Halide 22.0.0 Halide compiler and libraries

metal_objc_platform_dependent.h
Go to the documentation of this file.
1#ifndef HALIDE_OBJC_METAL_PLATFORM_DEPENDENT_H
2#define HALIDE_OBJC_METAL_PLATFORM_DEPENDENT_H
3
4#include "runtime_internal.h"
5
6namespace Halide {
7namespace Runtime {
8namespace Internal {
9 namespace Metal {
10
11struct mtl_compute_command_encoder;
12
13 void dispatch_threadgroups(mtl_compute_command_encoder *encoder,
14 int32_t blocks_x, int32_t blocks_y, int32_t blocks_z,
15 int32_t threads_x, int32_t threads_y, int32_t threads_z);
16
17} // namespace Metal
18} // namespace Internal
19} // namespace Runtime
20} // namespace Halide
21
22#endif
Halide::Runtime::Internal::Metal::dispatch_threadgroups
void dispatch_threadgroups(mtl_compute_command_encoder *encoder, int32_t blocks_x, int32_t blocks_y, int32_t blocks_z, int32_t threads_x, int32_t threads_y, int32_t threads_z)
Halide
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
Definition: AbstractGenerator.h:19
Halide::LinkageType::Internal
@ Internal
Not visible externally, similar to 'static' linkage in C.
Halide::DeviceAPI::Metal
@ Metal
runtime_internal.h
int32_t
signed __INT32_TYPE__ int32_t
Definition: runtime_internal.h:24