D3D12_SRV_DIMENSION_BUFFER : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE1D : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE1DARRAY : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE2D : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE2DARRAY : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE2DMS : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURE3D : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURECUBE : mini_d3d12.h
- D3D12_SRV_DIMENSION_TEXTURECUBEARRAY : mini_d3d12.h
- D3D12_SRV_DIMENSION_UNKNOWN : mini_d3d12.h
- D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK : mini_d3d12.h
- D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE : mini_d3d12.h
- D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK : mini_d3d12.h
- D3D12_STENCIL_OP_DECR : mini_d3d12.h
- D3D12_STENCIL_OP_DECR_SAT : mini_d3d12.h
- D3D12_STENCIL_OP_INCR : mini_d3d12.h
- D3D12_STENCIL_OP_INCR_SAT : mini_d3d12.h
- D3D12_STENCIL_OP_INVERT : mini_d3d12.h
- D3D12_STENCIL_OP_KEEP : mini_d3d12.h
- D3D12_STENCIL_OP_REPLACE : mini_d3d12.h
- D3D12_STENCIL_OP_ZERO : mini_d3d12.h
- D3D12_TEXTURE_ADDRESS_MODE_BORDER : mini_d3d12.h
- D3D12_TEXTURE_ADDRESS_MODE_CLAMP : mini_d3d12.h
- D3D12_TEXTURE_ADDRESS_MODE_MIRROR : mini_d3d12.h
- D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE : mini_d3d12.h
- D3D12_TEXTURE_ADDRESS_MODE_WRAP : mini_d3d12.h
- D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT : mini_d3d12.h
- D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX : mini_d3d12.h
- D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE : mini_d3d12.h
- D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE : mini_d3d12.h
- D3D12_TEXTURE_LAYOUT_ROW_MAJOR : mini_d3d12.h
- D3D12_TEXTURE_LAYOUT_UNKNOWN : mini_d3d12.h
- D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE : mini_d3d12.h
- D3D12_TILE_COPY_FLAG_NO_HAZARD : mini_d3d12.h
- D3D12_TILE_COPY_FLAG_NONE : mini_d3d12.h
- D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER : mini_d3d12.h
- D3D12_TILE_MAPPING_FLAG_NO_HAZARD : mini_d3d12.h
- D3D12_TILE_MAPPING_FLAG_NONE : mini_d3d12.h
- D3D12_TILE_RANGE_FLAG_NONE : mini_d3d12.h
- D3D12_TILE_RANGE_FLAG_NULL : mini_d3d12.h
- D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE : mini_d3d12.h
- D3D12_TILE_RANGE_FLAG_SKIP : mini_d3d12.h
- D3D12_UAV_DIMENSION_BUFFER : mini_d3d12.h
- D3D12_UAV_DIMENSION_TEXTURE1D : mini_d3d12.h
- D3D12_UAV_DIMENSION_TEXTURE1DARRAY : mini_d3d12.h
- D3D12_UAV_DIMENSION_TEXTURE2D : mini_d3d12.h
- D3D12_UAV_DIMENSION_TEXTURE2DARRAY : mini_d3d12.h
- D3D12_UAV_DIMENSION_TEXTURE3D : mini_d3d12.h
- D3D12_UAV_DIMENSION_UNKNOWN : mini_d3d12.h
- D3D_FEATURE_LEVEL_10_0 : mini_d3d12.h
- D3D_FEATURE_LEVEL_10_1 : mini_d3d12.h
- D3D_FEATURE_LEVEL_11_0 : mini_d3d12.h
- D3D_FEATURE_LEVEL_11_1 : mini_d3d12.h
- D3D_FEATURE_LEVEL_12_0 : mini_d3d12.h
- D3D_FEATURE_LEVEL_12_1 : mini_d3d12.h
- D3D_FEATURE_LEVEL_9_1 : mini_d3d12.h
- D3D_FEATURE_LEVEL_9_2 : mini_d3d12.h
- D3D_FEATURE_LEVEL_9_3 : mini_d3d12.h
- D3D_INCLUDE_FORCE_DWORD : mini_d3d12.h
- D3D_INCLUDE_LOCAL : mini_d3d12.h
- D3D_INCLUDE_SYSTEM : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_LINELIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_LINESTRIP : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_POINTLIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ : mini_d3d12.h
- D3D_PRIMITIVE_TOPOLOGY_UNDEFINED : mini_d3d12.h
- D3D_ROOT_SIGNATURE_VERSION_1 : mini_d3d12.h
- D3D_ROOT_SIGNATURE_VERSION_1_0 : mini_d3d12.h
- D3D_ROOT_SIGNATURE_VERSION_1_1 : mini_d3d12.h
- DXGI_ADAPTER_FLAG_FORCE_DWORD : mini_d3d12.h
- DXGI_ADAPTER_FLAG_NONE : mini_d3d12.h
- DXGI_ADAPTER_FLAG_REMOTE : mini_d3d12.h
- DXGI_ADAPTER_FLAG_SOFTWARE : mini_d3d12.h
- DXGI_FORMAT_420_OPAQUE : mini_d3d12.h
- DXGI_FORMAT_A8_UNORM : mini_d3d12.h
- DXGI_FORMAT_A8P8 : mini_d3d12.h
- DXGI_FORMAT_AI44 : mini_d3d12.h
- DXGI_FORMAT_AYUV : mini_d3d12.h
- DXGI_FORMAT_B4G4R4A4_UNORM : mini_d3d12.h
- DXGI_FORMAT_B5G5R5A1_UNORM : mini_d3d12.h
- DXGI_FORMAT_B5G6R5_UNORM : mini_d3d12.h
- DXGI_FORMAT_B8G8R8A8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_B8G8R8A8_UNORM : mini_d3d12.h
- DXGI_FORMAT_B8G8R8A8_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_B8G8R8X8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_B8G8R8X8_UNORM : mini_d3d12.h
