Halide 22.0.0 Halide compiler and libraries

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Here is a list of all variables with links to the classes they belong to:

### - s -

- sampleCount : WGPURenderBundleEncoderDescriptor, WGPUTextureDescriptor
- SampleDesc : D3D12_GRAPHICS_PIPELINE_STATE_DESC, D3D12_RESOURCE_DESC
- SampleMask : D3D12_GRAPHICS_PIPELINE_STATE_DESC
- sampler : WGPUBindGroupEntry, WGPUBindGroupLayoutEntry
- sampleType : WGPUTextureBindingLayout
- sampling_thread : halide_profiler_state
- sanitized_name : Halide::Internal::Autoscheduler::FunctionDAG::Node::Stage
- scalar_def : Halide::ArgumentEstimates, halide_filter_argument_t
- scalar_estimate : Halide::ArgumentEstimates, halide_filter_argument_t
- scalar_loads_per_scalar : Halide::Internal::ScheduleFeatures
- scalar_loads_per_vector : Halide::Internal::ScheduleFeatures
- scalar_max : Halide::ArgumentEstimates, halide_filter_argument_t
- scalar_min : Halide::ArgumentEstimates, halide_filter_argument_t
- scalar_value_t_type : Halide::Internal::CodeGen_LLVM
- schedule_features_version : Halide::Internal::Weights
- schedule_source : Halide::AutoSchedulerResults, Halide::Internal::Autoscheduler::LoopNest::StageScheduleState, Halide::Internal::Autoscheduler::State
- scope : Halide::Internal::ScopedBinding< T >, Halide::Internal::ScopedBinding< void >
- search_space_options : Halide::Internal::Autoscheduler::Anderson2021Params, Halide::Internal::Autoscheduler::SearchSpace
- selector : WGPUSurfaceDescriptorFromCanvasHTMLSelector
- SemanticIndex : D3D12_INPUT_ELEMENT_DESC, D3D12_SO_DECLARATION_ENTRY
- SemanticName : D3D12_INPUT_ELEMENT_DESC, D3D12_SO_DECLARATION_ENTRY
- semaphore : Halide::Internal::Acquire, halide_semaphore_acquire_t
- semaphore_t_type : Halide::Internal::CodeGen_LLVM
- semaphores : halide_parallel_task_t
- serial : halide_parallel_task_t
- set_bus_bw : halide_hexagon_power_t
- set_latency : halide_hexagon_power_t
- set_mips : halide_hexagon_power_t
- Shader4ComponentMapping : D3D12_SHADER_RESOURCE_VIEW_DESC
- shader_bindings : Halide::Runtime::Internal::Vulkan::VulkanCompiledShaderModule
- shader_count : Halide::Runtime::Internal::Vulkan::VulkanCompiledShaderModule
- shader_module : Halide::Runtime::Internal::Vulkan::VulkanCompiledShaderModule
- shaderLocation : WGPUVertexAttribute
- shaderModel : WGPUAdapterPropertiesD3D
- ShaderRegister : D3D12_ROOT_CONSTANTS, D3D12_ROOT_DESCRIPTOR1, D3D12_ROOT_DESCRIPTOR, D3D12_STATIC_SAMPLER_DESC
- ShaderResourceView : D3D12_INDIRECT_ARGUMENT_DESC
- ShaderVisibility : D3D12_ROOT_PARAMETER1, D3D12_ROOT_PARAMETER, D3D12_STATIC_SAMPLER_DESC
- shape_memory : Halide::Internal::BufferBuilder
- shared_allocation_bytes_read_per_realization : Halide::Internal::ScheduleFeatures
- shared_bytes_at_task : Halide::Internal::ScheduleFeatures
- shared_innermost_bytes_at_task : Halide::Internal::ScheduleFeatures
- shared_mem_block_limit_factor : Halide::Internal::ScheduleFeatures
- shared_mem_bytes : Halide::Runtime::Internal::Vulkan::VulkanDispatchData
- shared_mem_load_efficiency : Halide::Internal::ScheduleFeatures
- shared_mem_occupancy : Halide::Internal::ScheduleFeatures
- shared_mem_store_efficiency : Halide::Internal::ScheduleFeatures
- shared_memory_allocations : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- shared_memory_allocations_count : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- shared_memory_limit_kb : Halide::Internal::Autoscheduler::Anderson2021Params
- shared_memory_sm_limit_kb : Halide::Internal::Autoscheduler::Anderson2021Params
- sharedEvent : WGPUSharedFenceMTLSharedEventDescriptor, WGPUSharedFenceMTLSharedEventExportInfo
- SharedSystemMemory : DXGI_ADAPTER_DESC1, DXGI_ADAPTER_DESC
