Halide 22.0.0 Halide compiler and libraries

CodeGen_D3D12Compute_Dev.h
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1#ifndef HALIDE_CODEGEN_D3D12_COMPUTE_DEV_H
2#define HALIDE_CODEGEN_D3D12_COMPUTE_DEV_H
3
4/** \file
5 * Defines the code-generator for producing D3D12-compatible HLSL kernel code
6 */
7
8#include <memory>
9
10 namespace Halide {
11
12 struct Target;
13
14 namespace Internal {
15
16 struct CodeGen_GPU_Dev;
17
18std::unique_ptr<CodeGen_GPU_Dev> new_CodeGen_D3D12Compute_Dev(const Target &target);
19
20} // namespace Internal
21} // namespace Halide
22
23#endif
Halide::Internal::new_CodeGen_D3D12Compute_Dev
std::unique_ptr< CodeGen_GPU_Dev > new_CodeGen_D3D12Compute_Dev(const Target &target)
Halide
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
Definition: AbstractGenerator.h:19
Halide::LinkageType::Internal
@ Internal
Not visible externally, similar to 'static' linkage in C.
Halide::Target
A struct representing a target machine and os to generate code for.
Definition: Target.h:19