- DXGI_FORMAT_B8G8R8X8_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_BC1_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC1_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC1_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_BC2_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC2_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC2_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_BC3_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC3_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC3_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_BC4_SNORM : mini_d3d12.h
- DXGI_FORMAT_BC4_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC4_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC5_SNORM : mini_d3d12.h
- DXGI_FORMAT_BC5_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC5_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC6H_SF16 : mini_d3d12.h
- DXGI_FORMAT_BC6H_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC6H_UF16 : mini_d3d12.h
- DXGI_FORMAT_BC7_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_BC7_UNORM : mini_d3d12.h
- DXGI_FORMAT_BC7_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_D16_UNORM : mini_d3d12.h
- DXGI_FORMAT_D24_UNORM_S8_UINT : mini_d3d12.h
- DXGI_FORMAT_D32_FLOAT : mini_d3d12.h
- DXGI_FORMAT_D32_FLOAT_S8X24_UINT : mini_d3d12.h
- DXGI_FORMAT_FORCE_UINT : mini_d3d12.h
- DXGI_FORMAT_G8R8_G8B8_UNORM : mini_d3d12.h
- DXGI_FORMAT_IA44 : mini_d3d12.h
- DXGI_FORMAT_NV11 : mini_d3d12.h
- DXGI_FORMAT_NV12 : mini_d3d12.h
- DXGI_FORMAT_P010 : mini_d3d12.h
- DXGI_FORMAT_P016 : mini_d3d12.h
- DXGI_FORMAT_P8 : mini_d3d12.h
- DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM : mini_d3d12.h
- DXGI_FORMAT_R10G10B10A2_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R10G10B10A2_UINT : mini_d3d12.h
- DXGI_FORMAT_R10G10B10A2_UNORM : mini_d3d12.h
- DXGI_FORMAT_R11G11B10_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R16_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R16_SINT : mini_d3d12.h
- DXGI_FORMAT_R16_SNORM : mini_d3d12.h
- DXGI_FORMAT_R16_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R16_UINT : mini_d3d12.h
- DXGI_FORMAT_R16_UNORM : mini_d3d12.h
- DXGI_FORMAT_R16G16_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R16G16_SINT : mini_d3d12.h
- DXGI_FORMAT_R16G16_SNORM : mini_d3d12.h
- DXGI_FORMAT_R16G16_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R16G16_UINT : mini_d3d12.h
- DXGI_FORMAT_R16G16_UNORM : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_SINT : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_SNORM : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_UINT : mini_d3d12.h
- DXGI_FORMAT_R16G16B16A16_UNORM : mini_d3d12.h
- DXGI_FORMAT_R1_UNORM : mini_d3d12.h
- DXGI_FORMAT_R24_UNORM_X8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R24G8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32_SINT : mini_d3d12.h
- DXGI_FORMAT_R32_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32_UINT : mini_d3d12.h
- DXGI_FORMAT_R32G32_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R32G32_SINT : mini_d3d12.h
- DXGI_FORMAT_R32G32_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32G32_UINT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32_SINT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32G32B32_UINT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32A32_FLOAT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32A32_SINT : mini_d3d12.h
- DXGI_FORMAT_R32G32B32A32_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R32G32B32A32_UINT : mini_d3d12.h
- DXGI_FORMAT_R32G8X24_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R8_SINT : mini_d3d12.h
- DXGI_FORMAT_R8_SNORM : mini_d3d12.h
- DXGI_FORMAT_R8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R8_UINT : mini_d3d12.h
- DXGI_FORMAT_R8_UNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8_B8G8_UNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8_SINT : mini_d3d12.h
- DXGI_FORMAT_R8G8_SNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R8G8_UINT : mini_d3d12.h
- DXGI_FORMAT_R8G8_UNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_SINT : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_SNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_TYPELESS : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_UINT : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_UNORM : mini_d3d12.h
- DXGI_FORMAT_R8G8B8A8_UNORM_SRGB : mini_d3d12.h
- DXGI_FORMAT_R9G9B9E5_SHAREDEXP : mini_d3d12.h
- DXGI_FORMAT_UNKNOWN : mini_d3d12.h
- DXGI_FORMAT_X24_TYPELESS_G8_UINT : mini_d3d12.h
- DXGI_FORMAT_X32_TYPELESS_G8X24_UINT : mini_d3d12.h
- DXGI_FORMAT_Y210 : mini_d3d12.h
- DXGI_FORMAT_Y216 : mini_d3d12.h
- DXGI_FORMAT_Y410 : mini_d3d12.h
- DXGI_FORMAT_Y416 : mini_d3d12.h
- DXGI_FORMAT_YUY2 : mini_d3d12.h