- shutdown : Halide::Runtime::Internal::work_queue_t, halide_profiler_state
- sibling_count : Halide::Runtime::Internal::work
- siblings : Halide::Runtime::Internal::work
- sign_mask : Halide::float16_t
- signaledValues : WGPUSharedTextureMemoryBeginAccessDescriptor, WGPUSharedTextureMemoryEndAccessState
- signed_integer_overflow : Halide::Internal::IRMatcher::MatcherState
- simplify : Halide::Internal::Simplify::ScopedFact
- size : _cl_buffer_region, Halide::Internal::Autoscheduler::LoopNest, Halide::Internal::Closure::Buffer, Halide::Internal::DeviceArgument, Halide::Runtime::Internal::MemoryBlock, Halide::Runtime::Internal::MemoryRegion, Halide::Runtime::Internal::MemoryRequest, halide_pseudostack_slot_t, halide_trace_packet_t
- Size : ID3D12CommandQueueVtbl, ID3D12GraphicsCommandListVtbl
- size : WGPUBindGroupEntry, WGPUBufferDescriptor, WGPUMemoryHeapInfo, WGPUSharedTextureMemoryDmaBufDescriptor, WGPUSharedTextureMemoryProperties, WGPUTextureDescriptor
- SizeInBytes : D3D12_CONSTANT_BUFFER_VIEW_DESC, D3D12_HEAP_DESC, D3D12_INDEX_BUFFER_VIEW, D3D12_RESOURCE_ALLOCATION_INFO, D3D12_STREAM_OUTPUT_BUFFER_VIEW, D3D12_VERTEX_BUFFER_VIEW
- sleep_address : Halide::Runtime::Internal::Synchronization::queue_data
- sleep_time : halide_profiler_state
- slice_accesses : Halide::Internal::PipelineFeatures
- SlopeScaledDepthBias : D3D12_RASTERIZER_DESC
- Slot : D3D12_INDIRECT_ARGUMENT_DESC
- span : Halide::Internal::PrintSpan< T >, Halide::Internal::PrintSpanLn< T >
- special_values_mask : Halide::Internal::IRMatcher::MatcherState
- specialization_constants : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- specialization_constants_count : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- split_type : Halide::Internal::Split
- src : Halide::Runtime::Internal::device_copy
- src_begin : Halide::Runtime::Internal::device_copy
- src_stride_bytes : Halide::Runtime::Internal::device_copy
- srcAlphaMode : WGPUCopyTextureForBrowserOptions
- srcArray : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- SrcBlend : D3D12_RENDER_TARGET_BLEND_DESC
- SrcBlendAlpha : D3D12_RENDER_TARGET_BLEND_DESC
- SrcData : ID3D12GraphicsCommandListVtbl
- SrcDepthPitch : ID3D12ResourceVtbl
- SrcDescriptorRangeStart : ID3D12DeviceVtbl
- srcDevice : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcFactor : WGPUBlendComponent
- srcHeight : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcHost : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcLOD : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcMemoryType : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- SrcOffset : ID3D12GraphicsCommandListVtbl
- srcPitch : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- SrcRowPitch : ID3D12ResourceVtbl
- SrcSubresource : ID3D12GraphicsCommandListVtbl, ID3D12ResourceVtbl
- srcTransferFunctionParameters : WGPUCopyTextureForBrowserOptions, WGPUExternalTextureDescriptor
- srcXInBytes : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcY : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- srcZ : Halide::Runtime::Internal::Cuda::CUDA_MEMCPY3D_st
- stack_bytes : Halide::Internal::CodeGen_Posix::Allocation
- stack_factor : Halide::Internal::Autoscheduler::Anderson2021Params
- stage : Halide::Internal::Autoscheduler::FunctionDAG::Node::Stage, Halide::Internal::Autoscheduler::LoopNest, Halide::Internal::Autoscheduler::LoopNest::StageScheduleState
- stage_1 : Halide::Internal::FusedPair
- stage_2 : Halide::Internal::FusedPair
- stage_id_to_node_map : Halide::Internal::Autoscheduler::FunctionDAG
- stages : Halide::Internal::Autoscheduler::FunctionDAG::Node
- start : Halide::Internal::Autoscheduler::ScopedTimer, Halide::Internal::Autoscheduler::Timer, Halide::Runtime::Internal::PrinterBase
- StartComponent : D3D12_SO_DECLARATION_ENTRY
- StartIndex : ID3D12GraphicsCommandListVtbl
- StartIndexLocation : ID3D12GraphicsCommandListVtbl
- StartInstanceLocation : ID3D12GraphicsCommandListVtbl
- StartSlot : ID3D12GraphicsCommandListVtbl
- StartTileIndexInOverallResource : D3D12_PACKED_MIP_INFO, D3D12_SUBRESOURCE_TILING
- StartVertexLocation : ID3D12GraphicsCommandListVtbl
- state : Halide::Internal::IRMatcher::Rewriter< Instance >
- StateAfter : D3D12_RESOURCE_TRANSITION_BARRIER
- StateBefore : D3D12_RESOURCE_TRANSITION_BARRIER
- stats : Halide::Internal::Autoscheduler::SearchSpace
- status : Halide::Runtime::Internal::BlockRegion
- Stencil : D3D12_DEPTH_STENCIL_VALUE, ID3D12GraphicsCommandListVtbl
- stencilBack : WGPUDepthStencilState
- stencilClearValue : WGPURenderPassDepthStencilAttachment
- StencilDepthFailOp : D3D12_DEPTH_STENCILOP_DESC
- StencilEnable : D3D12_DEPTH_STENCIL_DESC
- StencilFailOp : D3D12_DEPTH_STENCILOP_DESC
- stencilFront : WGPUDepthStencilState
- StencilFunc : D3D12_DEPTH_STENCILOP_DESC
- stencilLoadOp : WGPURenderPassDepthStencilAttachment
- StencilPassOp : D3D12_DEPTH_STENCILOP_DESC
- StencilReadMask : D3D12_DEPTH_STENCIL_DESC
- stencilReadMask : WGPUDepthStencilState
- stencilReadOnly : WGPURenderBundleEncoderDescriptor, WGPURenderPassDepthStencilAttachment
- StencilRef : ID3D12GraphicsCommandListVtbl
- stencilStoreOp : WGPURenderPassDepthStencilAttachment
- StencilWriteMask : D3D12_DEPTH_STENCIL_DESC
- stencilWriteMask : WGPUDepthStencilState
- stepMode : WGPUVertexBufferLayout
- stmt_replacements : Halide::Internal::IRGraphMutator
- storage : WGPURenderPassStorageAttachment
- storage_buffer_count : Halide::Runtime::Internal::Vulkan::VulkanShaderBinding
- storageAttachmentCount : WGPUPipelineLayoutPixelLocalStorage, WGPURenderPassPixelLocalStorage
- storageAttachments : WGPUPipelineLayoutPixelLocalStorage, WGPURenderPassPixelLocalStorage
- storageTexture : WGPUBindGroupLayoutEntry
- store : Halide::Internal::Autoscheduler::LoopNest::Sites
- store_at : Halide::Internal::Autoscheduler::LoopNest
- store_jacobian : Halide::Internal::Autoscheduler::FunctionDAG::Node::Stage
- storeDataFunction : WGPUDawnCacheDeviceDescriptor
- storeOp : WGPURenderPassColorAttachment, WGPURenderPassStorageAttachment
- strategy : Halide::Internal::PrefetchDirective
- Stream : D3D12_SO_DECLARATION_ENTRY
- stream : Halide::Internal::IRPrinter, Halide::PyTorch::UserContext
- StreamOutput : D3D12_GRAPHICS_PIPELINE_STATE_DESC
- strict_fp_math_md : Halide::Internal::CodeGen_LLVM
- stride : Halide::BufferConstraint, Halide::Internal::IRMatcher::SliceOp< Vec, Base, Stride, Lanes >, Halide::Internal::Ramp, halide_dimension_t, WGPUSharedTextureMemoryDmaBufPlane
- StrideInBytes : D3D12_VERTEX_BUFFER_VIEW
- strides : Halide::Internal::BufferBuilder
- stripIndexFormat : WGPUPrimitiveState
- strong : Halide::Internal::FunctionPtr
- StructureByteStride : D3D12_BUFFER_SRV, D3D12_BUFFER_UAV
- sType : WGPUChainedStruct, WGPUChainedStructOut
- Subresource : D3D12_RESOURCE_TRANSITION_BARRIER, D3D12_TILED_RESOURCE_COORDINATE, ID3D12ResourceVtbl
- SubresourceIndex : D3D12_TEXTURE_COPY_LOCATION
- SubSysId : DXGI_ADAPTER_DESC1, DXGI_ADAPTER_DESC
- suffixes : Halide::Internal::ExecuteGeneratorArgs
- surface : WGPUSurfaceDescriptorFromWaylandSurface
- swapChainPanel : WGPUSurfaceDescriptorFromWindowsSwapChainPanel
- SyntaxGUID : _RPC_SYNTAX_IDENTIFIER
- SyntaxVersion : _RPC_SYNTAX_IDENTIFIER
- system : Halide::Runtime::Internal::BlockAllocator::MemoryAllocators, Halide::Runtime::Internal::RegionAllocator::MemoryAllocators